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thekiller11

Member Since 08 May 2007
Offline Last Active Sep 18 2009 12:14 PM

Topics I've Started

Quick question

07 November 2007 - 08:03 AM

Do you need to create asset.dat for a new video?

Thanks

Thekiller11

Elvenwood for my hero

23 October 2007 - 06:57 AM

Hi,

I want to add Elvenwood to my hero, I've tried some things, but it never works, does anyone know why this is?
Here's my code:
Object.ini
Behavior		   = ElvenWoodSpecialPower ModuleTag_ElvenWood
		SpecialPowerTemplate	= SpellBookElvenWood
		ElvenGroveObject		= ElvenGrove
		ElvenWoodRadius			= SPELLBOOK_TAINT_RADIUS
		ElvenWoodFX				= FX_ElvenWoodSpellFX
		ElvenWoodOCL			= OCL_ElvenWoodSeed
;		CreateLocation			= CREATE_AT_LOCATION
		AvailableAtStart		= Yes
		StartsPaused = Yes
	End

Behavior = UnpauseSpecialPowerUpgrade ModuleTag_ElvenWoodEnabler
		SpecialPowerTemplate	= SpellBookElvenWood
		TriggeredBy				= Upgrade_ObjectLevel5
	End

commandbutton.ini
CommandButton Command_FuramorElvenWood
	Command				= SPECIAL_POWER
	SpecialPower		= SpellBookElvenWood
	Options				= NEED_TARGET_POS
	TextLabel			= CONTROLBAR:ElvenWood
	ButtonImage			= SBGood_ElvenWood
	ButtonBorderType	= ACTION 
	DescriptLabel		= CONTROLBAR:TooltipElvenWood
	RadiusCursorType	= ElvenWoodRadiusCursor
		InPalantir		= Yes
	CursorName		  = AttackObj
		InvalidCursorName   = GenericInvalid
End

and of course it's in the commandset.

P.S. The game doesn't give an error, the comandbutton just doesn't show up.

CAH based heroes

20 October 2007 - 06:07 AM

I've made some CAH based heroes and they look kinda like I want them to look, but they still have a smaal round shield, I've tried to remove it, but I don't exactly know what item it is, anyone knows?

Here are their screenies, if you need it I can post their ini's too
Posted Image
Posted Image


Thanks in advance,

Thekiller11