Jump to content


Photo

More BFME Questions


  • Please log in to reply
3 replies to this topic

#1 drogoth232

drogoth232

    What a shame

  • Members
  • 1,268 posts
  • Location:United States

Posted 24 May 2015 - 11:48 PM

1. Any way to import w3d into 3ds Max 2016? Or is it only with Max 8/7 etc.

 

2. Could I make my own boneset, rig the model to it, and make my own animations for it? Or do I need to use a preset one. 

 

3. Is there a limit to how long an animation can be? I've been thinking of making Legolas's Monster Slayer animation along with some others, but I want to know how lavish I can make them (depending on the answer for the first question). 


Wait... what?

#2 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,758 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 24 May 2015 - 11:56 PM

1. No, unfortunately not. The suggested version is still Max 8.

2. Yes, you can.

3. I never heard of any limit.


No fuel left for the pilgrims


#3 drogoth232

drogoth232

    What a shame

  • Members
  • 1,268 posts
  • Location:United States

Posted 25 May 2015 - 12:18 AM

Thanks for the answers Mathijs.

 

Guess I'll have to find Max 8 somewhere

 

>.>

<.<


Wait... what?

#4 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,758 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 25 May 2015 - 12:45 AM

Check my signature.


No fuel left for the pilgrims





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users