Hello everyone,
the first weeks of the new ladder have been quite successful and the T3A:Online team would like to thank everyone for supporting this project. Currently there are over 300 games submitted!
We have found a few issues that we'd like to address. As of now, the following updates have been brought into effect:
We have noticed that there was a slight deflation introduced (possibly by rounding errors) that added up to a deviation of a total 8 points across the 1vs1 and 2vs2 ladders in over 300 matches - nothing to fear but hopefully fixed for now. Another issue was ladder activity versus effective gain - I understand that it is unsatisfying for players to be listed quite low even though they have plenty of wins and show good activity. The underlying mechanism that was in place here came close to the old gamespy system. The big difference back then was a much higher number of participants resulting in more opportunities to gain a higher rating. To consider this we introduced a small activity bonus for played matches, hopefully increasing the motivation to fight for ranks!
The existing scores have been adjusted to reflect the changes.
The captcha is now bigger and should cause less problems for certain people to enter a wrong value.
Please feel free to add more improvement suggestions as there is always something we can do better or that we've overlooked!
~ T3A:Online Team
Edited by ICT, 19 June 2015 - 04:19 PM.
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