"Initialized Ares version: 16.354.1219
Ares requires a CPU with SSE support. Available.
Optimizing list of CD drives for NoCD mode.
Checking available disk space
Using GetDiskFreeSpaceEx
Free disk space is 121479 Mb
Init Encryption Keys.
Init_Keys - declarations
Init_Keys - Load
Init_Keys - Init fast key
EXPANDMO99.MIX EXPANDMO97.MIX EXPANDMO96.MIX EXPANDMO95.MIX CACHE.MIX CACHE.MIX CACHE.MIX LOCAL.MIXMaxLabelLen = 31
Language: US
Focus_Restore()
Focus_Restore(): _MouseCaptured = false
Focus gained
Default
Default
Prep direct draw.
Prep direct draw.
SetDisplayMode: 800x600x16
Checking hardware region fill capability...OK
Checking overlapped blit capability...OK
Display mode set
DSurface::Create_Primary
DSurface::AllowStretchBlits = true
DSurface::AllowHWFill = true
DSurface::Create_Primary - Creating surface
CreateSurface OK
DSurface::Create_Primary done
Allocating new surfaces
CompositeSurface (632x600) SYSTEM MEMORY ENABLE_3D
TileSurface (632x600) SYSTEM MEMORY ENABLE_3D
SidebarSurface (168x600) SYSTEM MEMORY
HiddenSurface (800x600) SYSTEM MEMORY
AlternateSurface (800x600) SYSTEM MEMORY
Calc_Confining_Rect(0,0,800,600)
Profile: CPU:1 (3403Mhz Pentium Pro)
Profile: RAM:2 (0Mb)
Profile: VRAM:10 (3716Mb)
Profile: VRAM speed:5 (0 blits per second)
Overall performance profile = 1
Main_Game
Init Game
Bootstrap.....LOADED NTRLMD.MIXLOADED NEUTRAL.MIXevent mempool size = 192000
...OK
Init Mouse
Init CDROM
Calling Force_CD_Available
Init Secondary Mixfiles..... CONQMD.MIX CONQUER.MIX CAMEOMD.MIX CAMEO.MIX mapsmo03.mixMULTIMO.MIX Initializing ThemesMD.MIX
THEME.MIX movmo03.mixInit Campaigns
Init Heaps
Init Threads
Reading Game Settings
--------- Loading SUN.INI settings ---------------
GameSpeed = 6
Difficulty = 0
CampDifficulty = 0
ScrollMethod = 0
ScrollRate = 4
AutoScroll is ON
DetailLevel = 2
SideBar on RIGHT
Sidebar Text is ON
ActionLines are ON
ShowHidden is ON
ToolTips are ON
Resolution = 1280 X 720
StretchMovies is OFF
AllowHiRes is OFF
SoundVolume = 0.200000
VoiceVolume = 0.200000
ScoreVolume = 0.100000
ScoreRepeat is OFF
ScoreShuffle is ON
Emulated sound card latency default = 9
--------- Loading Ares global settings -----------
[Developer error]Unrecognized UI action value: show
[Developer error]Unrecognized UI action value: show
QuickExit is ON
AllowMultiEngineer is OFF
CampaignList is ON
ShowDebugCampaigns is OFF
Color count is 14
Mod is Yuri's Revenge (1.001) with BC15AD55
--------- Complete -------------------------------
Init Anim System
Init Color Remap Tables
Creating TacticalMap
Reading SOUNDMD.INI
Reading EVAMD.INI
Reading THEMEMD.INI
Reading MOVIEMD.INI
Init Bulk Data
RadarClass::One_Time()
Set_View_Dimensions(0,0,632,568)
Deleting ZBuffer
Allocating ZBuffer (632x568)
Deleting ABuffer
Allocating ABuffer (632x568)
MessageListClass::Init(Width: 618)
MessageListClass::Set_Width(624)
Set_View_Dimensions(exit)
Unable to locate scenario XMP29U2.MAP - No digest info will be loaded
Unable to locate scenario XMP21S2.MAP - No digest info will be loaded
Unable to locate scenario BldFeud.MAP - No digest info will be loaded
Unable to locate scenario XDeadman.MAP - No digest info will be loaded
Unable to locate scenario DunePatr.MAP - No digest info will be loaded
Unable to locate scenario XDustbowl.MAP - No digest info will be loaded
Unable to locate scenario XMP14T2.MAP - No digest info will be loaded
Unable to locate scenario XHailMary.MAP - No digest info will be loaded
Unable to locate scenario XXmas.MAP - No digest info will be loaded
Unable to locate scenario HidVally.MAP - No digest info will be loaded
Unable to locate scenario HillBtwn.MAP - No digest info will be loaded
Unable to locate scenario XMP02T2.MAP - No digest info will be loaded
Unable to locate scenario Fight.MAP - No digest info will be loaded
Unable to locate scenario XMP08T2.MAP - No digest info will be loaded
Unable to locate scenario PcOfDune.MAP - No digest info will be loaded
Unable to locate scenario XBarrel.MAP - No digest info will be loaded
Unable to locate scenario XMP31S2.MAP - No digest info will be loaded
Unable to locate scenario XGrinder.MAP - No digest info will be loaded
Unable to locate scenario XNewHghts.MAP - No digest info will be loaded
Unable to locate scenario XMP11T2.MAP - No digest info will be loaded
Unable to locate scenario SaharaMi.MAP - No digest info will be loaded
Unable to locate scenario XEB3.MAP - No digest info will be loaded
Unable to locate scenario 2Peaks.MAP - No digest info will be loaded
Unable to locate scenario XMP06T2.MAP - No digest info will be loaded
Unable to locate scenario XBreak.MAP - No digest info will be loaded
Unable to locate scenario XMP09T3.MAP - No digest info will be loaded
Unable to locate scenario XMP18S3.MAP - No digest info will be loaded
Unable to locate scenario XKiller.MAP - No digest info will be loaded
Unable to locate scenario XYuriPlot.MAP - No digest info will be loaded
Unable to locate scenario XMP03T4.MAP - No digest info will be loaded
Unable to locate scenario XArena.MAP - No digest info will be loaded
Unable to locate scenario XDisaster.MAP - No digest info will be loaded
Unable to locate scenario XCarville.MAP - No digest info will be loaded
Unable to locate scenario XEB1.MAP - No digest info will be loaded
Unable to locate scenario XEB4.MAP - No digest info will be loaded
Unable to locate scenario XMP34U4.MAP - No digest info will be loaded
Unable to locate scenario XMP10S4.MAP - No digest info will be loaded
Unable to locate scenario DoubleTrouble.MAP - No digest info will be loaded
Unable to locate scenario downtown.MAP - No digest info will be loaded
Unable to locate scenario DryHeat.MAP - No digest info will be loaded
Unable to locate scenario FaceDown.MAP - No digest info will be loaded
Unable to locate scenario FourCorners.MAP - No digest info will be loaded
Unable to locate scenario Frstbite.MAP - No digest info will be loaded
Unable to locate scenario XMP19T4.MAP - No digest info will be loaded
Unable to locate scenario GroundZe.MAP - No digest info will be loaded
Unable to locate scenario XMP23T4.MAP - No digest info will be loaded
Unable to locate scenario XHills.MAP - No digest info will be loaded
Unable to locate scenario XMP05T4.MAP - No digest info will be loaded
Unable to locate scenario XInvasion.MAP - No digest info will be loaded
Unable to locate scenario IsleOfOades.MAP - No digest info will be loaded
Unable to locate scenario XMP12S4.MAP - No digest info will be loaded
Unable to locate scenario XLostlake.MAP - No digest info will be loaded
Unable to locate scenario Manhatta.MAP - No digest info will be loaded
Unable to locate scenario XMP13S4.MAP - No digest info will be loaded
Unable to locate scenario XEB5.MAP - No digest info will be loaded
Unable to locate scenario XNoRest.MAP - No digest info will be loaded
Unable to locate scenario NoWimps.MAP - No digest info will be loaded
Unable to locate scenario XOceansid.MAP - No digest info will be loaded
Unable to locate scenario OffenseDefense.MAP - No digest info will be loaded
Unable to locate scenario OttersRevenge.MAP - No digest info will be loaded
Unable to locate scenario XPacific.MAP - No digest info will be loaded
Unable to locate scenario XMP33U4.MAP - No digest info will be loaded
Unable to locate scenario XRockets.MAP - No digest info will be loaded
Unable to locate scenario XRound.MAP - No digest info will be loaded
Unable to locate scenario RushHr.MAP - No digest info will be loaded
Unable to locate scenario XShrapnel.MAP - No digest info will be loaded
Unable to locate scenario XEB2.MAP - No digest info will be loaded
Unable to locate scenario XMP15S4.MAP - No digest info will be loaded
Unable to locate scenario XMP16S4.MAP - No digest info will be loaded
Unable to locate scenario XMP01T4.MAP - No digest info will be loaded
Unable to locate scenario XTanyas.MAP - No digest info will be loaded
Unable to locate scenario XTOWER.MAP - No digest info will be loaded
Unable to locate scenario XTsunami.MAP - No digest info will be loaded
Unable to locate scenario XValley.MAP - No digest info will be loaded
Unable to locate scenario Arena33Forever.MAP - No digest info will be loaded
Unable to locate scenario XBayOPigs.MAP - No digest info will be loaded
Unable to locate scenario XMP26S6.MAP - No digest info will be loaded
Unable to locate scenario BridgeGap.MAP - No digest info will be loaded
Unable to locate scenario XMP25T6.MAP - No digest info will be loaded
Unable to locate scenario EastVsBest.MAP - No digest info will be loaded
Unable to locate scenario XKaliforn.MAP - No digest info will be loaded
Unable to locate scenario XMP17T6.MAP - No digest info will be loaded
Unable to locate scenario MonumentValley.MAP - No digest info will be loaded
Unable to locate scenario SedonaPass.MAP - No digest info will be loaded
Unable to locate scenario XMP30S6.MAP - No digest info will be loaded
Unable to locate scenario XGoldSt.MAP - No digest info will be loaded
Unable to locate scenario TourOfEgypt.MAP - No digest info will be loaded
Unable to locate scenario XMP20T6.MAP - No digest info will be loaded
Unable to locate scenario XDeath.MAP - No digest info will be loaded
Unable to locate scenario XMP32S8.MAP - No digest info will be loaded
Unable to locate scenario XMP27T8.MAP - No digest info will be loaded
Unable to locate scenario XPowdrKeg.MAP - No digest info will be loaded
Unable to locate scenario Xroulette.MAP - No digest info will be loaded
Unable to locate scenario TrailerPark.MAP - No digest info will be loaded
Unable to locate scenario C1A01MD.MAP - No digest info will be loaded
Unable to locate scenario C1A02MD.MAP - No digest info will be loaded
Unable to locate scenario C1A03MD.MAP - No digest info will be loaded
Unable to locate scenario C2S01MD.MAP - No digest info will be loaded
Unable to locate scenario C2S02MD.MAP - No digest info will be loaded
Unable to locate scenario C2S03MD.MAP - No digest info will be loaded
Unable to locate scenario C3Y01MD.MAP - No digest info will be loaded
Unable to locate scenario C3Y02MD.MAP - No digest info will be loaded
Unable to locate scenario C3Y03MD.MAP - No digest info will be loaded
Unable to locate scenario C4W01MD.MAP - No digest info will be loaded
Unable to locate scenario XMP09DU.MAP - No digest info will be loaded
Unable to locate scenario XMP24DU.MAP - No digest info will be loaded
Unable to locate scenario XMP18DU.MAP - No digest info will be loaded
Unable to locate scenario XMP05DU.MAP - No digest info will be loaded
Unable to locate scenario XMP13DU.MAP - No digest info will be loaded
Unable to locate scenario XMP15DU.MAP - No digest info will be loaded
Unable to locate scenario XMP01DU.MAP - No digest info will be loaded
Unable to locate scenario XMP25DU.MAP - No digest info will be loaded
Unable to locate scenario XMP17DU.MAP - No digest info will be loaded
Unable to locate scenario XMP27DU.MAP - No digest info will be loaded
Unable to locate scenario XMP32DU.MAP - No digest info will be loaded
Unable to locate scenario XDustbowlmw.MAP - No digest info will be loaded
Unable to locate scenario XMP14MW.MAP - No digest info will be loaded
Unable to locate scenario XMP08MW.MAP - No digest info will be loaded
Unable to locate scenario SaharaMimw.MAP - No digest info will be loaded
Unable to locate scenario XMP29MW.MAP - No digest info will be loaded
Unable to locate scenario XMP06MW.MAP - No digest info will be loaded
Unable to locate scenario XEB1mw.MAP - No digest info will be loaded
Unable to locate scenario DeathValleyGirlmw.MAP - No digest info will be loaded
Unable to locate scenario DryHeatmw.MAP - No digest info will be loaded
Unable to locate scenario FourCornersmw.MAP - No digest info will be loaded
Unable to locate scenario Groundzemw.MAP - No digest info will be loaded
Unable to locate scenario XMP23MW.MAP - No digest info will be loaded
Unable to locate scenario XMP05MW.MAP - No digest info will be loaded
Unable to locate scenario XMP13MW.MAP - No digest info will be loaded
Unable to locate scenario XPacificmw.MAP - No digest info will be loaded
Unable to locate scenario XMP15MW.MAP - No digest info will be loaded
Unable to locate scenario XMP16MW.MAP - No digest info will be loaded
Unable to locate scenario XTowermw.MAP - No digest info will be loaded
Unable to locate scenario XValleymw.MAP - No digest info will be loaded
Unable to locate scenario XMP25MW.MAP - No digest info will be loaded
Unable to locate scenario XMP17MW.MAP - No digest info will be loaded
Unable to locate scenario MonumentValleymw.MAP - No digest info will be loaded
Unable to locate scenario SedonaPassmw.MAP - No digest info will be loaded
Unable to locate scenario XMP30MW.MAP - No digest info will be loaded
Unable to locate scenario XMP27MW.MAP - No digest info will be loaded
Unable to locate scenario XMP22MW.MAP - No digest info will be loaded
Unable to locate scenario XMP32MW.MAP - No digest info will be loaded
Unable to locate scenario TopOTheHill.MAP - No digest info will be loaded
Unable to locate scenario AustinTX.MAP - No digest info will be loaded
Unable to locate scenario DeathValleyGirl.MAP - No digest info will be loaded
Unable to locate scenario XSeaofIso.MAP - No digest info will be loaded
Unable to locate scenario XAMAZON01.MAP - No digest info will be loaded
Unable to locate scenario TurfWar.MAP - No digest info will be loaded
Unable to locate scenario MountMoras.MAP - No digest info will be loaded
Unable to locate scenario XPotomac.MAP - No digest info will be loaded
Unable to locate scenario XBermuda.MAP - No digest info will be loaded
Unable to locate scenario TripleCrossed.MAP - No digest info will be loaded
Unable to locate scenario XMP22S8.MAP - No digest info will be loaded
Unable to locate scenario NearOreF.MAP - No digest info will be loaded
Unable to locate scenario XTerritor.MAP - No digest info will be loaded
Unable to locate scenario XTN02s4.MAP - No digest info will be loaded
Unable to locate scenario XTN01T2.MAP - No digest info will be loaded
Unable to locate scenario XTN04T2.MAP - No digest info will be loaded
Unable to locate scenario XTN02MW.MAP - No digest info will be loaded
Unable to locate scenario XTN01MW.MAP - No digest info will be loaded
Unable to locate scenario XTN04MW.MAP - No digest info will be loaded
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Acidrain.yrm (2/4): official: 0, desc: Acid Rain (2-5)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR ANOTHE~1.YRM (2/4): official: 0, desc: Another World (2-4)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, teamgame
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Athens.yrm (2/4): official: 0, desc: Athens (2-4)
GameModes: standard, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR AXONBE~1.YRM (2/4): official: 0, desc: Axon Beach (2-4)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR BALTIC~1.YRM (2/4): official: 0, desc: Baltic Sea (2-6)
GameModes: standard, navalwar, nukewar, airwar, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR BARRON~1.YRM (2/4): official: 0, desc: Barron Snowfields (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR BATTLE~1.YRM (2/4): official: 0, desc: Battle Royale (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR BATTLE~2.YRM (2/4): official: 0, desc: Battle Stations (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Boristg.yrm (2/4): official: 0, desc: Boris' Training Ground (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CANAVE~1.YRM (2/4): official: 0, desc: Canaveral Cape (2-8)
GameModes: standard, navalwar, nukewar, airwar
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CANYON~1.YRM (2/4): official: 0, desc: Canyon of Lost Souls (2-6)
GameModes: standard, nukewar, airwar, duel, teamgame
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CAPITO~1.YRM (2/4): official: 0, desc: Capitol City (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CHANNE~1.YRM (2/4): official: 0, desc: Channelled Fury (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Choke.yrm (2/4): official: 0, desc: Choke (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CITYDI~1.YRM (2/4): official: 0, desc: City Divided (2)
GameModes: standard, meatgrind, nukewar
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CITYOF~1.YRM (2/4): official: 0, desc: City of Impression (2-6)
GameModes: standard, teamgame
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CLIFFS~1.YRM (2/4): official: 0, desc: Cliffs Of Madness (2-4)
GameModes: standard, navalwar, airwar
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Coldwar2.yrm (2/4): official: 0, desc: A Very Cold War v2 (2-4)
GameModes: standard, navalwar, nukewar, airwar, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CORNER~1.YRM (2/4): official: 0, desc: 4 Corners of Chaos (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CRAZYW~1.YRM (2/4): official: 0, desc: Crazy with Fear (2)
GameModes: standard
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR DEADSI~1.YRM (2/4): official: 0, desc: Dead Simple (2)
GameModes: standard
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Dry-land.yrm (2/4): official: 0, desc: [MPI] Dry-Land (2-6)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR ENEMIE~1.YRM (2/4): official: 0, desc: Enemy Beyond Bridges (2-6)
GameModes: standard, meatgrind, nukewar, airwar, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Eyeof5.yrm (2/4): official: 0, desc: Eye of 5 (2-5)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR EYEOFT~1.YRM (2/4): official: 0, desc: Eye of the Desert (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Fcity.yrm (2/4): official: 0, desc: Fish City (2-4)
GameModes: standard, meatgrind, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR FINALS~1.YRM (2/4): official: 0, desc: Final Solution (2)
GameModes: standard, nukewar, airwar, megawealth
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR FORBID~1.YRM (2/4): official: 0, desc: The Forbidden Valley (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR FORGOT~1.YRM (2/4): official: 0, desc: Land Of Forgotten Souls (4-6)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR FROZEN~1.YRM (2/4): official: 0, desc: The Frozen Divide (2)
GameModes: standard, meatgrind, nukewar, airwar, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR FROZEN~2.YRM (2/4): official: 0, desc: Frozen River (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Gadida.yrm (2/4): official: 0, desc: Al-Gadida, Egypt (2-4)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR GAMESP~1.YRM (2/4): official: 0, desc: Gamespy (2)
GameModes: standard, meatgrind, airwar, megawealth, duel
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Heatwave.yrm (2/4): official: 0, desc: Heat Wave (2)
GameModes: standard
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR HOMEFR~1.YRM (2/4): official: 0, desc: Home Front (2-4)
GameModes: standard, meatgrind, navalwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR HONOUR~1.YRM (2/4): official: 0, desc: Honour and Death (2-4)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Island.yrm (2/4): official: 0, desc: [MPI] Island Terrors (2-6)
GameModes: standard, navalwar, nukewar, airwar, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Islapara.yrm (2/4): official: 0, desc: Island Paradice (2-8)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR JUNGLE~1.YRM (2/4): official: 0, desc: Jungle Warfare (2-6)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR KINGHI~1.YRM (2/4): official: 0, desc: King o' the Hill 2 (2-5)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Kings2.yrm (2/4): official: 0, desc: King's Men Isle 2 (2-6)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Kotgd01.yrm (2/4): official: 0, desc: Global Domination (2-8)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Kotna01.yrm (2/4): official: 0, desc: North America (2-8)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR LAKEDI~1.YRM (2/4): official: 0, desc: Lake District 2 (2-6)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR LEVELT~1.YRM (2/4): official: 0, desc: Level The Enemy (2-4)
GameModes: standard, meatgrind, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR MATRIC~1.YRM (2/4): official: 0, desc: Matrices 2 (2-8)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR MORTAL~1.YRM (2/4): official: 0, desc: [MPI] Mortal Coil (2-6)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR MOUNTF~1.YRM (2/4): official: 0, desc: Mount Fury (2)
GameModes: standard
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Mtclimb.yrm (2/4): official: 0, desc: Mountain Climbers (2)
GameModes: standard, meatgrind, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Nature.yrm (2/4): official: 0, desc: Brawl Against Nature (2-6)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Naval.yrm (2/4): official: 0, desc: [MPI] Naval Tendencies (2-8)
GameModes: standard, navalwar, nukewar, airwar, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR NIGHTS~1.YRM (2/4): official: 0, desc: Night Sight (2-4)
GameModes: standard, navalwar, nukewar, airwar
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Oasidoom.yrm (2/4): official: 0, desc: Oasis of Doom (2-6)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Oasis.yrm (2/4): official: 0, desc: [MPI] Oasis Of Wealth (2-8)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Octal.yrm (2/4): official: 0, desc: Octal Web (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Outotw.yrm (2/4): official: 0, desc: Out of This World (2)
GameModes: standard, meatgrind, nukewar, airwar, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR OUTSID~1.YRM (2/4): official: 0, desc: Outside Athens (2-6)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR PACIFI~1.YRM (2/4): official: 0, desc: Est Pacifique Deux (2-6)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Pakchoi.yrm (2/4): official: 0, desc: Pak Choi (2-4)
GameModes: standard, meatgrind, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR PARADI~1.YRM (2/4): official: 0, desc: Paradise Islands (2)
GameModes: standard, meatgrind, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR PARADI~2.YRM (2/4): official: 0, desc: Paradise Lost (2)
GameModes: standard, meatgrind, navalwar, nukewar, airwar
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR PATTER~1.YRM (2/4): official: 0, desc: Pattern Of Islands (4-8)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, duel, cooperative, teamgame
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR PIREAU~1.YRM (2/4): official: 0, desc: Pireaus Harbor (2-3)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Pluto.yrm (2/4): official: 0, desc: Plutonian Wasteland (2-4)
GameModes: standard, meatgrind, nukewar, megawealth, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Pondlife.yrm (2/4): official: 0, desc: Pond Life (2-6)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Possible.yrm (2/4): official: 0, desc: Anything is Possible (2)
GameModes: standard
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR QUICKA~1.YRM (2/4): official: 0, desc: The Quick and the Dead (2)
GameModes: standard
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR RAINBO~1.YRM (2/4): official: 0, desc: Rainbow Islands (2)
GameModes: standard, navalwar
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Riotcity.yrm (2/4): official: 0, desc: Riot City (2)
GameModes: standard, meatgrind, megawealth, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR SANCTU~1.YRM (2/4): official: 0, desc: Sanctuary (6)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR SANDSO~1.YRM (2/4): official: 0, desc: Sands of Time (2-8)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Spiral.yrm (2/4): official: 0, desc: Spiral Of Destruction (2)
GameModes: standard, nukewar, airwar, megawealth
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR SPIRAL~1.YRM (2/4): official: 1, desc: Spiral Of Destruction 2 (2-4)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, teamgame
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR STALIN~1.YRM (2/4): official: 0, desc: Stalington (2-4)
GameModes: standard, meatgrind, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Standoff.yrm (2/4): official: 0, desc: Stand Off (4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR STONEC~1.YRM (2/4): official: 0, desc: Stone Cold City (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR STORMY~1.YRM (2/4): official: 0, desc: Stormy Weather (2-6)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR STRONG~1.YRM (2/4): official: 0, desc: Stronghold 2 (2-4)
GameModes: standard, meatgrind, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR SUB-DI~1.YRM (2/4): official: 0, desc: Sub-Divide (2-4)
GameModes: standard, navalwar, airwar, cooperative, teamgame
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Suburbs.yrm (2/4): official: 0, desc: Suburbs (2-4)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR SWITZE~1.YRM (2/4): official: 0, desc: Switzerland (2-4)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR T2mp101.yrm (2/4): official: 0, desc: [TW2] The Urban Forest (4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR T2mp51.yrm (2/4): official: 0, desc: [TW2] Colossus (6-8)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR T2mp61.yrm (2/4): official: 0, desc: [TW2] Urban Insomnia 2 (4)
GameModes: standard, navalwar, nukewar, airwar, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR TECHCE~1.YRM (2/4): official: 0, desc: Tech Center 2 (2-8)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Thelfp.yrm (2/4): official: 0, desc: The Little Fishing Pond (2)
GameModes: standard, meatgrind, nukewar, airwar, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR THELON~1.YRM (2/4): official: 0, desc: The Longest Day (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Tint.yrm (2/4): official: 0, desc: Tint (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Troptech.yrm (2/4): official: 0, desc: Tropical Technology (4-8)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR UNHOLY~1.YRM (2/4): official: 0, desc: Unholy Alliance (2-8)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR UNHOLY~2.YRM (2/4): official: 0, desc: Unholy Dataran (2-8)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR URBANT~1.YRM (2/4): official: 0, desc: Urban Trio (2-3)
GameModes: standard, meatgrind
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Valley2.yrm (2/4): official: 1, desc: The V-Valley 2 (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR VALLEY~1.YRM (2/4): official: 0, desc: Valley of Sphinx (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR VENIVI~1.YRM (2/4): official: 0, desc: Veni Vidi Vici (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR VICTOR~1.YRM (2/4): official: 0, desc: Victory or Death (2)
GameModes: standard, meatgrind, nukewar, airwar, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Wstr.yrm (2/4): official: 0, desc: Westwood Tribute (2-4)
GameModes: standard, meatgrind, megawealth, duel, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Wwe.yrm (2/4): official: 1, desc: Worlds Without End (2-4)
GameModes: standard, meatgrind
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR YVONNE~1.YRM (2/4): official: 0, desc: Yvonne's Diary (2-5)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR ZABRIS~1.YRM (2/4): official: 0, desc: Zabriska Point (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Checking available disk space
Using GetDiskFreeSpaceEx
Free disk space is 121479 Mb
Session one time init. UniqueID is 39c2107a
Init Rules
Init random number
Seed is 00b27b69
Init Commands
Game Init Completed.
ExceptionReturnStack = 0018D48C
ExceptionReturnAddress = 0048CDA8
Unable to locate scenario XMP29U2.MAP - No digest info will be loaded
Unable to locate scenario XMP21S2.MAP - No digest info will be loaded
Unable to locate scenario BldFeud.MAP - No digest info will be loaded
Unable to locate scenario XDeadman.MAP - No digest info will be loaded
Unable to locate scenario DunePatr.MAP - No digest info will be loaded
Unable to locate scenario XDustbowl.MAP - No digest info will be loaded
Unable to locate scenario XMP14T2.MAP - No digest info will be loaded
Unable to locate scenario XHailMary.MAP - No digest info will be loaded
Unable to locate scenario XXmas.MAP - No digest info will be loaded
Unable to locate scenario HidVally.MAP - No digest info will be loaded
Unable to locate scenario HillBtwn.MAP - No digest info will be loaded
Unable to locate scenario XMP02T2.MAP - No digest info will be loaded
Unable to locate scenario Fight.MAP - No digest info will be loaded
Unable to locate scenario XMP08T2.MAP - No digest info will be loaded
Unable to locate scenario PcOfDune.MAP - No digest info will be loaded
Unable to locate scenario XBarrel.MAP - No digest info will be loaded
Unable to locate scenario XMP31S2.MAP - No digest info will be loaded
Unable to locate scenario XGrinder.MAP - No digest info will be loaded
Unable to locate scenario XNewHghts.MAP - No digest info will be loaded
Unable to locate scenario XMP11T2.MAP - No digest info will be loaded
Unable to locate scenario SaharaMi.MAP - No digest info will be loaded
Unable to locate scenario XEB3.MAP - No digest info will be loaded
Unable to locate scenario 2Peaks.MAP - No digest info will be loaded
Unable to locate scenario XMP06T2.MAP - No digest info will be loaded
Unable to locate scenario XBreak.MAP - No digest info will be loaded
Unable to locate scenario XMP09T3.MAP - No digest info will be loaded
Unable to locate scenario XMP18S3.MAP - No digest info will be loaded
Unable to locate scenario XKiller.MAP - No digest info will be loaded
Unable to locate scenario XYuriPlot.MAP - No digest info will be loaded
Unable to locate scenario XMP03T4.MAP - No digest info will be loaded
Unable to locate scenario XArena.MAP - No digest info will be loaded
Unable to locate scenario XDisaster.MAP - No digest info will be loaded
Unable to locate scenario XCarville.MAP - No digest info will be loaded
Unable to locate scenario XEB1.MAP - No digest info will be loaded
Unable to locate scenario XEB4.MAP - No digest info will be loaded
Unable to locate scenario XMP34U4.MAP - No digest info will be loaded
Unable to locate scenario XMP10S4.MAP - No digest info will be loaded
Unable to locate scenario DoubleTrouble.MAP - No digest info will be loaded
Unable to locate scenario downtown.MAP - No digest info will be loaded
Unable to locate scenario DryHeat.MAP - No digest info will be loaded
Unable to locate scenario FaceDown.MAP - No digest info will be loaded
Unable to locate scenario FourCorners.MAP - No digest info will be loaded
Unable to locate scenario Frstbite.MAP - No digest info will be loaded
Unable to locate scenario XMP19T4.MAP - No digest info will be loaded
Unable to locate scenario GroundZe.MAP - No digest info will be loaded
Unable to locate scenario XMP23T4.MAP - No digest info will be loaded
Unable to locate scenario XHills.MAP - No digest info will be loaded
Unable to locate scenario XMP05T4.MAP - No digest info will be loaded
Unable to locate scenario XInvasion.MAP - No digest info will be loaded
Unable to locate scenario IsleOfOades.MAP - No digest info will be loaded
Unable to locate scenario XMP12S4.MAP - No digest info will be loaded
Unable to locate scenario XLostlake.MAP - No digest info will be loaded
Unable to locate scenario Manhatta.MAP - No digest info will be loaded
Unable to locate scenario XMP13S4.MAP - No digest info will be loaded
Unable to locate scenario XEB5.MAP - No digest info will be loaded
Unable to locate scenario XNoRest.MAP - No digest info will be loaded
Unable to locate scenario NoWimps.MAP - No digest info will be loaded
Unable to locate scenario XOceansid.MAP - No digest info will be loaded
Unable to locate scenario OffenseDefense.MAP - No digest info will be loaded
Unable to locate scenario OttersRevenge.MAP - No digest info will be loaded
Unable to locate scenario XPacific.MAP - No digest info will be loaded
Unable to locate scenario XMP33U4.MAP - No digest info will be loaded
Unable to locate scenario XRockets.MAP - No digest info will be loaded
Unable to locate scenario XRound.MAP - No digest info will be loaded
Unable to locate scenario RushHr.MAP - No digest info will be loaded
Unable to locate scenario XShrapnel.MAP - No digest info will be loaded
Unable to locate scenario XEB2.MAP - No digest info will be loaded
Unable to locate scenario XMP15S4.MAP - No digest info will be loaded
Unable to locate scenario XMP16S4.MAP - No digest info will be loaded
Unable to locate scenario XMP01T4.MAP - No digest info will be loaded
Unable to locate scenario XTanyas.MAP - No digest info will be loaded
Unable to locate scenario XTOWER.MAP - No digest info will be loaded
Unable to locate scenario XTsunami.MAP - No digest info will be loaded
Unable to locate scenario XValley.MAP - No digest info will be loaded
Unable to locate scenario Arena33Forever.MAP - No digest info will be loaded
Unable to locate scenario XBayOPigs.MAP - No digest info will be loaded
Unable to locate scenario XMP26S6.MAP - No digest info will be loaded
Unable to locate scenario BridgeGap.MAP - No digest info will be loaded
Unable to locate scenario XMP25T6.MAP - No digest info will be loaded
Unable to locate scenario EastVsBest.MAP - No digest info will be loaded
Unable to locate scenario XKaliforn.MAP - No digest info will be loaded
Unable to locate scenario XMP17T6.MAP - No digest info will be loaded
Unable to locate scenario MonumentValley.MAP - No digest info will be loaded
Unable to locate scenario SedonaPass.MAP - No digest info will be loaded
Unable to locate scenario XMP30S6.MAP - No digest info will be loaded
Unable to locate scenario XGoldSt.MAP - No digest info will be loaded
Unable to locate scenario TourOfEgypt.MAP - No digest info will be loaded
Unable to locate scenario XMP20T6.MAP - No digest info will be loaded
Unable to locate scenario XDeath.MAP - No digest info will be loaded
Unable to locate scenario XMP32S8.MAP - No digest info will be loaded
Unable to locate scenario XMP27T8.MAP - No digest info will be loaded
Unable to locate scenario XPowdrKeg.MAP - No digest info will be loaded
Unable to locate scenario Xroulette.MAP - No digest info will be loaded
Unable to locate scenario TrailerPark.MAP - No digest info will be loaded
Unable to locate scenario C1A01MD.MAP - No digest info will be loaded
Unable to locate scenario C1A02MD.MAP - No digest info will be loaded
Unable to locate scenario C1A03MD.MAP - No digest info will be loaded
Unable to locate scenario C2S01MD.MAP - No digest info will be loaded
Unable to locate scenario C2S02MD.MAP - No digest info will be loaded
Unable to locate scenario C2S03MD.MAP - No digest info will be loaded
Unable to locate scenario C3Y01MD.MAP - No digest info will be loaded
Unable to locate scenario C3Y02MD.MAP - No digest info will be loaded
Unable to locate scenario C3Y03MD.MAP - No digest info will be loaded
Unable to locate scenario C4W01MD.MAP - No digest info will be loaded
Unable to locate scenario XMP09DU.MAP - No digest info will be loaded
Unable to locate scenario XMP24DU.MAP - No digest info will be loaded
Unable to locate scenario XMP18DU.MAP - No digest info will be loaded
Unable to locate scenario XMP05DU.MAP - No digest info will be loaded
Unable to locate scenario XMP13DU.MAP - No digest info will be loaded
Unable to locate scenario XMP15DU.MAP - No digest info will be loaded
Unable to locate scenario XMP01DU.MAP - No digest info will be loaded
Unable to locate scenario XMP25DU.MAP - No digest info will be loaded
Unable to locate scenario XMP17DU.MAP - No digest info will be loaded
Unable to locate scenario XMP27DU.MAP - No digest info will be loaded
Unable to locate scenario XMP32DU.MAP - No digest info will be loaded
Unable to locate scenario XDustbowlmw.MAP - No digest info will be loaded
Unable to locate scenario XMP14MW.MAP - No digest info will be loaded
Unable to locate scenario XMP08MW.MAP - No digest info will be loaded
Unable to locate scenario SaharaMimw.MAP - No digest info will be loaded
Unable to locate scenario XMP29MW.MAP - No digest info will be loaded
Unable to locate scenario XMP06MW.MAP - No digest info will be loaded
Unable to locate scenario XEB1mw.MAP - No digest info will be loaded
Unable to locate scenario DeathValleyGirlmw.MAP - No digest info will be loaded
Unable to locate scenario DryHeatmw.MAP - No digest info will be loaded
Unable to locate scenario FourCornersmw.MAP - No digest info will be loaded
Unable to locate scenario Groundzemw.MAP - No digest info will be loaded
Unable to locate scenario XMP23MW.MAP - No digest info will be loaded
Unable to locate scenario XMP05MW.MAP - No digest info will be loaded
Unable to locate scenario XMP13MW.MAP - No digest info will be loaded
Unable to locate scenario XPacificmw.MAP - No digest info will be loaded
Unable to locate scenario XMP15MW.MAP - No digest info will be loaded
Unable to locate scenario XMP16MW.MAP - No digest info will be loaded
Unable to locate scenario XTowermw.MAP - No digest info will be loaded
Unable to locate scenario XValleymw.MAP - No digest info will be loaded
Unable to locate scenario XMP25MW.MAP - No digest info will be loaded
Unable to locate scenario XMP17MW.MAP - No digest info will be loaded
Unable to locate scenario MonumentValleymw.MAP - No digest info will be loaded
Unable to locate scenario SedonaPassmw.MAP - No digest info will be loaded
Unable to locate scenario XMP30MW.MAP - No digest info will be loaded
Unable to locate scenario XMP27MW.MAP - No digest info will be loaded
Unable to locate scenario XMP22MW.MAP - No digest info will be loaded
Unable to locate scenario XMP32MW.MAP - No digest info will be loaded
Unable to locate scenario TopOTheHill.MAP - No digest info will be loaded
Unable to locate scenario AustinTX.MAP - No digest info will be loaded
Unable to locate scenario DeathValleyGirl.MAP - No digest info will be loaded
Unable to locate scenario XSeaofIso.MAP - No digest info will be loaded
Unable to locate scenario XAMAZON01.MAP - No digest info will be loaded
Unable to locate scenario TurfWar.MAP - No digest info will be loaded
Unable to locate scenario MountMoras.MAP - No digest info will be loaded
Unable to locate scenario XPotomac.MAP - No digest info will be loaded
Unable to locate scenario XBermuda.MAP - No digest info will be loaded
Unable to locate scenario TripleCrossed.MAP - No digest info will be loaded
Unable to locate scenario XMP22S8.MAP - No digest info will be loaded
Unable to locate scenario NearOreF.MAP - No digest info will be loaded
Unable to locate scenario XTerritor.MAP - No digest info will be loaded
Unable to locate scenario XTN02s4.MAP - No digest info will be loaded
Unable to locate scenario XTN01T2.MAP - No digest info will be loaded
Unable to locate scenario XTN04T2.MAP - No digest info will be loaded
Unable to locate scenario XTN02MW.MAP - No digest info will be loaded
Unable to locate scenario XTN01MW.MAP - No digest info will be loaded
Unable to locate scenario XTN04MW.MAP - No digest info will be loaded
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Acidrain.yrm (2/4): official: 0, desc: Acid Rain (2-5)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR ANOTHE~1.YRM (2/4): official: 0, desc: Another World (2-4)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, teamgame
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Athens.yrm (2/4): official: 0, desc: Athens (2-4)
GameModes: standard, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR AXONBE~1.YRM (2/4): official: 0, desc: Axon Beach (2-4)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR BALTIC~1.YRM (2/4): official: 0, desc: Baltic Sea (2-6)
GameModes: standard, navalwar, nukewar, airwar, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR BARRON~1.YRM (2/4): official: 0, desc: Barron Snowfields (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR BATTLE~1.YRM (2/4): official: 0, desc: Battle Royale (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR BATTLE~2.YRM (2/4): official: 0, desc: Battle Stations (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Boristg.yrm (2/4): official: 0, desc: Boris' Training Ground (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CANAVE~1.YRM (2/4): official: 0, desc: Canaveral Cape (2-8)
GameModes: standard, navalwar, nukewar, airwar
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CANYON~1.YRM (2/4): official: 0, desc: Canyon of Lost Souls (2-6)
GameModes: standard, nukewar, airwar, duel, teamgame
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CAPITO~1.YRM (2/4): official: 0, desc: Capitol City (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CHANNE~1.YRM (2/4): official: 0, desc: Channelled Fury (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Choke.yrm (2/4): official: 0, desc: Choke (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CITYDI~1.YRM (2/4): official: 0, desc: City Divided (2)
GameModes: standard, meatgrind, nukewar
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CITYOF~1.YRM (2/4): official: 0, desc: City of Impression (2-6)
GameModes: standard, teamgame
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CLIFFS~1.YRM (2/4): official: 0, desc: Cliffs Of Madness (2-4)
GameModes: standard, navalwar, airwar
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Coldwar2.yrm (2/4): official: 0, desc: A Very Cold War v2 (2-4)
GameModes: standard, navalwar, nukewar, airwar, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CORNER~1.YRM (2/4): official: 0, desc: 4 Corners of Chaos (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR CRAZYW~1.YRM (2/4): official: 0, desc: Crazy with Fear (2)
GameModes: standard
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR DEADSI~1.YRM (2/4): official: 0, desc: Dead Simple (2)
GameModes: standard
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Dry-land.yrm (2/4): official: 0, desc: [MPI] Dry-Land (2-6)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR ENEMIE~1.YRM (2/4): official: 0, desc: Enemy Beyond Bridges (2-6)
GameModes: standard, meatgrind, nukewar, airwar, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Eyeof5.yrm (2/4): official: 0, desc: Eye of 5 (2-5)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR EYEOFT~1.YRM (2/4): official: 0, desc: Eye of the Desert (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Fcity.yrm (2/4): official: 0, desc: Fish City (2-4)
GameModes: standard, meatgrind, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR FINALS~1.YRM (2/4): official: 0, desc: Final Solution (2)
GameModes: standard, nukewar, airwar, megawealth
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR FORBID~1.YRM (2/4): official: 0, desc: The Forbidden Valley (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR FORGOT~1.YRM (2/4): official: 0, desc: Land Of Forgotten Souls (4-6)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR FROZEN~1.YRM (2/4): official: 0, desc: The Frozen Divide (2)
GameModes: standard, meatgrind, nukewar, airwar, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR FROZEN~2.YRM (2/4): official: 0, desc: Frozen River (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Gadida.yrm (2/4): official: 0, desc: Al-Gadida, Egypt (2-4)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR GAMESP~1.YRM (2/4): official: 0, desc: Gamespy (2)
GameModes: standard, meatgrind, airwar, megawealth, duel
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Heatwave.yrm (2/4): official: 0, desc: Heat Wave (2)
GameModes: standard
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR HOMEFR~1.YRM (2/4): official: 0, desc: Home Front (2-4)
GameModes: standard, meatgrind, navalwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR HONOUR~1.YRM (2/4): official: 0, desc: Honour and Death (2-4)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Island.yrm (2/4): official: 0, desc: [MPI] Island Terrors (2-6)
GameModes: standard, navalwar, nukewar, airwar, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Islapara.yrm (2/4): official: 0, desc: Island Paradice (2-8)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR JUNGLE~1.YRM (2/4): official: 0, desc: Jungle Warfare (2-6)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR KINGHI~1.YRM (2/4): official: 0, desc: King o' the Hill 2 (2-5)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Kings2.yrm (2/4): official: 0, desc: King's Men Isle 2 (2-6)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Kotgd01.yrm (2/4): official: 0, desc: Global Domination (2-8)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Kotna01.yrm (2/4): official: 0, desc: North America (2-8)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR LAKEDI~1.YRM (2/4): official: 0, desc: Lake District 2 (2-6)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR LEVELT~1.YRM (2/4): official: 0, desc: Level The Enemy (2-4)
GameModes: standard, meatgrind, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR MATRIC~1.YRM (2/4): official: 0, desc: Matrices 2 (2-8)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR MORTAL~1.YRM (2/4): official: 0, desc: [MPI] Mortal Coil (2-6)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR MOUNTF~1.YRM (2/4): official: 0, desc: Mount Fury (2)
GameModes: standard
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Mtclimb.yrm (2/4): official: 0, desc: Mountain Climbers (2)
GameModes: standard, meatgrind, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Nature.yrm (2/4): official: 0, desc: Brawl Against Nature (2-6)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Naval.yrm (2/4): official: 0, desc: [MPI] Naval Tendencies (2-8)
GameModes: standard, navalwar, nukewar, airwar, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR NIGHTS~1.YRM (2/4): official: 0, desc: Night Sight (2-4)
GameModes: standard, navalwar, nukewar, airwar
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Oasidoom.yrm (2/4): official: 0, desc: Oasis of Doom (2-6)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Oasis.yrm (2/4): official: 0, desc: [MPI] Oasis Of Wealth (2-8)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Octal.yrm (2/4): official: 0, desc: Octal Web (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Outotw.yrm (2/4): official: 0, desc: Out of This World (2)
GameModes: standard, meatgrind, nukewar, airwar, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR OUTSID~1.YRM (2/4): official: 0, desc: Outside Athens (2-6)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR PACIFI~1.YRM (2/4): official: 0, desc: Est Pacifique Deux (2-6)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Pakchoi.yrm (2/4): official: 0, desc: Pak Choi (2-4)
GameModes: standard, meatgrind, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR PARADI~1.YRM (2/4): official: 0, desc: Paradise Islands (2)
GameModes: standard, meatgrind, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR PARADI~2.YRM (2/4): official: 0, desc: Paradise Lost (2)
GameModes: standard, meatgrind, navalwar, nukewar, airwar
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR PATTER~1.YRM (2/4): official: 0, desc: Pattern Of Islands (4-8)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, duel, cooperative, teamgame
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR PIREAU~1.YRM (2/4): official: 0, desc: Pireaus Harbor (2-3)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Pluto.yrm (2/4): official: 0, desc: Plutonian Wasteland (2-4)
GameModes: standard, meatgrind, nukewar, megawealth, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Pondlife.yrm (2/4): official: 0, desc: Pond Life (2-6)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Possible.yrm (2/4): official: 0, desc: Anything is Possible (2)
GameModes: standard
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR QUICKA~1.YRM (2/4): official: 0, desc: The Quick and the Dead (2)
GameModes: standard
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR RAINBO~1.YRM (2/4): official: 0, desc: Rainbow Islands (2)
GameModes: standard, navalwar
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Riotcity.yrm (2/4): official: 0, desc: Riot City (2)
GameModes: standard, meatgrind, megawealth, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR SANCTU~1.YRM (2/4): official: 0, desc: Sanctuary (6)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR SANDSO~1.YRM (2/4): official: 0, desc: Sands of Time (2-8)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Spiral.yrm (2/4): official: 0, desc: Spiral Of Destruction (2)
GameModes: standard, nukewar, airwar, megawealth
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR SPIRAL~1.YRM (2/4): official: 1, desc: Spiral Of Destruction 2 (2-4)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, teamgame
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR STALIN~1.YRM (2/4): official: 0, desc: Stalington (2-4)
GameModes: standard, meatgrind, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Standoff.yrm (2/4): official: 0, desc: Stand Off (4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR STONEC~1.YRM (2/4): official: 0, desc: Stone Cold City (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 30% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR STORMY~1.YRM (2/4): official: 0, desc: Stormy Weather (2-6)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR STRONG~1.YRM (2/4): official: 0, desc: Stronghold 2 (2-4)
GameModes: standard, meatgrind, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR SUB-DI~1.YRM (2/4): official: 0, desc: Sub-Divide (2-4)
GameModes: standard, navalwar, airwar, cooperative, teamgame
Read first 20% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Suburbs.yrm (2/4): official: 0, desc: Suburbs (2-4)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR SWITZE~1.YRM (2/4): official: 0, desc: Switzerland (2-4)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR T2mp101.yrm (2/4): official: 0, desc: [TW2] The Urban Forest (4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR T2mp51.yrm (2/4): official: 0, desc: [TW2] Colossus (6-8)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR T2mp61.yrm (2/4): official: 0, desc: [TW2] Urban Insomnia 2 (4)
GameModes: standard, navalwar, nukewar, airwar, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR TECHCE~1.YRM (2/4): official: 0, desc: Tech Center 2 (2-8)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Thelfp.yrm (2/4): official: 0, desc: The Little Fishing Pond (2)
GameModes: standard, meatgrind, nukewar, airwar, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR THELON~1.YRM (2/4): official: 0, desc: The Longest Day (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Tint.yrm (2/4): official: 0, desc: Tint (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Troptech.yrm (2/4): official: 0, desc: Tropical Technology (4-8)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR UNHOLY~1.YRM (2/4): official: 0, desc: Unholy Alliance (2-8)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR UNHOLY~2.YRM (2/4): official: 0, desc: Unholy Dataran (2-8)
GameModes: standard, meatgrind, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR URBANT~1.YRM (2/4): official: 0, desc: Urban Trio (2-3)
GameModes: standard, meatgrind
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Valley2.yrm (2/4): official: 1, desc: The V-Valley 2 (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR VALLEY~1.YRM (2/4): official: 0, desc: Valley of Sphinx (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR VENIVI~1.YRM (2/4): official: 0, desc: Veni Vidi Vici (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR VICTOR~1.YRM (2/4): official: 0, desc: Victory or Death (2)
GameModes: standard, meatgrind, nukewar, airwar, duel
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Wstr.yrm (2/4): official: 0, desc: Westwood Tribute (2-4)
GameModes: standard, meatgrind, megawealth, duel, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR Wwe.yrm (2/4): official: 1, desc: Worlds Without End (2-4)
GameModes: standard, meatgrind
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR YVONNE~1.YRM (2/4): official: 0, desc: Yvonne's Diary (2-5)
GameModes: standard, meatgrind, navalwar, nukewar, airwar, megawealth, duel, cooperative, teamgame
Read first 25% of file looking for [Basic] section
Read last 1% of file looking for [Digest] section
MPR ZABRIS~1.YRM (2/4): official: 0, desc: Zabriska Point (2-4)
GameModes: standard, meatgrind, nukewar, airwar, duel, cooperative, teamgame
Init random number
Seed is 00b27c44
WinsockInterface constructed
WinsockInterface init.
About to call WSAStartup
Winsock initialised OK
Winsock version is 1.1
Found protocol UDP/IPv6, max frame size is 65527
Found protocol UDP/IP, max frame size is 65527
Found protocol UDP/IP, max frame size is 65527
Found protocol UDP/IP, max frame size is 65527
About to open primary UDP socket
About to bind the UDP socket to port 0
Socket option SO_RCVBUF set OK
Socket option SO_SNDBUF set OK
Primary UDP Socket init complete
IPX Manager: RetryDelta = 60
MaxAhead is 15
**** IPXManagerClass::Init ***
About to open primary UDP socket
About to bind the UDP socket to port 1234
Socket option SO_RCVBUF set OK
Socket option SO_SNDBUF set OK
Primary UDP Socket init complete
About to query the host name
About to call gethostbyname
Found local address: 192.168.1.108
Found local address: 192.168.198.1
Found local address: 192.168.246.1
About to open alternate UDP socket
About to bind the UDP socket
Socket option SO_RCVBUF set OK
Socket option SO_SNDBUF set OK
Alternate UDP Socket init complete
FD_WRITE - No OutBuffers left - nothing to do
FD_WRITE - No AltOutBuffers left - nothing to do
Processing sides.
Side 0: GDI
UnitedStates
Europeans
Pacific
Side 1: Nod
USSR
Latin
Chinese
Side 2: ThirdSide
PsiCorps
ScorpionCell
Headquaters
Side 3: FourthSide
Guild1
Guild2
Guild3
Side 4: Civilian
Neutral
Side 5: Mutant
Special
----- Starting scnenario: AHYST.MAP -----
Player Count: 1
Reading scenario: AHYST.MAP
Sound frame size = 43008 bytes
Sound buffer size = 172032 bytes
Scen->IsRandom = false
loadmd.MIXRead_Scenario_INI - Filename is AHYST.MAP
Clearing old scenario
Processing sides.
Side 0: GDI
UnitedStates
Europeans
Pacific
Side 1: Nod
USSR
Latin
Chinese
Side 2: ThirdSide
PsiCorps
ScorpionCell
Headquaters
Side 3: FourthSide
Guild1
Guild2
Guild3
Side 4: Civilian
Neutral
Side 5: Mutant
Special
Map.Init_Clear()
MapClass::Init_Clear entry
MapClass::Init_Clear done
RadarClass::Init_Clear
RadarClass::Init_Clear done
Logic.Init()
CurrentObjects.Clear()
Scen->Clear_All_Waypoints()
Init_Campaigns()
Processing sides.
Side 0: GDI
Side 1: Nod
Side 2: ThirdSide
Side 3: FourthSide
Side 4: Civilian
Side 5: Mutant
Converting 0 nodes.
Init theater NEWURBAN
Processing sides.
Side 0: GDI
UnitedStates
Europeans
Pacific
Side 1: Nod
USSR
Latin
Chinese
Side 2: ThirdSide
PsiCorps
ScorpionCell
Headquaters
Side 3: FourthSide
Guild1
Guild2
Guild3
Side 4: Civilian
Neutral
Side 5: Mutant
Special
[Developer warning]Failed to parse INI file content: [ReconSortieSpecial]SpyPlane.Mission=Flyby (Invalid Mission name)
[Developer warning]Failed to parse INI file content: [ChronoboostSpecial]SW.Animation=CHROBOOST
[Developer warning]Failed to parse INI file content: [ChronoboostSpecial]SW.Warhead=ChronoboostWH
[Developer warning]Failed to parse INI file content: [ChronoboostSpecial]SidebarPCX=chrbicon.pcx (PCX file not found.)
[Developer warning]Failed to parse INI file content: [YAMREF]Prerequisite=YURTECH
[Developer warning]Failed to parse INI file content: [RAVA]Prerequisite=NAPRIS
[Developer warning]Failed to parse INI file content: [RAVA]AltCameoPCX=ravauico.pcx (PCX file not found.)
[Developer warning]Failed to parse INI file content: [PERUN]CameoPCX=peruicon.pcx (PCX file not found.)
[Developer warning]Failed to parse INI file content: [URAGAN]Promote.VeteranSound=UpgradeVeteranKiller
[Developer warning]Failed to parse INI file content: [URAGAN]Promote.EliteSound=UpgradeEliteKiller
[Developer warning]Failed to parse INI file content: [EqualizeWH]AnimList=EQUALIZE
[Developer warning]Failed to parse INI file content: [AudioVisual]FirestormActiveAnim=GAFSDF_A
[Developer warning]Failed to parse INI file content: [EqualizeWH]AnimList=EQUALIZE
Processing sides.
[Developer warning]Failed to parse INI file content: [YAPSYB]CameoPCX=spiricon.pcx (PCX file not found.)
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
[Developer warning]One of the internal counters attempted to overflow (given width of 890 exceeds maximum allowed width of 512).
The counter width has been reset to 512, but this can result in unpredictable behaviour and crashes.
Preparing Mixfiles for Side 00.
Initilizing SIDEC01MD.MIX
Initilizing SIDEC01.MIX
Initilizing SIDENC01.MIX
RadarClass::Init_For_House()
Preparing Mixfiles for Side 00.
Releasing SIDEC01.MIX
Releasing SIDEC01MD.MIX
Releasing SIDENC01.MIX
Initilizing SIDEC01MD.MIX
Initilizing SIDEC01.MIX
Initilizing SIDENC01.MIX
RadarClass::Init_For_House()
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B70080!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B71AE0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B716C0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B711E0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BC60A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B70D40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B72E20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B72C40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B72A60!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B72880!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B70F20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B72360!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B73F20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B732D0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B730F0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B73010!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B74D20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B74B40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B74720!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B74540!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B74360!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B74180!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B73E40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B75990!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B757B0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B755D0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B751F0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B75010!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B767A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B765C0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B763E0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B76200!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B76020!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B73B60!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B77A30!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B77170!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B64C40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B66AE0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B6FA00!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B6E5E0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B6E400!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B78E20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B78960!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B783B0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B781D0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B79F20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BC7620!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B79800!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B79620!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B79440!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B79160!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B78780!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B784A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7A0C0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B78B40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7BBE0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7BA00!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7B820!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7AF20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7AD40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7B640!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7B460!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7B280!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7B0A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7A6F0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7CBF0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7C7D0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7C5F0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7C410!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7C230!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7C050!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7DBE0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7D7C0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7CE20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7D150!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7EF20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7EA00!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7E4E0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7FF20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7FD40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7FB60!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7F980!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7F7A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7D5E0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7F340!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7F160!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B73980!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B77F20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B77850!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B81BE0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B81A00!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B81820!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B81640!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B810C0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B82E20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B82B40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B823E0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B82200!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B82020!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B83BE0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B837C0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B835E0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B83400!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B81460!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B84F20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B84A00!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B84720!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B84440!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B84260!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B84080!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B85E20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B85C40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B85A60!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B83040!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B85250!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B85070!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B869A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B809A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B86340!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B86160!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B87B00!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B85880!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B856A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B87920!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B87740!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B87560!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B87380!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B871A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BC7540!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BC7460!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7F6C0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B7A2B0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B88CE0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B88B00!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B88720!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B88540!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B88360!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B88180!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B89F20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B89D40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B89B60!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B89740!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8AE20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8AA40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8A860!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8A680!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8A4A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8A2C0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8A0E0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8BBE0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8BA00!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8B820!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8B640!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8B460!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8B280!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8CAE0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8C900!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8C720!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8C540!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8C360!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8C180!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8DE20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8DC40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8D860!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8D680!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8D3A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8D0C0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8EE20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8EC40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8EA60!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8E880!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8E6A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BC7380!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8FB20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8F940!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8F760!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8F340!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8F160!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B90F20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B90D40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B8E180!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B902C0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B900E0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B91E20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B91C40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B91820!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B91440!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B91260!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B91080!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B92E20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B92C40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B92A60!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B92780!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B925A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B923C0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B921E0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B93F20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B93D40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B93920!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B93500!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10B94400!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10B94220!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10B95D20!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10B95B40!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10B95960!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B95480!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B952A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B950C0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B96E20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B96C40!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B96820!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B96640!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B97620!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10B984E0!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10B98300!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10B98120!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10B99F20!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10B99C40!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10B99A60!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10B99880!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10B996A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B993C0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B991E0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B9AF20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B9B820!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B9B640!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B9B460!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B9C9E0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9C3E0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9DF20!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9D6C0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9D4E0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9D300!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9D020!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9E9A0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9A5C0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9FE20!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9FA00!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9F5E0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9F400!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9F120!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA0F20!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA0D40!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA0B60!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA0980!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA07A0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA05C0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA02E0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA0100!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA0020!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA1C20!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA1A40!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA1860!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA1680!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA14A0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA12C0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA10E0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA2E20!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA2C40!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA2760!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA2580!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA2060!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA3E20!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA3C40!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA30A0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA4E20!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA4900!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA4620!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA4440!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA4260!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA4080!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA5E20!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA5C40!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA5A60!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA6D20!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA6B40!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA6960!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA6780!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA65A0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA63C0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA7F20!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA7480!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA71A0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9E240!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10B9E060!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA8D20!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA8B40!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA8960!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA8780!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA84A0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA82C0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA80E0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA5640!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BA99A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BA9140!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BAABE0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BAAA00!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BAA620!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BAA440!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BAA260!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BAA080!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10BABE20!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10BABC40!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BABA60!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BAB780!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BAB5A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BAB3C0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BAB1E0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BAC9E0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BAC800!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BAC620!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BAC200!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BAC020!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10BAD120!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10BAEF20!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10BAEC40!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10BAEA60!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10BAE880!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10BAE6A0!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10BAE4C0!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10BAE2E0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BAE100!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BAE020!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BAFC20!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BAFA40!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10BAF620!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BA5020!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BB0E20!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BB0C40!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB0720!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB0540!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB0360!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB0180!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB1BE0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB1A00!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB1820!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB1540!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB1360!
[Developer fatal]Pointer 0000000A declared change to both 10B945E0 AND 10B53CE0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B734B0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10B87CE0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB2BF0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB2A10!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB2830!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB2650!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB2230!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB2050!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB3BE0!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB3A00!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB3820!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BC72A0!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BB3400!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BB3220!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BB3040!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BB4E20!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB4600!
[Developer fatal]Pointer 0000000F declared change to both 10B9C5C0 AND 10BB4420!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BB4140!
[Developer fatal]Pointer 00000000 declared change to both 10B70360 AND 10BC71C0!
MapClass::Init_Clear entry
MapClass::Init_Clear done
RadarClass::Init_Clear
RadarClass::Init_Clear done
Loaded 361 isometric tiles consuming 2664 Kb
Adding event ARCHIVE
Adding event ARCHIVE
Converting 0 nodes.
[Developer error][DeathDummy]SpeedType is invalid!
[Developer error]Weapon[ZorbAA] has no Warhead! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[ZorbAA] has no Projectile! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[ComancheStrikeE] has no Warhead! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[ComancheStrikeE] has no Projectile! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[FistRockets] has no Warhead! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[FistRockets] has no Projectile! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[FistRocketsE] has no Warhead! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[FistRocketsE] has no Projectile! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[Suppression] has no Warhead! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[Suppression] has no Projectile! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[Suppression2] has no Warhead! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[Suppression2] has no Projectile! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[MiniAntaresBeam] has no Warhead! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[MiniAntaresBeam] has no Projectile! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[MiniAntaresBeamE] has no Warhead! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[MiniAntaresBeamE] has no Projectile! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[StunField] has no Warhead! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[StunField] has no Projectile! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[ShattershellCannon] has no Warhead! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer error]Weapon[ShattershellCannon] has no Projectile! This usually indicates one of two things:
- The weapon was created too late and its rules weren't read (see WEEDGUY hack);
- The weapon's name was misspelled.
[Developer warning]The [BuildingTypes] list contains more than 512 entries. This might result in unexpected behaviour and crashes.
MessageListClass::Init(Width: 618)
Toggle display mode to 1280 x 720
About to set video mode
Removing mouse handler
Deleting primary surface
Prep direct draw.
SetDisplayMode: 1280x720x16
Checking hardware region fill capability...OK
Checking overlapped blit capability...OK
Display mode set
Mode apparently set OK
VisibleRect: 1280x720
Deleting AlternateSurface
Deleting HiddenSurface
Deleting TileSurface
Deleting SidebarSurface
Deleting CompositeSurface
Setting new window size to 1280x720
Creating primary surface
DSurface::Create_Primary
DSurface::AllowStretchBlits = true
DSurface::AllowHWFill = true
DSurface::Create_Primary - Creating surface
CreateSurface OK
DSurface::Create_Primary done
Allocating new surfaces
CompositeSurface (1112x720) SYSTEM MEMORY ENABLE_3D
TileSurface (1112x720) SYSTEM MEMORY ENABLE_3D
SidebarSurface (168x720) SYSTEM MEMORY
HiddenSurface (1280x720) SYSTEM MEMORY
AlternateSurface (1280x720) SYSTEM MEMORY
Recalc color remap tables
Calc_Confining_Rect(0,0,1280,720)
Set_View_Dimensions(0,0,1112,688)
Deleting ZBuffer
Allocating ZBuffer (1112x688)
Deleting ABuffer
Allocating ABuffer (1112x688)
MessageListClass::Init(Width: 1098)
MessageListClass::Set_Width(1104)
Set_View_Dimensions(exit)
Mode change complete.
Releasing NEUTRAL.MIX
Releasing NTRLMD.MIX
SoundVolume = 0.200000
VoiceVolume = 0.200000
ScoreVolume = 0.100000
ScoreRepeat is OFF
ScoreShuffle is ON
Theme::QueueSong(12)
Entering Create_Connections
IPX Manager: RetryDelta = 60
MaxAhead is 40
Tooltips are on.
Capture_Mouse()
SAVING GAME [AHYST.sav - [Allied Nations Act II - Mission 18: Hysteria]]
About to save the game
Scenario Save: ElapsedTimer = 731953
Saving global Ares data
Finished saving the game
SAVING GAME [AHYST.sav] - Complete
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Warning. A* without HS: (104,169) to (113, 160)
Warning. A* without HS: (106,173) to (115, 162)
Warning. A* without HS: (193,94) to (177, 94)
Warning. A* without HS: (193,86) to (182, 86)
Radar: TacticalMap availability is on
Radar: ACTIVATING
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Warning. A* without HS: (195,91) to (175, 91)
Warning. A* without HS: (196,89) to (178, 89)
[Developer error][NCO Bug detected] House United States meets all requirements to build JUMPJET, but doesn't have a suitable factory!
Warning. A* without HS: (192,95) to (179, 95)
Warning. A* without HS: (194,93) to (181, 93)
Warning. A* without HS: (196,91) to (183, 91)
Warning. A* without HS: (196,89) to (183, 89)
Warning. A* without HS: (194,87) to (181, 87)
Warning. A* without HS: (192,85) to (179, 85)
Weapons factory bib clear - kicking out unit
[Developer error][NCO Bug detected] House United States meets all requirements to build JUMPJET, but doesn't have a suitable factory!
Warning. A* without HS: (197,90) to (189, 90)
Warning. A* without HS: (194,93) to (181, 93)
Warning. A* without HS: (194,87) to (181, 87)
AICapture: I think (Nothing Special) so I roll a 9 and decide (Add To Team) with a Destroyer.
AICapture: Naw, let's put him in hunt.
Warning. A* without HS: (192,95) to (179, 95)
Warning. A* without HS: (192,85) to (179, 85)
Adding event PLANCOMMIT
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
AICapture: I think (Nothing Special) so I roll a 87 and decide (Go to Hunt) with a Aircraft Carrier.
AICapture: Naw, let's put him in hunt.
AICapture: I think (Nothing Special) so I roll a 8 and decide (Add To Team) with a Destroyer.
AICapture: Naw, let's put him in hunt.
AICapture: I think (Nothing Special) so I roll a 89 and decide (Go to Hunt) with a Aircraft Carrier.
AICapture: Naw, let's put him in hunt.
Adding event PLANCOMMIT
AICapture: I think (Nothing Special) so I roll a 69 and decide (Add To Team) with a Aircraft Carrier.
AICapture: Naw, let's put him in hunt.
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event PLANCOMMIT
Branch [0]; Member count[3]; Origin event location[37248, 23936, 416]
Member [CARRIER]; Cell location[166, 98]
Member [CARRIER]; Cell location[166, 99]
Member [CARRIER]; Cell location[165, 100]
[LAUNCH] IllusionSpecial
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event PLANCOMMIT
AICapture: I think (Nothing Special) so I roll a 79 and decide (Put in Grinder) with a Destroyer.
AICapture: I think (Unit is Wounded) so I roll a 94 and decide (Put in Bio Reactor) with a Destroyer.
AICapture: Naw, let's put him in hunt.
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event PLANCOMMIT
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event PLANCOMMIT
Branch [0]; Member count[48]; Origin event location[34496, 24512, 416]
Member [JUMPJET]; Cell location[153, 96]
Member [JUMPJET]; Cell location[151, 99]
Member [JUMPJET]; Cell location[148, 97]
Member [JUMPJET]; Cell location[149, 100]
Member [JUMPJET]; Cell location[155, 97]
Member [JUMPJET]; Cell location[149, 97]
Member [JUMPJET]; Cell location[152, 101]
Member [JUMPJET]; Cell location[155, 98]
Member [JUMPJET]; Cell location[154, 98]
Member [JUMPJET]; Cell location[152, 97]
Member [JUMPJET]; Cell location[146, 97]
Member [JUMPJET]; Cell location[148, 98]
Member [JUMPJET]; Cell location[150, 101]
Member [JUMPJET]; Cell location[152, 100]
Member [JUMPJET]; Cell location[147, 97]
Member [JUMPJET]; Cell location[149, 98]
Member [JUMPJET]; Cell location[148, 99]
Member [JUMPJET]; Cell location[148, 98]
Member [JUMPJET]; Cell location[146, 96]
Member [JUMPJET]; Cell location[153, 99]
Member [JUMPJET]; Cell location[152, 96]
Member [JUMPJET]; Cell location[154, 96]
Member [JUMPJET]; Cell location[152, 99]
Member [JUMPJET]; Cell location[153, 96]
Member [JUMPJET]; Cell location[152, 101]
Member [JUMPJET]; Cell location[150, 100]
Member [JUMPJET]; Cell location[154, 99]
Member [JUMPJET]; Cell location[145, 96]
Member [JUMPJET]; Cell location[148, 97]
Member [JUMPJET]; Cell location[151, 101]
Member [JUMPJET]; Cell location[156, 102]
Member [JUMPJET]; Cell location[148, 97]
Member [JUMPJET]; Cell location[149, 95]
Member [JUMPJET]; Cell location[154, 101]
Member [JUMPJET]; Cell location[151, 99]
Member [JUMPJET]; Cell location[152, 99]
Member [JUMPJET]; Cell location[153, 99]
Member [JUMPJET]; Cell location[151, 96]
Member [JUMPJET]; Cell location[155, 102]
Member [JUMPJET]; Cell location[153, 97]
Member [JUMPJET]; Cell location[148, 99]
Member [JUMPJET]; Cell location[153, 98]
Member [JUMPJET]; Cell location[151, 100]
Member [JUMPJET]; Cell location[149, 95]
Member [JUMPJET]; Cell location[153, 99]
Member [JUMPJET]; Cell location[152, 99]
Member [JUMPJET]; Cell location[148, 96]
Member [JUMPJET]; Cell location[149, 98]
[LAUNCH] IllusionSpecial
Adding event PRODUCE
Adding event PRODUCE
Adding event PRODUCE
Adding event PRODUCE
Adding event PRODUCE
Adding event PRODUCE
Adding event REPAIR
Adding event PLANCOMMIT
AICapture: I think (Nothing Special) so I roll a 95 and decide (Go to Hunt) with a Allied Engineer.
AICapture: Naw, let's put him in hunt.
AICapture: I think (Nothing Special) so I roll a 75 and decide (Add To Team) with a Allied Engineer.
AICapture: Naw, let's put him in hunt.
Adding event PLANCOMMIT
Adding event REPAIR
Adding event PLACE
Weapons factory bib clear - kicking out unit
Adding event PLACE
Weapons factory bib clear - kicking out unit
Adding event SPECIAL_PLACE
[LAUNCH] Team1Special
Adding event SPECIAL_PLACE
[LAUNCH] Team4Special
Adding event SPECIAL_PLACE
[LAUNCH] Team3Special
Adding event SPECIAL_PLACE
[LAUNCH] Team2Special
Adding event IDLE
Adding event IDLE
Adding event SUSPEND
Adding event ABANDON
Adding event ABANDON
Adding event ABANDON
Adding event ABANDON
Abandoning production of Lasher Light Tank
Adding event PLANCOMMIT
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event PRODUCE
Adding event PRODUCE
[LAUNCH] IllusionSpecial
Adding event PLANCOMMIT
[Developer error][NCO Bug detected] House China meets all requirements to build DRON, but doesn't have a suitable factory!
[Developer error][NCO Bug detected] House China meets all requirements to build DRON, but doesn't have a suitable factory!
AICapture: I think (Nothing Special) so I roll a 15 and decide (Add To Team) with a Cavalier Medium Tank.
AICapture: Naw, let's put him in hunt.
[Developer error][NCO Bug detected] House China meets all requirements to build DRON, but doesn't have a suitable factory!
AICapture: I think (Nothing Special) so I roll a 58 and decide (Add To Team) with a Cavalier Medium Tank.
AICapture: Naw, let's put him in hunt.
AICapture: I think (Nothing Special) so I roll a 42 and decide (Add To Team) with a Cavalier Medium Tank.
AICapture: Naw, let's put him in hunt.
Adding event PLACE
Weapons factory bib clear - kicking out unit
Adding event SPECIAL_PLACE
[LAUNCH] Team1Special
[Developer error][NCO Bug detected] House China meets all requirements to build DRON, but doesn't have a suitable factory!
Adding event DEPLOY
Adding event PRODUCE
Adding event PRODUCE
Adding event PRODUCE
Adding event PRODUCE
Adding event PRODUCE
Adding event PRODUCE
Adding event PRODUCE
Adding event PRODUCE
Adding event PRODUCE
Adding event PRODUCE
Adding event PLACE
Adding event PLACE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event IDLE
Adding event PLACE
AICapture: I think (Nothing Special) so I roll a 24 and decide (Add To Team) with a Allied Engineer.
AICapture: Naw, let's put him in hunt.
Adding event PLACE
Adding event PLACE
Adding event PLACE
Adding event PLACE
Adding event PLACE
AICapture: I think (Nothing Special) so I roll a 63 and decide (Add To Team) with a Initiate.
AICapture: Naw, let's put him in hunt.
Adding event PLACE
[LAUNCH] RageInductorSpecial
Release_Mouse()
Exception handler fired!
Exception C0000005 at 004F9A9D"