Age of the Ring
Rough write-up
Synopsis: Lothlórien is heavily centered around defense and preservation of its territory. It’s structures mostly consist of the Mallorn Tree and Lórien Talan, which can both be extensively upgraded to grant various bonuses to nearby Lórien units. Lórien can raise what are essentially walls of trees that excel at holding certain areas and keeping the enemy out. A downside is their limited unit roster, with no little access to the usual early game infantry. No Hobbits for these Elves. They are also limited by a strict build range around their fortress.
Heroes
Rumil - 1100
Rank 1: Gwedhanar
Haldir and Orophin gain +10% damage and +5% experience gain
Rank 3 - Mallorn Shaft
A powerful shot that deals good damage to heroes
Rank 6: Sentinel of Nimrodel
Increases vision range for friendly units and increases rate of fire for archers. Passive
Rumil gains 50% armor increase. Passive.
Orophin - 1100
Rank 1: Gwedhanar
Haldir and Rumil gain +10% damage and +5% experience gain
Rank 3 - Silvan Rage
Blademaster
Rank 6: Warden of the Celebrant
Reduces knockback chance and increases armor of nearby troops for a short time
Idrial - 1500
Rank 1: Fluid Strike
An area of effect strike that knocks back enemy units. Improves as Idrial gains ranks.
Rank 3: Cleanse Shadow
Units within the radius are moderately healed, lose enemy debuffs, and gain fear resistance for a short time.
Rank 8: Gift of Galadriel
Summons a golden tree that is surrounded by Elven mists. Friendly units are cloaked, enemy units lose leadership.
Rank 10: Haste of the Elves
Passive that reduces all of Idrial's power cooldowns by 25%.
Haldir - 1600
Rank 1: Gwedhanar
Rumil and Orophin gain +10% damage and +5% experience gain
Rank 1: Sword/Bow toggle
Rank 3: Marchwarden of Lothlórien
Teleports friendly units to another area of the map
Rank 6: Captain of the Galadhrim
Haldir dons his heavy armor and gains 50% armor increase
Nearby friendly troops gain +33% damage and +33% armor
Rank 10: Last Stand
Haldir regains a portion of his health back and gains 30% damage but loses 55% armor for the duration
Celeborn - 2500
Rank 1: Lord of the Galadhrim
All nearby friendly units gain Fear Resistance as well as a 10% speed bonus. Celeborn causes fear to nearby enemies. At Rank 3, Celeborn is accompanied by 3 Sentinels of the Silver Tree who follow and guard him. At Rank 7, Celeborn is able to summon Sentinels that will guard a selected friendly hero for a short time.
Rank 2: The Silver Host
Summons a battalion of Silver Tree Guardians. At rank 6, summons an additional battalion of Silver Tree Sentinels.
At rank 10, summons 2 battalions of Silver Tree Guardians and 2 battalions of Silver Tree Sentinels.
Rank 4: Cunning Warrior
Celeborn briefly absorbs all damage towards him and enemies around him lose 25% Damage and 25% Armor.
Rank 5: Armaments of Doriath
Celeborn wields his ancient armaments from Doriath
Celeborn's attacks deal magic damage
Rank 8: Wise beyond measure
Celeborn grants troops within the radius a large bonus to experience
Galadriel - 3000
Rank 1: Foresight
Far Sight
Rank 3: The Lady of Lothlórien
Nearby friendly Heroes have decreased recharge times and increased experience gain. Nearby enemy heroes lose damage
Rank 4: Bearer of Nenya
Nearby structures gain +150% armor as well as the Snowbind power
Rank 7: Light of Valinor
For a brief time Galadriel is reveled in white light spreading terror in the hearts of her enemies and becoming invulnerable.
Rank 10: The Storm-Queen
Galadriel takes the form of the storm queen for a short time
Her attacks become ranged attacks and her damage vs buildings increases by 200%
Buildings
Fortress - 5000
A giant Mallorn tree, with a plethora of telain amongst its branches. A circular staircase leads up around its massive bough.
Upgrades:
Banners of the Golden Wood - 500
Nearby allies gain +33% damage, armor, and +50% experience gain. Reduces hero cost and recruitment time by 10%. Reduces the cost of Builders by 20%.
Mists of the Anduin – 600
Nearby allied units are camouflaged. Enemy units suffer -25% damage and -20% armor.
Blessed Lanterns – 800
Enemy units within the fortress’ build radius are slowed more the closer they come to the fortress, with a maximum of -33%.
Protection of Nenya - 800
Decreases melee vulnerability of the Fortress.
Waters of the Celebrant - 1000
Heals nearby friendly units. Heroes revive +25% faster at this Fortress.
Veteran Marchwardens – 1200
Places Marchwardens with upgraded bows onto the fortress. Also unlocks ‘Border Patrol’, which allows the player to place a trio of individual Marchwardens anywhere on the map to reveal the area, detect stealth, and fire on nearby enemies. Prequisite to Light of Eärendil.
Light of Eärendil – 1000
When activated, covers the buildable area of the Fortress in light, continually healing allied units and demoralizing enemy forces.
Expansions:
Talan - 400
Defensive tower structure, garrisoned by 3 archers.
Axe-elf Garrison - 600
Spawns a number of Axe-elves that will attack nearby enemies.
Rank 1: Forth, Axe-elves! - 150
When researched, allows the Axe-elf Garrison to deploy a battalion of elves in a wide radius around the fortress. Useful for dealing with enemy siege machines.
Mallorn Tree - 200
Gathers a small amount of resources. Can be upgraded with Primary Upgrades to fulfill various roles. Can afterwards be upgraded with various stackable Secondary Upgrades.
Provides vision and range to nearby friendly archers. Mallorn trees can only be constructed near the Fortress and Talans.
Primary Upgrade: Galadhrim Garrison - 250
Turns the Mallorn Tree into a Galadhrim Garrison. Allows the recruitment of various infantry units.
Visual cue: A fortified flet with draping banners and a permanent sentry archer.
Rank 1: Lorien Wardens
Elves armed with short spears and shields wearing cloth. Able to double as anti-cavalry and base infantry. May receive Heavy armor, Tempered Blades, and Banner upgrades.
Rank 1: Lorien Archers
Elves wielding bows wearing cloth. May receive Heavy armor, Galadhrim Longbows, and Banner upgrades.
Rank 2: Sentinels of Cerin Amroth
Hooded and Cloaked Elite Spearmen armed with glaives and wearing cloth. May receive Heavy armor, Tempered Blades, and Banner upgrades.
Rank 2: Sindar Pathstalkers
Special unit that excels at stealth and dealing high amounts of damage but have very low armor. Are stealthed while standing still.
Rank 2: Shadowstrike
The Pathstalkers become fully stealthed briefly. During that time their damage is increased by +200%
May receive Tempered Blades and Banner upgrades.
Rank 3: Marchwardens
Hooded and Cloaked Marchwardens armed with Sword and Bow wearing cloth armor. May receive Heavy Armor, Tempered Blades, Galadhrim Longbows, and Banner upgrades.
Primary Upgrade: Green Pasture - 400
Turns the Mallorn Tree into a Green Pasture. Allows the recruitment of cavalry and Handmaidens.
Visual cue: a circular fence around the tree's base with several white horses grazing.
Rank 1: Scouts of Nimrodel - 600
Horse-Riding Elves armed with bows and light leather armor. May receive Heavy armor, Galadhrim Longbows, and Banner upgrades.
Rank 2: Spear/Bow toggle
On upgrade they receive the silver armor of the Galadhrim.
Rank 2: Handmaidens to Galadriel - 500
Provides healing and buffs to nearby units, recruited from Golden Wood Grove
Cannot normally attack, stealthed near trees, may receive heavy armor. Has similar attack to Arwen in Rivendell.
Rank 1: Galadriel's Grace
Allows the Handmaidens to rank up.
300 to rank 3,
600 to rank 5.
Also provides 50% ranged avoidance, plus 50% damage reflection at rank 3.
Rank 1: Blessed Earth
The selected area of terrain is blessed, creating a temporary place of healing to nearby friendly units.
This power can be cast from afar.
Rank 3: Radiance
Friendly units near the Handmaiden receive +25% armor, can stack
Rank 5: Gleam of Nenya
Wielding a fragment of Nenya's power allows the Handmaiden to undo harm done to the land
Deals significant damage to structures from afar.
Primary Upgrade: Storehouse - 800
Turns the Mallorn Tree into a Storehouse. Allows the purchase of various upgrades.
Visual cue: A flet with foundations reaching the ground, filled with goods and weapons
Rank 1: Banner Carriers - Advances Battalion to Rank 2. Unlocks Lembas Bread: Battalion passively heals when out of combat.
Rank 1: Tempered Blades
Rank 2: Heavy Armor
Rank 3: Galadhrim Longbows
Primary Upgrade: Niphredil Bloom - 150
Increases resource production of the Mallorn Tree.
Visual cue: Niphredil blooms amidst the moss on the base of the trunk and roots, several additional canopy models to bolster the tree's bloom.
Has Fertility bonus, decreasing cost of cavalry units by 5% up to a maximum of 25%.
Secondary Upgrade: Star-lit Lanterns - 100
Grants fear resist to units near the Mallorn Tree.
Visual cue: lanterns hanging from some of the higher branches.
Secondary Upgrade: Waters of Nimrodel - 150
Allows units nearby to heal over time.
Visual cue: several basins filled with clear water around the tree's base.
Secondary Upgrade: Mallorn Roots - 800
Slows down and deals damage to enemy within the radius. Can be cast on enemy structures to deal damage from afar.
Visual cue: Gnarled roots breaching the earth around the tree.
Secondary Upgrade: Silvan Levy - 600
Summons a temporary horde of Lórien Archers or Warriors to defend the Mallorn Tree
Visual cue: Galadhrim weaponry tucked in between the roots on the base.
Lórien Talan
Cost: 500
Main Defensive Structure and able to be built anywhere. Upgradeable and produces a small amount of resources. Has Golden Canopy passive, which increases damage by 10% up to a maximum of 50% and range by 5% up to a maximum of 25%. Allows the construction of Mallorn Trees and Hidden Sanctums within its radius.
May be garrisoned
Rank 1: Hidden Volley - 300
Unlocks Hidden Volley, which can be used around the Talan. A volley of arrows deals damage to attacking enemies.
Rank 1: Tenebrous Boughs - 250
Unlocks Tenebrous Boughs, which hides the Talan from sight.
Rank 1: Marchwarden Garrison - 500
Marchwardens will patrol around the Talan.
Rank 1: Niphredil Bloom - 150
The Talan produces more resources.
Hidden Sanctum – 800
A stone structure built around a Mallorn Tree. May recruit Lothlórien’s elite and heroic units, as well as grant powerful upgrades. Hidden Sanctums can only be constructed near the Fortress and Talans.
Rank 1: Long Memory
Targeted unit is permanently upgraded to have additional range and vision.
Rank 1: Armor of Doriath
Targeded unit is permanently upgraded with time-worn armor, granting them additional resistance against magic and elemental damage.
Rank 1: Amroth's Knights - 450
Heavy cavalry. These mounted Sindarin nobles are the remnants of Amroth Amdirion's household guard.
Rank 1: Seasoned Riders
Nearby Scouts of Nimrodel gain additional armor. Passive.
Rank 3: Past Glories
Nearby units temporarily gain increased experience.
Rank 3: Nandor Hîr-Hathol
Rank 1: Toggle Sword/Axe
Rank 5: For Lórinand!
The Nandor temporarily deal additional magic damage, are immune to knockback and will reflect any damage they take onto those that attacked them
Rank 7: Treasures of Ossiriand
Upgrades units within the radius with Tempered Blades and Mallorn Bows.
Statue of Amroth Amdirion - 300
Spellbook
Tier 1
Horn of the Nandor: Rallying Call
You Can Go No Further: Stuns enemies caught within the radius for a short time
Leithio I Phillin: Arrow volley in a small radius
Tier 2
Gifts of Lórien: Targeted friendly heroes permanently gain a boost in armor and damage, and the ability to stealth in trees. Lothlórien heroes gain additional effects:
- Galadriel - increased radius on her passives
Silvan Allies: Summons 3 battalions of Silvan Rangers surrounding a Greenwood tree. The Greenwood tree casts a camouflaging mist.
Waters of Nimrodel: Summons a statue of Nimrodel in the center of a great pool of water. Friendly units within the pool are immune to debuffs. Increases resource production of nearby Mallorn Trees and Lórien Telain with Niphredil upgrade.
Mellyrn Seeds: Summons a patch of fertile earth from Galadriel's Orchard. Allows Mallorn Trees and Hidden Sanctums to be built in its radius. Structures built in the radius are stealthed and are built faster.
Tier 3
Eagles of the Mountains: Summon Eagles
Aiya Eärendil!: Allied heroes and units temporarily gain increased resistance to magic damage. Enemy units will be stunned in fear. Enemy heroes temporarily lose speed and increased power recharge time.
Cast Down Its Walls: Structures in the radius receive heavy damage
Tier 4
Mists of Lothlorien: Cloaks friendly units, slows enemy units and deals heavy damage over time. Basically a death trap like Sunflare.
The Ring of Adamant: Strengthens and preserves everything within its radius. Units gain +300% armor, structures are repaired and gain +100% armor. Summons a large forest floor decal with tree props, sunrays, etc.