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Gondor (BFME1) castle buildplots are 90 turned how to fix this?


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#1 aleex

aleex
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Posted 15 June 2017 - 06:30 PM

I have a gondor castle working in BFME2 but the buildings build on plots are rotated. I saw someone wrote that they turned their buildplots manually 90° to the right in worldbuilder. But when I look at mods like RC mod, RJ ROTWK, BFME Tactics etc. They didn't do this. Can anyone tell me how they corrected the 90° turn on buildings without rotating the plot? 


Edited by aleex, 15 June 2017 - 08:49 PM.





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