Been wondering about this ever since I've played the last NOD mission in Tiberium Twlight. Yeah...bad game but whatever. Point is, I really liked the fact how there was an on-screen health percentage indicator that showed how much health the GDI bomber had. Will we see something like that when we go to fight against the Centurion in Machinehead and the Paradox Engine in Unthinkable?
Will We Get Boss Battles Similar To The Arcus From Final NOD Mission From Tiberium Twilight?
#1
Posted 28 February 2018 - 01:38 AM
#2
Posted 28 February 2018 - 02:58 AM
Not likely. RA2 Engine's not that powerful
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#3
Posted 28 February 2018 - 03:05 AM
eh dang...guess we'll just have to settle for text strings to help fill in the gaps.....
#4
Posted 28 February 2018 - 05:18 AM
Boss battles? Haven't seen them since MO 2.0.
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#6
Posted 28 February 2018 - 06:57 PM
Not sure if that is going to happen... Though...
#8
Posted 28 February 2018 - 08:15 PM
>inb4 Libra is going to be the final boss
>inb4 she gets killed by a single Iron Curtained Terror Drone
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#9
Posted 01 March 2018 - 05:42 AM
>inb4 Libra is going to be the final boss
>inb4 she gets killed by a single Iron Curtained Terror Drone
Now that would be a fitting boss, just give her 10x HP and 6x firepower and 3x range so player wont lolstomp her with Fin.... or eradicators in centurion... or snipers... and immunity to Charon/CL and other status changes.
Also disable chronosphere or Iron Curtain... and blast furnance too, to prevent those insta kills, also no stolen tech since Sycles would be able to melt her while dodging all her projectiles.
#10
Posted 01 March 2018 - 08:00 AM
Maybe that Libra vs Norio thing will be a boss fight, though I wonder which will be the player.
#11
Posted 01 March 2018 - 10:25 AM
Also disable chronosphere
also no stolen tech
Iron Curtain and Chronosphere doesn't even kill infantries or even affect enemies anymore. Also, Stolen Tech is disabled in campaign by default. Heck, Spies are disabled by default
Edited by Handepsilon, 01 March 2018 - 10:26 AM.
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#12
Posted 01 March 2018 - 03:02 PM
Maybe that Libra vs Norio thing will be a boss fight, though I wonder which will be the player.
Norio is but a Rocketeer with some hard-hitting missiles, he is hardly a match for Libra, and can't kite her
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#13
Posted 01 March 2018 - 03:04 PM
Also disable chronosphere
also no stolen techIron Curtain and Chronosphere doesn't even kill infantries or even affect enemies anymore. Also, Stolen Tech is disabled in campaign by default. Heck, Spies are disabled by default
I think he's implying IC'ed Terror Drones and Chronosphere squish. In fact a really well-placed zorbfloater can squish things too.
And don't forget her EMP and magnetic vulnerability
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#14
Posted 03 March 2018 - 04:45 PM
Just disable terror drone being able to hit her in general. Chronocrushing problems seemed to be solved in the new Ares
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#15
Posted 04 March 2018 - 07:06 PM
If there's gonna be a final boss, I'd like to have it be a massive swarm of dangerous enemies rather than one singular entity. This is an RTS about whole armies after all.
Perhaps Yuri releases an enormous swarm of mind-controlled, mutated humans and other non-human things as the real defense of the Mental Omega, and the MO is invincible until the swarm is defeated in some way.
Edited by Battle Bee, 04 March 2018 - 07:06 PM.
#16
Posted 04 March 2018 - 07:56 PM
If there's gonna be a final boss, I'd like to have it be a massive swarm of dangerous enemies rather than one singular entity. This is an RTS about whole armies after all.
Perhaps Yuri releases an enormous swarm of mind-controlled, mutated humans and other non-human things as the real defense of the Mental Omega, and the MO is invincible until the swarm is defeated in some way.
So in short laaaaaaaaaaaaaaag
#17
Posted 06 March 2018 - 04:09 PM
If there's gonna be a final boss, I'd like to have it be a massive swarm of dangerous enemies rather than one singular entity. This is an RTS about whole armies after all.
Perhaps Yuri releases an enormous swarm of mind-controlled, mutated humans and other non-human things as the real defense of the Mental Omega, and the MO is invincible until the swarm is defeated in some way.
Just imagine whole armies of Core Defenders, or Archimondes :O
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In-game speed vs real life speed? →
Malver in Obisidian Sands? →
Strength-Agility-Intellect subfactions? →
#18
Posted 06 March 2018 - 06:47 PM
If there's gonna be a final boss, I'd like to have it be a massive swarm of dangerous enemies rather than one singular entity. This is an RTS about whole armies after all.
Perhaps Yuri releases an enormous swarm of mind-controlled, mutated humans and other non-human things as the real defense of the Mental Omega, and the MO is invincible until the swarm is defeated in some way.
Just imagine whole armies of Core Defenders, or Archimondes :O
So how about this, you corner Yuri in a sort of stadium with hundreds of infantry but just before you could kill him a fuckhuge armada of all sorts of Epsilon aircraft appears and Dybbuk Transports airdrop an army's worth of Libra Clones and Yuri will be like "Began, the clone wars has."
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#19
Posted 07 March 2018 - 02:33 AM
If there's gonna be a final boss, I'd like to have it be a massive swarm of dangerous enemies rather than one singular entity. This is an RTS about whole armies after all.
Perhaps Yuri releases an enormous swarm of mind-controlled, mutated humans and other non-human things as the real defense of the Mental Omega, and the MO is invincible until the swarm is defeated in some way.
Just imagine whole armies of Core Defenders, or Archimondes :O
So how about this, you corner Yuri in a sort of stadium with hundreds of infantry but just before you could kill him a fuckhuge armada of all sorts of Epsilon aircraft appears and Dybbuk Transports airdrop an army's worth of Libra Clones and Yuri will be like "Began, the clone wars has."
Volkov electrocuted Rashidi then told Malver to go and bring peace to the Revolt?
In-game speed vs real life speed? →
Malver in Obisidian Sands? →
Strength-Agility-Intellect subfactions? →
#20
Posted 09 March 2018 - 10:05 PM
Boss-style fights are definitely possible, but you gonna need good transitions and a reason for the people saying "wtf why did you delet my army just to send this one man against another?!"
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