In my mind, a units statistics should be proportionate to its value, its production cost.
So, simply because of the cost, if conscripts are $50 and G.I.s are $100, it's safe to say that G.I.s should be twice as powerful than conscripts, right?
My idea, about the G.I., is all about a cost to power ratio.
G.I. changes:
- When un-deployed, he would have the power of a unit with a cost of $75, even though he costs $100. This makes him 25% less efficient, in comparison to other standard infantry, in this state.
- When deployed, he would have the power of a unit with a cost of $150, even though he costs $100. This makes him 50% more efficient, in comparison to other standard infantry, in this state.
- When deploying/un-deploying, 4 seconds 2 seconds of time is required. Within this time period, the G.I. is defenceless.
- The speed of the G.I. is slightly decreased by 1 speed point (or whatever).
With these changes, the G.I. becomes the best defending t1 infantry in the game, yet the worst t1 attacking infantry in the game, because you can always intercept them when they're deploying/un-deploying in Mexican-stand-off situations.
What do you think?
Edited by BlackAbsence, 24 May 2018 - 01:02 PM.