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Models and textures


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#1 Samuel R. Kinsey

Samuel R. Kinsey
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Posted 18 July 2020 - 06:28 PM

I'm using some art from another mod, and have trouble finding all the textures needed for some models. Is there a way of looking at the W3D model and finding a list of what textures and stuff it needs?

#2 Agandaur2404

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Posted 23 July 2020 - 03:51 AM

There are two free softwares that allow you to do this. For a more detailed info use WDump (https://www.the3rdag...tem-397?addview). Sy's AssetBuilder (https://www.the3rdage.net/item-669?addview) also has a "view W3D" option, which gives you more limited info, but easier to look on when you just want to know what textures model uses. Alternatively, you can open your model with W3D Viewer included in BFME Mod SDK (https://www.the3rdage.net/item-44?addview) and that's the only way to actually "see" a model with your eyes, the way how it looks in the game. But to see it properly you have to put a model, skeleton and textures in one folder, which isn't the case with WDump and AssetBuilder.






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