Chaos Touch sounds mildly unfun to fight against, as much as Irritators currently.
"Use this to temporarily throw enemy infantry or units into a state of disarray anywhere on the battlefield. The confusion effect will be applied at regular intervals for 24 seconds. Its interrupted nature makes it possible for the affected units to attempt to overcome it, if given additional commands from their owners."
"Mildly" might be an understatement here, I kept my opinion on this one to myself until I got to see the exact description, but now it seems that we will have to wrestle for control with our own unit(s) for 24 seconds, might as well add a support power that kicks the other player out from the game now. Also can't wait to see dedicated anti-infantry being chaos-touched and wiping out infantry units in an army, or insta-killing the hero by sheer dumb luck. Or demo-truck/buggy being chaos touched as soon as it leaves the WF. I guess it will be better to just force fire upon the unit being afflicted with this support power than having to deal with their tantrum for almost half a minute, but the question remains, how many units can this support power affect at once?
On the bright side, if I get the changelog right, we will finally get the option to turn off "minor" superweapons, which I suppose covers things like the Mercury, Wall Buster, and hopefully, this one. The other changes all seem very nice as well, the new units, buildings, and rebalances.
Edited by Divine, 15 November 2020 - 03:15 PM.