Hey, i am trying to get Frozen Land to cover Elven Wood and Tainted Land (and the opposite thing too)
however u probably know that Tainted Land and Elven Wood use unique behaviors and EA was too lazy to create something similar for Frozen Land
Frozen Land just work with an OCL behavior and so don't have any proprieties to be able to Cover Wood or Taint
i originally tried to put a FireWeaponUpdate inside the Frozen Land object but also inside the Elven Wood and Tainted Land object
and so to have those 2 weapon to "kill" the opposite land spell
;------------------------------------------------------------------------------ Weapon FrozenLandCover ;to cover ALL other land including other frozen land RadiusDamageAffects = ENEMIES NEUTRALS ALLIES DamageNugget Damage = 500 Radius = 200 DamageType = UNRESISTABLE DeathType = NORMAL SpecialObjectFilter = ANY +ElvenGrove +TaintLand +IsengardTaintLand +FrozenLandPing Radius = WOTN_SPELLBOOK_TAINT_RADIUS ForceKillObjectFilter = ANY +ElvenGrove +TaintLand +IsengardTaintLand +FrozenLandPing End End ;------------------------------------------------------------------------------ Weapon CoverFrozenLand ;taint and elven wood weapon to cover frozen land RadiusDamageAffects = ENEMIES NEUTRALS ALLIES DamageNugget Damage = 500 Radius = 200 DamageType = UNRESISTABLE DeathType = NORMAL SpecialObjectFilter = ANY +FrozenLandPing Radius = WOTN_SPELLBOOK_TAINT_RADIUS ForceKillObjectFilter = ANY +FrozenLandPing End End
but it didn't worked, Taint and Wood zone didn't dissapeared (the bonus was still here too)