Hi Guys, so I know that this has been asked a million times, but I didn't find a thread related to the problem I'm having with creating my mod, most of the issues are about missing textures (pink or white models), etc.
just so you know I'm aware of the process of adding new art as I've done it many times before, now I'm stuck trying to add model structures, so I've added the textures that the model requires but still appears missing textures as you'll see in the attached images.
what I've done is check the models with a text editor to see which textures they need and so I paste them but after that I realize the it's not complete as you can see in the image shown with FinalBig, then I used sy's Asset Builder and click on edit W3D to double check for all the textures and it doesn't show one texture's name, like if it wasn't added to the model, but as I mentioned when I open the model with a text editor, the files are mentioned so it confuses me. also when I clicked in View W3D the only meshes that have a texture assigned are the meshes that only appear in game which you'll see on the uploaded image and explains why it appear like that in the game.
is it possible that the remaining textures get added to the structure via code? it's hard to understand why they appear invisible, I mean, in order to hide some meshes you have to first create a code and then they'll be hidden or can this be set within the model?
if anyone can help me with this I'd be much appreciated, It's got me stuck for my mod.
NOTE: I'm a coder not a modeler, so if to fix this I have to do it through Renx/Gmax I'm gonna have a hard time xD.
Edited by badidonk, 07 January 2021 - 01:14 PM.