Please welcome the new version of Enhanced W3D Importer, W3D Importer 2.0, which can now handle both BfME1 and BfME2 animations.
In the process of coding it I benefited greatly from the work of the team developing the OpenSAGE engine (a free open-source re-implementation of the SAGE engine used in our beloved series). They have cracked the format and added a decoder for it in their scripts written for Blender in Python. W3D Importer 2.0 uses their findings to re-implement decoding and processing BfME2 animations in 3dsMax using MaxScript.
Quite a few BfME2 animation sets are already available as part of the long-lasting conversion project, and I will continue to upload cleaned animation sets there, but at least now everyone will be able to access the full range of BfME2 animations without the need to wait for me. Here is the link:
W3D Importer 2.0
Happy modding!
Best wishes,
NDC
Edited by NDC, 08 November 2021 - 09:02 PM.