-Adding new music tutorial for both regular Generals and Zero Hour
-16 Player Map made by Chris Kuja. This allows you to script a total of 16 factions, the World Builder would normally only allow the scripting of 14.
-New tips, also some quotes from our advisor RVMECH
Future Plans:
The SDI is currently very specialized. Zero Hour is getting older, and EALA is working on Lord of the Rings: Battle for Middle Earth.
The AI in BfME is rumoured to be very effective, which is one of the reasons why the SDI will provide AI scripting support to this new SAGE experience. Full support and advice for Zero Hour AI's will of course still be granted without restrictions.
The AI in Half Life 2 is, as far as I can remember, using neuro nets - an advanced and effective AI approach. It is quite likely that we will provide help and advice for that magnificent AI too. So stay tuned, and please don't hesitate to discuss any related issues in our forum.
Edited by Mithril, 12 July 2004 - 08:54 PM.