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Banner Glow 2.02 Collector's Edition Graphics


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#1 King Arveleg

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Posted 06 September 2023 - 09:34 AM

Hello,

In patch 2.02 there's a button in the fortress that allows you to activate Collector's Edition Graphics which gives banner carriers glow.

post-81311-1266768060.jpg

The issue is while this button works fine in my mod for Arnor. It doesn't work for Rohan.

The banner carriers spawn with glow already attached.

 

game_2022-01-19_11-57-07-73.png

It's supposed to spawn without the glow until I activate the Collector's Edition button.

Although it has this code:

Behavior = SubObjectsUpgrade Show_Topper
TriggeredBy = Upgrade_ActivateCEGraphicsA ;,; Upgrade_GondorFaction ;;,;; CE graphics fix Upgrade_RingHero ;;,;; Upgrade_AllFactionUpgrade
ShowSubObjects = Glow
HideSubObjectsOnRemove = Yes ;;,;; CE graphics fix
End

It's not working.

Any idea why?

My banner carrier unit is called calenardhonbanner. It's using the same model as Rohan or Dale banner carrier. (RUYeoBnr_SKN)

Is this like a filter thing? Do I have to add my banner carrier somewhere for this to work probably?


Edited by King Arveleg, 07 September 2023 - 08:35 PM.


#2 King Arveleg

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Posted 08 September 2023 - 10:08 PM

I have found a simple solution for this matter. Simply create a child object of the banner carrier and use random texture code.

Since I'm doing this for Rohan, I created a child object of menofdalebanner/dwarvenbanner and now it works perfectly.

#3 King Arveleg

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Posted 08 September 2023 - 10:11 PM

I have found a simple solution for this matter. Simply create a child object of the banner carrier and use random texture code.

Since I'm doing this for Rohan, I created a child object of menofdalebanner/dwarvenbanner and now it works perfectly.


While the issue is resolved, I would still like to know the cause and how to resolve it in a more straight forward manner.

#4 Miraak5

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Posted 14 September 2023 - 09:49 PM

the glow is hidden by lua scripts (same scripts that pre hide forged blades, fire arrows on units)
rohan banner glow name is "Glow" check if the lua functions hide it


He was the first...


#5 JoyceHarvey

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Posted 17 October 2023 - 12:56 PM

Thank you, I will check it. I appreciate you.






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