Jump to content


Photo

keepin busy


  • Please log in to reply
36 replies to this topic

#21 Calamity_Jones

Calamity_Jones

    Boomers Disposable Minion

  • Project Team
  • 2,399 posts
  • Location:East Yorkshire - England
  • Projects:Only War 2
  •  The Lurker-Turned-Poster-Turned-Lurker

Posted 09 April 2006 - 10:40 AM

mate, you're taking the piss with that tank...

like... how... how.. how can you make something like that? :p

it cannae be real!!!1!1
Posted Image

#22 killakanz

killakanz

    Infamy!

  • Hosted
  • 1,368 posts
  • Projects:Infamy!
  •  They've all got it infamy!

Posted 22 January 2010 - 02:44 PM

I've been going back to the old beastie doing some tinkering now and again.

It was back in Feb 2005 when I first considered it complete, as you can see two posts back in this very thread.
Opening it up again it's clear it was riddled with inaccuracies, bad modeling and weighed a meager 125,659 polygons. In comparison the Crusader as it stands is 445,567 polygons, three and a half times the Tiger.

The treads and all the wheels have been completely re-built from scratch, and even partly textured. The hull front is a re-make still being worked on apart from the drivers viewport and the MG-ball, those will be worked on later.
The gun is brand spanking new, and the mantlet has been totally re-worked, trying to get that cast look to it.
All this tinkering has already bumped the poly count upto 304,749, closing rapidly on the Crusader. I wouldn't be surprised if it's over half a million when I'm done tinkering :)

So, before and afters!! :D What a difference 5 years make.

tiger16.jpg tigerimpr13.jpg
tiger18.jpg tigerimpr14.jpg
Posted Image
New Tutorial Online Now!! Check it out!!

#23 Mig Eater

Mig Eater

    5700 vxl files & counting...

  • Undead
  • 5,829 posts
  • Location:Eindhoven
  • Projects:D-Day
  •  Teh workaholic

Posted 23 January 2010 - 11:41 AM

Looks really good but too clean IMO XD


Posted Image
Posted Image


#24 Gen.Kenobi

Gen.Kenobi

    I'm a doc, not an...

  • Network Admins
  • 1,427 posts
  • Location:Brazil
  • Projects:Survive Med School
  •  Your Doc
  • Division:Revora
  • Job:Hosting Admin

Posted 23 January 2010 - 07:30 PM

It's really amazing, however as Mig said, it's very clean :p

Posted Image


kudos to Pasidon for this awesome avvy and siggy!


#25 killakanz

killakanz

    Infamy!

  • Hosted
  • 1,368 posts
  • Projects:Infamy!
  •  They've all got it infamy!

Posted 24 January 2010 - 12:54 PM

Planning on bashing it up a bit later, just working on the inaccuracies corrections and getting the little details in there first.
Posted Image
New Tutorial Online Now!! Check it out!!

#26 killakanz

killakanz

    Infamy!

  • Hosted
  • 1,368 posts
  • Projects:Infamy!
  •  They've all got it infamy!

Posted 25 January 2010 - 03:01 PM

Tinkering continues.

Opening it up again it's clear it was riddled with inaccuracies, bad modeling and weighed a meager 125,659 polygons. In comparison the Crusader as it stands is 445,567 polygons, three and a half times the Tiger.


The Tiger has just hit 456,000 polys. It's now more than the Crusader. The treads themselves weigh more than the old Tiger's total, at 128,856 each side.

tigerimpr18.jpg
Posted Image
New Tutorial Online Now!! Check it out!!

#27 Boomerang Python

Boomerang Python

    Only War Mod Leader

  • Hosted
  • 2,370 posts
  • Location:Umeå, Sweden
  • Projects:Only War, Only War 2
  •  Colonel-Commissar

Posted 26 January 2010 - 11:31 AM

Jesus christ on a stick... (no offense to any believers out there :p)

That my good sir, is a tank.

Man, one day. One day I'll make a Leman Russ tank with that kind of detail, not today though ^_^

The treads are insane.. good job, mate.
My DeviantArt - Check it out.
Posted Image
My Wii code: 6472 3114 4930 8707

"Om du kan stå, när alla andra sviktar
och sen klandras du för att just du står rak
Om du kan tro på ditt när andra riktar
sitt välbekanta tvivel mot din sak

Om var minut av nitti sen kan fyllas
med verk av dig som giltigt räknats ner
min vän, som jordens konung ska du hyllas
men du är också man, och det är mer."

#28 Gen.Kenobi

Gen.Kenobi

    I'm a doc, not an...

  • Network Admins
  • 1,427 posts
  • Location:Brazil
  • Projects:Survive Med School
  •  Your Doc
  • Division:Revora
  • Job:Hosting Admin

Posted 26 January 2010 - 12:40 PM

Insane? This is crazyness! :p I bet this will be a pain to UV uwnrap!

Posted Image


kudos to Pasidon for this awesome avvy and siggy!


#29 killakanz

killakanz

    Infamy!

  • Hosted
  • 1,368 posts
  • Projects:Infamy!
  •  They've all got it infamy!

Posted 26 November 2010 - 08:05 PM

;)

Just over 500,000 polys.

Attached Thumbnails

  • tigerimpr23.jpg

Edited by killakanz, 26 November 2010 - 08:05 PM.

Posted Image
New Tutorial Online Now!! Check it out!!

#30 Gen.Kenobi

Gen.Kenobi

    I'm a doc, not an...

  • Network Admins
  • 1,427 posts
  • Location:Brazil
  • Projects:Survive Med School
  •  Your Doc
  • Division:Revora
  • Job:Hosting Admin

Posted 26 November 2010 - 10:36 PM

Holy Shit!

Awesome!

Posted Image


kudos to Pasidon for this awesome avvy and siggy!


#31 Hostile

Hostile

    Benefitting Humanity Simply by Showing Up!

  • Veterans
  • 9,550 posts
  • Location:Washington DC
  •  T3A Founder
  • Division:Revora
  • Job:Global Administrator
  • Donated
  • Association

Posted 27 November 2010 - 05:40 PM

That's just insane...

#32 killakanz

killakanz

    Infamy!

  • Hosted
  • 1,368 posts
  • Projects:Infamy!
  •  They've all got it infamy!

Posted 30 November 2010 - 03:42 PM

:)

Attached Thumbnails

  • tigerimpr24.jpg

Posted Image
New Tutorial Online Now!! Check it out!!

#33 killakanz

killakanz

    Infamy!

  • Hosted
  • 1,368 posts
  • Projects:Infamy!
  •  They've all got it infamy!

Posted 29 March 2011 - 06:16 PM

Posted Image
Posted Image
New Tutorial Online Now!! Check it out!!

#34 Hostile

Hostile

    Benefitting Humanity Simply by Showing Up!

  • Veterans
  • 9,550 posts
  • Location:Washington DC
  •  T3A Founder
  • Division:Revora
  • Job:Global Administrator
  • Donated
  • Association

Posted 31 March 2011 - 06:16 PM

That's oustanding work dude...

#35 killakanz

killakanz

    Infamy!

  • Hosted
  • 1,368 posts
  • Projects:Infamy!
  •  They've all got it infamy!

Posted 29 July 2011 - 11:06 AM

Thought you guys might like to see this.

I've been playing with Reactor to create a physics based tank track rig that could one day be used on this Tiger.



All this (except the turret) is pure physics in action, all generated by Reactor. All I do is tell the drive wheels how fast and which direction to turn, the friction from the wheels pushes the tracks on the ground, moving the tank forwards.
Something not shown in this test though, by playing with the speed and direction of the drive wheels, I can steer it.
Posted Image
New Tutorial Online Now!! Check it out!!

#36 Madin

Madin

    title available

  • Hosted
  • 681 posts

Posted 29 July 2011 - 05:40 PM

That is remarkable! :blink:

It is even more remarkable that you can get Reactor to do what you want!
:sleep:

#37 killakanz

killakanz

    Infamy!

  • Hosted
  • 1,368 posts
  • Projects:Infamy!
  •  They've all got it infamy!

Posted 15 August 2011 - 05:02 PM

Working on engine deck details again. Still a few things to add. Must get around to doing the turret stowage bin.

Posted Image

Edited by killakanz, 15 August 2011 - 05:02 PM.

Posted Image
New Tutorial Online Now!! Check it out!!




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users