Pictures!
#41
Posted 15 February 2005 - 03:24 AM
i dont like the old small toy.
#43
Posted 22 March 2005 - 11:02 AM
#44
Posted 22 March 2005 - 11:05 AM
#46
Posted 22 March 2005 - 01:49 PM
Yes, I am a pretty good draughtsman, and I used to do life art drawing (IOW, drawing naked models in an art class). I also paint models (GW stuff) to a pretty high standard too.
I'm not that great at rough sketching though, and pretty poor at most computer art. Not much practice, and not all that much incentive really. Also, I'm not too good with cartoons or other similar styles - I generally prefer a more "classical" art style.
#47
Posted 25 March 2005 - 01:24 PM
rough drawing... just let loose, take it as experimenting with something stupid
I brought this up because from the way you make voxels, it's clear that you're using a lot of your artistic side
#48
Posted 20 May 2005 - 11:57 AM
it could get this forum active again hopefully....
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#50
Posted 27 May 2005 - 11:20 PM
Screenz0rz Plz0rz?
Sorry...I'm just eager for some more updates and pics. I know you're busy dude, so I'm not gonna get on your case. I'd still like some more eyecandy tho
#51
Posted 28 May 2005 - 12:04 PM
#52
Posted 17 June 2005 - 03:24 PM
could we see a pic with an old and new unit side by side just for comparison please ? just to satisfy my curiosity
Edited by wilmet, 17 June 2005 - 03:27 PM.
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#53
Posted 17 June 2005 - 04:38 PM
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#54
Posted 17 June 2005 - 05:13 PM
Also, the CR units won't be "scaled" like the DDay ones, partly because most modern units are so much bigger than their WW2 equivalents that it would look akward. I have tried to keep a rough proprtional size between the units though, so a T-80U will be lower than an Abrams by the right proportion for example.
#55
Posted 17 June 2005 - 05:26 PM
You're probably correct since MG and MigEater try to go by the true scale of vehicles, with the exception of Planes and naval Vessels off course.
Don't forget infantry If you put them to the right scale you would barely even see them in YR. It'd look like Sudden Strike 2 (ie, crap)
#56
Posted 17 June 2005 - 06:23 PM
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#57
Posted 17 June 2005 - 07:16 PM
Scales will be different for different things; Capital ships will be in proportion with each other, but not with smaller ships. Tanks will be in proportion with each other but not infantry. Buildings will be in proportion with each other but not the landscape. I think you can see where I'm goig! . Basically, I feel that using different scales is a better approach for gameplay reasons, even though all the proportions within each scale will be pretty accurate where possible.
#58
Posted 20 June 2005 - 07:44 AM
The way MG is scaling things for CR is the best way for modern weapons tho, if he did do it in 1:10 scale like D-day, half a dozen MBT’s would fill the screen up & it would just look really messy
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