Jump to content


Photo

Pretty good mod!


  • Please log in to reply
2 replies to this topic

#1 RedFox34

RedFox34
  • Members
  • 38 posts
  • Location:Seattle

Posted 06 January 2005 - 01:40 AM

Defcon is a really good mod, and I would like to congratulate the team on it. There are a few things I'm confused about though:
*Are there going to be unique unit voices and music?
*Will there be campaigns eventually?
*Why not make it for Zero Hour?

Also, I think it's the Razor Humvee that does this, when you destroy the Aerosian humvees they have tank wreckage.

But all in all, a fun mod! Good work! :mellow:

#2 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 09 January 2005 - 07:38 AM

Porting the mod to ZH will probably require a lot re-coding.

#3 Mastermind

Mastermind

    Server Technician

  • Undead
  • 7,014 posts
  • Location:Cambridge, MA
  • Projects:MasterNews 3
  •  The Man Behind the Curtain

Posted 09 January 2005 - 08:15 AM

Defcon is a really good mod, and I would like to congratulate the team on it.  There are a few things I'm confused about though:
*Are there going to be unique unit voices and music?
*Will there be campaigns eventually?
*Why not make it for Zero Hour?

Also, I think it's the Razor Humvee that does this, when you destroy the Aerosian humvees they have tank wreckage.

But all in all, a fun mod! Good work!  :grin:

<{POST_SNAPBACK}>

Yes (hopefully)
Yes
Nothing that we really need in Zero Hour
Posted Image

Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.

Too cute! | Server Status: If you can read this, it's up |




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users