Out of the 3 choices below, which one is most often responsible for causing hesitation/momentary freeze/lag during gameplay in a Skirmish game?
A - Map size
B - Amount of structures (buildings, decorative items, etc)
C - number of opponents
Map Issue
Started by Hammer Time, Jan 17 2005 12:08 AM
1 reply to this topic
#1
Posted 17 January 2005 - 12:08 AM
#2
Posted 20 January 2005 - 06:43 PM
Number of objects and 3-way blends is a big one. Otherwise, I'd say that the number of players can add to the lag.
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