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Adding Passenger Ability for Heroes/ starting unit


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#41 Argolis

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Posted 22 June 2006 - 08:55 PM

The Legolas is bound to Theodens SKL.

The Gimli isnt. Hes a seperate unit. In fact the regular dwarvenGimli you train at the fortress...He just mounts like a hobbit.
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#42 Cobra

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Posted 23 June 2006 - 03:19 AM

lol argolis i dont think it will EVER be guessed by, erm outsiders :blink:

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#43 HawkEye(H.E.)

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Posted 30 June 2006 - 09:44 PM

l want to know how to make ARAGORN THROWING GIMLI work,Can somebody give it to me?

thank you! :p

#44 EggyDan

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Posted 01 July 2006 - 11:13 PM

Hmm, I can't seem to get the hobbits riding on ents to work. Ive got the horseback working, but not this. I added the code posted earlier and uncommented CAN_ATTACK, but the hobbits cannot get on treebeard. I then tried uncommenting the lines

;ExtraPublicBone = Passenger01
;ExtraPublicBone = Passenger02

but still to no avail. I've got the evacuate transport button which shows up in treebeards commandset, but any heads-ups on where i've gone wrong?

This is bfme1 by the way.

Edited by EggyDan, 02 July 2006 - 12:44 PM.


#45 Argolis

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Posted 02 July 2006 - 09:11 PM

Do the hobbits dissappear on treebeard, or does treebeard keep trying to move away when the hobbits get near? Or is there no "garrison" mouse cursor when you try to load them on?
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#46 EggyDan

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Posted 02 July 2006 - 10:25 PM

There is no garrison cursor.

#47 Argolis

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Posted 09 July 2006 - 12:29 PM

Wierd...check you have the hobbit kind of in treebeards garrison code modules.
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#48 EggyDan

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Posted 10 July 2006 - 04:05 PM

Hmm this is odd... I moved the code to the end of Treebeard's engineering parameters and the garisson cursor enabled. I placed one hobbit on Treebeard and he functioned fine, throwing rocks off. Though, the evavuate button did not enable. Then, when I put the second Hobbit on, the evacuate button enabled. This however would only eject the second hobbit. Then, with both hobbits on board, I told Treebeard to attack some orcs, and Treebeard threw the second hobbit at them!!! What in Middle-earth is going on here?

#49 Argolis

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Posted 10 July 2006 - 05:27 PM

Youve used the wrong passenger bones. Remember, Treebeard also has a passenger bone for rocks.

These are the correct passenger bones:

ExtraPublicBone = Passenger01
ExtraPublicBone = Passenger02

And make sure you have TWO transport abilities, not one.
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I kill with my heart.
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#50 EggyDan

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Posted 11 July 2006 - 03:13 PM

The code that I have used is:

Behavior = TransportContain ModuleTag_TransportContainTag01
		ObjectStatusOfContained = UNSELECTABLE CAN_ATTACK
		PassengerFilter = NONE +HOBBIT
		Slots = 1
		ShowPips = No
		AllowEnemiesInside = No
		AllowNeutralInside = Yes
		AllowAlliesInside  = Yes
		DamagePercentToUnits = 0%
		TypeOneForWeaponSet = HOBBIT
		  PassengerBonePrefix = PassengerBone:Passenger01 KindOf:HOBBIT
		  EjectPassengersOnDeath = Yes
;		ConditionForEntry = ModelConditionState: MOUNTED
	End

		Behavior = TransportContain ModuleTag_TransportContainTag02
		ObjectStatusOfContained = UNSELECTABLE CAN_ATTACK
		PassengerFilter = NONE +HOBBIT
		Slots = 1
		ShowPips = No
		AllowEnemiesInside = No
		AllowNeutralInside = Yes
		AllowAlliesInside  = Yes
		DamagePercentToUnits = 0%
		TypeOneForWeaponSet = HOBBIT
		  PassengerBonePrefix = PassengerBone:Passenger02 KindOf:HOBBIT
		  EjectPassengersOnDeath = Yes
;		ConditionForEntry = ModelConditionState: MOUNTED
	End

As far as I can see, this is all correct. Since moving the position of these codes changed the way they worked earlier... brb (shall try moving it around and see what happens)

#51 Guest_Guest_*

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Posted 21 August 2006 - 11:30 AM

I told Treebeard to attack some orcs, and Treebeard threw the second hobbit at them!!!


l have this problem too :wub:
Argolis,can you tell us how to fix this problem? ;)
Please :p

#52 Argolis

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Posted 23 August 2006 - 09:11 PM

treebeard does have another passenger bone for tearing off building chunks...


A: does the hobbit die, B: BFME1 or BFME2.
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I kill with my heart.
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#53 Aron

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Posted 25 August 2006 - 08:54 AM

a:doesn't b:BFME1

l have this problem too@@

Edited by Aron, 25 August 2006 - 08:54 AM.


#54 Hard_Sander

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Posted 10 September 2006 - 07:19 PM

Off Topic: Treebeard throwing hobbits, rofl. ;) :grin:




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