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Projectiles and fx


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#21 ched

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Posted 01 May 2006 - 06:38 PM

as much as I'd like this to be true, Pabtyf is gone. This thread is more than 1 year old and has no one on it anymore. He probably figured it out ;)
Software is like sex; it's better when it's free ~Linus Torvald

#22 Tobi

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Posted 01 May 2006 - 06:40 PM

whuuups sorry ;)
i didn't look at the date.. just posted cause it was pushed up^^

#23 nOOb_CH!LI

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Posted 01 May 2006 - 08:26 PM

I think the spear is a Unit, not a particle. The particle stuff is just the line of white junk that comes out from the back. The spear is probably in "Goodfactionsubobjects.ini". Check out the spear in weapon.ini to find out what unit ;) After you find it, try writing "Scale 4.0" somewhere in the object code. That should do it :)


THANKS! FINGULFIN, it worked just fine.
I was playing with scaling different things and i think i'll make a mod called, what if Eomer would have taken too much ent beverage.
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Something like that :p
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Yeah sorry for bringing back this post, i just found it using search and asked because it seemed appropriate, anyway it got my problem solved :)




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