Jump to content


Photo

Adding new hero images


  • Please log in to reply
23 replies to this topic

#21 Kwen

Kwen

    Vileartist

  • T3A Staff
  • 4,837 posts
  • Location:Korea I wish
  • Projects:It'sa secreeet
  •  T3A's First N00b
  • Division:BFME
  • Job:T3A Expert
  • Donated

Posted 15 March 2007 - 01:05 PM

You dont really need camoe mapper, all you need is to put your image

MappedImage (whatever you want)
Texture =(yourimage).tga
TextureWidth = 256
TextureHeight = 256
Coords = Left:0 Top:0 Right:(Height) Bottom:(width)
Status = NONE
END

                           https://www.twitch.tv/vileartist - Yes shameless self-promotion

          ----------------------------------------------------------------------------------------------------------------------

                            "Old modders never die, they just fade away" ~ Hostile


#22 Lauri

Lauri

    Let us remember foREVer

  • Hosted
  • 10,419 posts
  • Location:Norway
  • Projects:'The 4th Age' and 'Shadow and Flame'
  •  The very worst T3A Team Chamber Member

Posted 15 March 2007 - 06:08 PM

for many pics on the same picture, it's much better to use cameo mapper ;)

well, IMO it's better anyways :p

Shadow and Flame BETA 0.6 RELEASED - Link


#23 zimoo

zimoo

    Ecthelion of the Fountain

  • Project Team
  • 2,009 posts
  • Location:Devon, England
  • Projects:Lurking until the off topic begins...
  •  Guardian of the Books

Posted 16 March 2007 - 10:08 AM

I hate CameoMapper, as I need to convert to .tga to use it.

Plus, it's much easier/neater to base your art on EA's.
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image

Playing games? Ah, you'll never be a good modder if you get involved in actually playing them!


#24 Lauri

Lauri

    Let us remember foREVer

  • Hosted
  • 10,419 posts
  • Location:Norway
  • Projects:'The 4th Age' and 'Shadow and Flame'
  •  The very worst T3A Team Chamber Member

Posted 16 March 2007 - 07:40 PM

well, I convert textures to dds when I'm up for release :lol: or if I'm simply replacing :p

Shadow and Flame BETA 0.6 RELEASED - Link





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users