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Adding new hero images


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#21 Kwen

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Posted 15 March 2007 - 01:05 PM

You dont really need camoe mapper, all you need is to put your image

MappedImage (whatever you want)
Texture =(yourimage).tga
TextureWidth = 256
TextureHeight = 256
Coords = Left:0 Top:0 Right:(Height) Bottom:(width)
Status = NONE
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#22 Lauri

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Posted 15 March 2007 - 06:08 PM

for many pics on the same picture, it's much better to use cameo mapper ;)

well, IMO it's better anyways :p

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#23 zimoo

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Posted 16 March 2007 - 10:08 AM

I hate CameoMapper, as I need to convert to .tga to use it.

Plus, it's much easier/neater to base your art on EA's.
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image

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#24 Lauri

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Posted 16 March 2007 - 07:40 PM

well, I convert textures to dds when I'm up for release :lol: or if I'm simply replacing :p

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