Q1: do i have to name the file with _skn after it or does the game automatically put it at the end? and can i have a refreence in the ini as: randommmymodel and the name of the model be randommymodel. do i have to put _skn?
Q2: when i view the asset.dat file it says that the file i dragged into then saved on the asset file is a string entry. is this right?
Q3: i used boromirs ini file for my new hero and all it referneces to is:
DefaultModelConditionState
Model: VapGILgalad
and there is no place fo rthe skeleton. do i add this in after that?
Skeleton: RUElfwar_skl
Q4: if i save the model as randommodel do i put in the ini Randommodel? do caps matter and do i change the capitalization in the ini file?
alot of questions but pleas answer
Edited by The Witch-King of Angmar, 11 June 2005 - 02:39 PM.