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missing file


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#1 Guest_Unas_*

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Posted 22 June 2005 - 12:06 PM

Hello all.
Your mod is really nice (the new gameplay is very original ;) ) but i launch Defcon Mod Launcher and i activate or deactivate the mod, it displays :

Data/scripts/skirmishscripts.scb is missing

Except this bug, everything works fine, but could you tell me where i can find this file and what does it do please?

#2 Mastermind

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Posted 23 June 2005 - 09:28 PM

I don't remember releasing the mod launcher publicly. If you are using a beta version of the mod, please download the latest public version. If you are using a 3rd party launcher it is not supported.
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#3 Guest_Unas_*

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Posted 28 June 2005 - 03:42 PM

I downloaded it from here : http://defcon.game-m...et/download.php a few days ago.
And with the install comes the file "DefconLauncher.exe" that enables or disables the mod.
So I believe you released it publicly :ninja:

However, if this launcher wasn't released publicly and i got it by error, i think you could release it because it works fine :ninja:

#4 Mastermind

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Posted 30 June 2005 - 03:11 AM

Looks like when I redid the installer I got the wrong one. Everything should be fine with that. I just didn't get a chance to test the launcher. Skirmishscripts.scb should have been in your Data\scripts directory when generals was installed normally. If you had any other mods it may have caused a problem. If the mod works normally though, it should all work.
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Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.

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#5 Guest_Unas_*

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Posted 30 June 2005 - 04:42 PM

Finally I reinstalled Defcon and the file appears to be back in its directory, so everything works fine now. Thanks for making this good mod, I hope you'll make campaigns and/or add a third faction, this would be even greater ^^




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