Superweapon Discussion
#301
Posted 08 January 2006 - 09:30 PM
Desert Legends RPG C&C's ONLY
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Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#303
Posted 10 January 2006 - 06:40 PM
don't forget to use the fund ambush lvl 3 to destroy super weapons!
getting back to earlier...
lethiathan the sea serpent is elegant and powerful; a good name no?
i like a lot of the other names though!
that makes me think of a lethiathan missle launcher... reminds me of the infantry gens typhoon missle launcher
Edited by sath, 10 January 2006 - 06:41 PM.
Remember! If you smoke weed you’ll get high, if you smoke a reed you would die
Apparently Donkeys kill more people every year than air-plane crashes
#304
Posted 06 June 2006 - 05:10 PM
God knows what page this one was on.
#305
Posted 07 June 2006 - 08:28 PM
Remember! If you smoke weed you’ll get high, if you smoke a reed you would die
Apparently Donkeys kill more people every year than air-plane crashes
#306
Posted 07 June 2006 - 09:05 PM
#307
Posted 07 June 2006 - 09:38 PM
Stay on topic guys, dont get this thing locked
I think that the SWG needs a bright bluish SW beam, same color as the power plants, I think the AFG should have a green SW beam, along with green power plants, the laser general should have red power plants... Ive said this earlyer but I thought I should bring it up again.
"The question mark man" ???????FireBlade-"Hello old friends ahhh still the same wargames, with the exception of a few things."
Paradox-"Yes, like sanity. "
#308
Posted 07 June 2006 - 09:40 PM
Now i'll get us back on topic about the SW gen she should build her ICBM's in the next version.
Also wat's the milita's SW going to be?
Soul 2.4
Background process. Has something to do with some activity going on somewhere. Sorting junkmail, I think. No value or interest. Doesn't do much except hog resource.
#309
Posted 08 June 2006 - 03:32 AM
#310
Posted 12 June 2006 - 08:48 PM
Remember! If you smoke weed you’ll get high, if you smoke a reed you would die
Apparently Donkeys kill more people every year than air-plane crashes
#311
Posted 13 June 2006 - 02:49 AM
This topic is about super weapon changes Nobody not watever the hell ur talking about .
What the heck are you talking about? Fund. Ambush practically IS a superweapon. In fact, pretty much everyone considers it a superweapon.
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#313
Posted 13 June 2006 - 05:27 PM
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#316
Posted 13 June 2006 - 09:41 PM
i have just been hit by a bolt of inspiration for an infantry gen unit ability:
i have been thinking about what gatling tanks say sometimes say about kicking it into high gear and i was wondering if minigunners or such had the ability to go into high gear which would activate a clock of the sorts on the icon and firing the gun would stress the barrel/s and overheat and it would have to stop firing entirely for a few seconds to cool down, sorta like overclocking your comp too much and it shuts down after a very short space of time to cool down and then you can use it again
Edited by sath, 13 June 2006 - 09:57 PM.
Remember! If you smoke weed you’ll get high, if you smoke a reed you would die
Apparently Donkeys kill more people every year than air-plane crashes
#317
Posted 13 June 2006 - 10:01 PM
#318
Posted 14 June 2006 - 01:59 AM
Edited by 00 Nobody, 14 June 2006 - 02:00 AM.
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#319
Posted 14 June 2006 - 06:02 AM
Whoa.. Whoa... Whoa there...Actually the tomahawk storm and the ICBM will be used by all the US sides, but you can only purchase one or the other after getting one of their sciences. That is if I ever get around to doing that .
Lets back that truck up a here minute...
Beep, beep, beep ...
You're gonna do what?
I don't have a problem with the Tomahawk storm being available to all sides, or the fact that this puppies going to now need a generals point to aquire. Again, I'm all for that.
But the ICBM for all sides???
If you do that, then what in blue blazes is going to make the SW general, so special when she comes to Superweapons? (And I'm talking superweapons here not her units)
#320
Posted 14 June 2006 - 09:38 AM
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