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UMMMM......


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#1 Guest_Viper_*

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Posted 07 February 2006 - 04:44 PM

Release?.....update?......anything?????

#2 sam

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Posted 07 February 2006 - 07:29 PM

Well, Cal did say he was going to take some more Screens of current progress to show you all, I guess he's just busy at university at the moment though.

I'll try and see if I can get some screens for you all, or at least try and encourage some sign of life into Boomer :p

Rest assured things are still moving along, recently the new Marine War Factory went in-game, I'll see if I can get some screens of it in action for you all.
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#3 Torn

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Posted 08 February 2006 - 05:23 PM

Viper, although yes, there's been a super lack of progress (I don't even know wtf is going on) there's no need to hassle us for updates or remind us that we haven't updated. We'll do it when we are ready.

#4 Boomerang Python

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Posted 11 February 2006 - 12:52 PM

well everything is basically ingame and done.. we're just testing and adding cameos and.. minor balance issues.. well we were... until my net died for a week..
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#5 Guest_Viper_*

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Posted 16 February 2006 - 02:46 PM

:lol: .........

#6 AJ!

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Posted 16 February 2006 - 03:00 PM

Me thinks this mod is dead....... :lol:

#7 Torn

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Posted 16 February 2006 - 03:01 PM

Me thinks you should wait until it's complete.

#8 Guest_Guest_*

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Posted 16 February 2006 - 03:05 PM

Me thinks we've waited long enough

#9 Guest_Viper_*

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Posted 16 February 2006 - 03:08 PM

posted by boomerang on oct 29th

"Yeah December at its latest, we could well have it out in 1 month to a few weeks.."

Its now 16th feb.... do the math lol

#10 AJ!

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Posted 16 February 2006 - 03:10 PM

owww....

#11 Calamity_Jones

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Posted 16 February 2006 - 06:16 PM

please remember that we do have other obligations other than this mod.

All of us are 9as far as I know) in full-time education or some other full-time occupation. We do not have to work on this mod, we do it out of choice.

All I can say is the mod will be out soon :p
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#12 Guest_Viper_*

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Posted 16 February 2006 - 07:51 PM

9 years old..... :p

#13 Hell_PDF

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Posted 17 February 2006 - 01:50 AM

Maybe another release would calm the bloodthirty masses. We could help test for bugs.

On another note, how big is the mod? Will each race have a unit/structure/upgrade variety similar to Generals? Will you be using the ZH Special Generals type thing, like different commanders? I'd be cool to have a Marine "Chaos General" for CSM's. And you could use all your extra Steel Legion models as a Guard tank general.

Also, methinks that it would be cool to have the entire armor color to be the player's color. Its the closest to TT-stile customization you can get to here. Red Marines for BA's, and Orange would be the default Tau color.

Anyway, from what I can tell now, its shaping up to be a good mod, if sluggish.

#14 Torn

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Posted 17 February 2006 - 11:14 AM

9 years old..... :blink:


That 9 wasn't meant to be there. We're not actually 9 :D .

The Player colour armour thing is rubbish in generals, tried it before, and failed. It just looked rubbish.

#15 Guest_Guest_*

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Posted 17 February 2006 - 04:24 PM

how do install the mod???

plz help

#16 Ash

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Posted 17 February 2006 - 04:28 PM

http://onlywar.gamemod.net/faq.php

Try reading the FAQs before you make posts like this :blink: if this doesn't work, THEN ask the team.

#17 Guest_Guest_*

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Posted 17 February 2006 - 07:37 PM

ok... thx, but its not working. still the same units - usa,china,GLA.... and the Ai aint working either.. what am i gonna do? :D :D :blink:

#18 sam

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Posted 17 February 2006 - 10:41 PM

If you've had any other mods installed before then that may be whats causing it, so try re-installing zero hour, then install the mod. Hopefully that'll sort it :blink:
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#19 Calamity_Jones

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Posted 18 February 2006 - 03:26 PM

if you do re-install zero-hour make sure you delete the old root directory...

(the 9 was supposed to be an open bracket :D)

Edited by Calamity_Jones, 18 February 2006 - 03:27 PM.

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#20 Guest_Guest_*

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Posted 18 February 2006 - 03:35 PM

whats that?

it still aint working... same problems...




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