Jump to content


Photo

BFME II World Builder


  • Please log in to reply
33 replies to this topic

#21 Clement

Clement

    title available

  • Network Staff
  • 1,442 posts
  • Location:France
  • Projects:Various
  •  T3A Team Chamber Member
  • Division:Revora
  • Job:Developer

Posted 08 March 2006 - 09:59 PM

I rienstalled, but it doesn't work... And I created a map, I saved and close WB. And when I opened my map it doesn't work again, so I can't open a map, I d'ont understand , I will try in an other computer... However the WB from bfmeI works correctly... I am desperate :DE016:

Edited by TheDeadPlayer, 22 March 2006 - 08:11 PM.

Posted Image

#22 Fingulfin

Fingulfin

    I Like Pi3. Do you?

  • Hosted
  • 1,752 posts
  • Location:California, USA
  • Projects:Staying Alive.
  •  This place looks familiar. I can't remember why.

Posted 08 March 2006 - 10:07 PM

Thats weird... I always thought the BFME 2 WB Works alot BETTER than the BFME 1...
Posted Image
--------------------------------------
"You look like a ghost of your former self..."

#23 Artifice

Artifice

    title available

  • Members
  • 382 posts
  • Location:Texas

Posted 08 March 2006 - 11:41 PM

Do you mean when you push the open button nothing happens, or you select the file you want to open and it just waits forever, or it crashes when you do either?

#24 Clement

Clement

    title available

  • Network Staff
  • 1,442 posts
  • Location:France
  • Projects:Various
  •  T3A Team Chamber Member
  • Division:Revora
  • Job:Developer

Posted 09 March 2006 - 04:10 PM

Nothing happens when I push the oppen button, I choose the map that I want to open and the map's name is in the top of the window but the map isn't open, the ground is grey. And as I said I tried on an other computer and the result is the same! So in other words I have a problem with my WB it isn't my computer, I don't know what I can do, and WB isn't supported by EA... Of course I can create a map but I won't reopen it, so it isn't really pratical.
Posted Image

#25 Bart

Bart

  • Network Admins
  • 8,524 posts
  • Location:The Netherlands
  • Division:Revora
  • Job:Network Leader

Posted 09 March 2006 - 05:16 PM

i dont know exactly what you are doing, but that's Exactly what happened when i tried to open a BFME2 Demo map with the bfme worldbuilder
bartvh | Join me, make your signature small!
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."

#26 Clement

Clement

    title available

  • Network Staff
  • 1,442 posts
  • Location:France
  • Projects:Various
  •  T3A Team Chamber Member
  • Division:Revora
  • Job:Developer

Posted 09 March 2006 - 06:28 PM

Ok, I took six pictures to show you what I did do:

http://img341.images...1/3793/18in.jpg

http://img341.images.../8937/21rg1.jpg

http://img341.images...1/9972/38cc.jpg

http://img230.images...0/5073/47sd.jpg

http://img341.images...1/7828/58bh.jpg

http://img341.images...1/7706/67oh.jpg


I think that this is the good method, no?
Posted Image

#27 Bart

Bart

  • Network Admins
  • 8,524 posts
  • Location:The Netherlands
  • Division:Revora
  • Job:Network Leader

Posted 09 March 2006 - 09:56 PM

that should work. try reinstalling FinalBIG, maybe the file get corrupted when extracting
bartvh | Join me, make your signature small!
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."

#28 Artifice

Artifice

    title available

  • Members
  • 382 posts
  • Location:Texas

Posted 10 March 2006 - 12:13 AM

He said it also doesn't work when he uses player made maps so its not FinalBIG.

#29 Hostile

Hostile

    Benefitting Humanity Simply by Showing Up!

  • Veterans
  • 9,551 posts
  • Location:Washington DC
  •  T3A Founder
  • Division:Revora
  • Job:Global Administrator
  • Donated
  • Association

Posted 10 March 2006 - 02:49 AM

*cough* system specs *cough* player maps import ALL scripts and toys. There by draining your system of resources. You're operating under 1.8 Ghz and/or under 1/2 Meg of Ram, or video card is less than 256 Meg. EA default, load no map properties to avoid crash if system can't support it.

Some part of you is under specs...*not here I retired*

#30 Bart

Bart

  • Network Admins
  • 8,524 posts
  • Location:The Netherlands
  • Division:Revora
  • Job:Network Leader

Posted 10 March 2006 - 01:18 PM

by the way, i know this is off-topic, but i just have to say i agree with this:

"No matter what idealogy each of us stands for, there are some basic principals, love your enemy, treat others as you would want to be treated, don't promote violence, and don't exploit those "less" than you. Seems more common sense to me than 'religious.' I can be athiest and still believe those basic principals." ~Hostile


bartvh | Join me, make your signature small!
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."

#31 Clement

Clement

    title available

  • Network Staff
  • 1,442 posts
  • Location:France
  • Projects:Various
  •  T3A Team Chamber Member
  • Division:Revora
  • Job:Developer

Posted 10 March 2006 - 05:56 PM

Thank you Hostile, me I have AMD athlon 3700+ 2.2Ghz 1Meg of ram and an ati radeon x550 256, thr problem it's maybe my graphic card beacause it 's shared. So I must create a map without save :p
Posted Image

#32 Bart

Bart

  • Network Admins
  • 8,524 posts
  • Location:The Netherlands
  • Division:Revora
  • Job:Network Leader

Posted 10 March 2006 - 11:09 PM

thr problem it's maybe my graphic card beacause it 's shared


can you explain what you mean by 'shared', please?
bartvh | Join me, make your signature small!
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."

#33 Guest_Holy Hammer_*

Guest_Holy Hammer_*
  • Guests

Posted 11 March 2006 - 12:10 AM

i just find gollum on <neutral> and place him on the map, he will then walk around randomly :p

#34 Clement

Clement

    title available

  • Network Staff
  • 1,442 posts
  • Location:France
  • Projects:Various
  •  T3A Team Chamber Member
  • Division:Revora
  • Job:Developer

Posted 11 March 2006 - 11:10 AM

I have an Ati Radeon X550 HM and its memory is included between 64Mo and 256Mo so in french we say "mémoire partagée". Do you understand now?

Holy Hammer: it's a good news!
Posted Image




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users