Gondor Farm with buildable units?
#1
Posted 13 April 2006 - 02:59 AM
#2
Posted 13 April 2006 - 07:37 AM
Farm:
KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE SCORE NEED_BASE_FOUNDATION CASTLE_KEEP FS_CASH_PRODUCER LIVING_WORLD_BUILDING_MIRROR ATTACK_NEEDS_LINE_OF_SIGHT CAN_ATTACK MADE_OF_STONE ECONOMY_STRUCTURE IGNORE_FOR_VICTORY
Barracks:
KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE SCORE FS_FACTORY AUTO_RALLYPOINT MP_COUNT_FOR_VICTORY NEED_BASE_FOUNDATION ATTACK_NEEDS_LINE_OF_SIGHT CAN_ATTACK MADE_OF_STONE LIVING_WORLD_BUILDING_MIRROR
might be as simple as just adding a line of text.
#3
Posted 13 April 2006 - 08:04 AM
Behavior = ProductionUpdate ModuleTag_Production1 GiveNoXP = Yes End Behavior = QueueProductionExitUpdate ModuleTag_Production2 UnitCreatePoint = X:-28.0 Y:-32.0 Z:0.0 NaturalRallyPoint = X:65.0 Y:70.0 Z:0.0 ExitDelay = STANDARD_HORDE_EXIT_DELAY PlacementViewAngle = 45 End
#4
Posted 13 April 2006 - 08:24 AM
a couple more things. theres 2 farm ini's. the one called 'farm' and farminterface
in the commandset there is only the RohanFarm available as a structure but it says you can build the rohan peasent horde.
so which ones am i using?
Edited by Zen Jiriki, 13 April 2006 - 08:56 AM.
#5
Posted 13 April 2006 - 11:02 AM
Long story short, it doesn't matter in which one you put it.
#6
Posted 13 April 2006 - 12:23 PM
CommandSet RohanFarmCommandSet
1 = Command_ConstructRohanPeasantHorde
6 = Command_Sell
i also found this in commandset.
CommandSet MenPorterCommandSet
1 = Command_Stop
2 = Command_PorterExtinguishFire
3 = Command_PorterConstructMenFarm
4 = Command_PorterConstructMenBarracks
5 = Command_PorterConstructMenArcheryRange
6 = Command_PorterConstructMenStable
7 = Command_PorterConstructMenWorkshop
8 = Command_PorterConstructMenSentryTower
9 = Command_PorterConstructMenWell
10 = Command_PorterConstructMenStatue
11 = Command_PorterConstructMenBlacksmith
12 = Command_PorterConstructMenMarketPlace
13 = Command_PorterConstructMenWallHub
14 = Command_PorterConstructMenFortress
End
im wondering waht the 'menfarm' is and where its located.
this would be a great thing to get working i reckon. hehe
#8
Posted 13 April 2006 - 03:25 PM
#9
Posted 13 April 2006 - 05:18 PM
#10
Posted 13 April 2006 - 05:39 PM
#11
Posted 13 April 2006 - 05:43 PM
#12
Posted 13 April 2006 - 06:07 PM
CommandSet RohanFarmCommandSet
1 = Command_ConstructRohanPeasantHorde
6 = Command_Sell
if not then no. how would i go about doing that?
#13
Posted 13 April 2006 - 06:11 PM
CommandSet = SellableCommandSet
Change it to
CommandSet = RohanFarmCommandSet
Also, make sure the Commandset has an "End" statement at the, well, end. You didn't post that.
#14
Posted 13 April 2006 - 06:13 PM
Edited by Zen Jiriki, 13 April 2006 - 06:44 PM.
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