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OLD: Galaxy at War: General Discussion


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#221 Master Windu

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Posted 25 July 2006 - 02:21 PM

All right everyone! Our site is finally open to the public, and so are our forums. Visit the Galaxy at War subforum to see the link to the site and on the site is a brand new update, with more screenshots.

Please take the time to register at our forums, since I've gotten multiple interview offers at different sites, the members will not only be from Revora and T3A.
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#222 Bart

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Posted 26 July 2006 - 12:24 PM

this mod will really own, can't wait to play it. i can't play the video though (not in VLC nor in WMP). what do i do?
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#223 Master Windu

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Posted 26 July 2006 - 03:05 PM

Well, try saving it to your desktop first. ( I cant view it, i have to transfer it over to my other computer to view it)

And thanks
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#224 General Otmin

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Posted 26 July 2006 - 09:01 PM

Ya this is going to be the greatest bfmeII mod. I'm a big SW geek (more books than movies).

I had to save the video to my desktop to view it.

Edited by General Otmin, 26 July 2006 - 09:03 PM.



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#225 Feanor

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Posted 26 July 2006 - 09:07 PM

...........I have seen the light ;) .......................






awsome one question WHO THE HELL ARE YOUR ANIMATORS :p ^_^ :p YOU HAVE THREE :) ;) MY GOD THIS WILL ACLIPSE ea COMPLETELY ;)

Edited by Feanor, 26 July 2006 - 09:08 PM.

'I can harness the very energy within the walls of this place, and bind them too me, I can turn the air in your lungs to fire, and you....you are nothing more than leaves in a storm, did you really think you could face me here and survive'

- Ammon Jerro, Court Warlock of Neverwinter, lord of Haven

#226 Master Windu

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Posted 26 July 2006 - 09:36 PM

;) All of Grievous' anims was only done by one of our animators, TiJil, one other is working on the Super Battle Droid anims right now.
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#227 Bart

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Posted 27 July 2006 - 12:00 AM

ok, for the people who can't play this, you need the latest Indeo Video Codec, which you can get from indeo.ligos.com

edit: which is not free....


can you encode this as WMV or DivX please? i'm sure there are more people who can't play it (i can play nearly everything else)

oh i really want to see those ani's

Edited by 2playgames, 27 July 2006 - 12:01 AM.

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#228 Clement

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Posted 27 July 2006 - 07:54 AM

GeneralGrevious WMV FORMAT
Here it is in WMV format :rolleyes:
And it's awesome! Great work Master Windu! I have never seen that!!

Edited by TheDeadPlayer, 27 July 2006 - 07:59 AM.

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#229 GothmogtheOrc

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Posted 27 July 2006 - 02:07 PM

*picks up jaw from floor* wow, truely amazing. That animator is good! :rolleyes:

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#230 Joe

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Posted 27 July 2006 - 02:47 PM

*picks up jaw* amazing, nice work keep it up
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#231 Bart

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Posted 27 July 2006 - 04:56 PM

* drool *
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#232 Master Windu

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Posted 27 July 2006 - 04:58 PM

Hard to tell, but I'm guessing you guys like it? :p

There are more screenshots of the Clone Juggernaut and the Hailfire Droid at our forums www.galaxyatwar.the3rdage.net/forums and there also should be another update soon!
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#233 GothmogtheOrc

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Posted 27 July 2006 - 05:56 PM

OMG!!! Your mod just rocketed to my top three most anticipated mods list!!! (top three in no particular order)

YOU HAVE DARTH MAUL!!! YEAH :p :thumbsup: :p

He's without a doubt my favorite character in the movies...just so cool. Yea! *dances around chair*

Btw, I love the other renders...extremely well done Windu and team ;)

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#234 Feanor

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Posted 27 July 2006 - 06:11 PM

holy god :p I have seen a wonder lol ;) :p awsome models and skins but I must say something.

the game will never take these sorta textures and models whats the poly count of those vehicles??!!

if I can't have three Battallions of gondor soldiers with a poly count of 2000 in the window without lagging then this will be uber uber lagy :(

Edited by Feanor, 27 July 2006 - 06:12 PM.

'I can harness the very energy within the walls of this place, and bind them too me, I can turn the air in your lungs to fire, and you....you are nothing more than leaves in a storm, did you really think you could face me here and survive'

- Ammon Jerro, Court Warlock of Neverwinter, lord of Haven

#235 Master Windu

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Posted 27 July 2006 - 06:15 PM

Go to our site :p There's a topic about that somewhere.

IA II and us at GaW are really strict about poly counts. Most vehicles are from 1000-1700 poly count range, a couple are less, a couple more. Infantry are 600-900. (Just for comparison, these are less polys than some BFME II units). Textures for infantry will be 256, and heroes will be 256 and 512. (for comparison, less than some BFME II units). So you really shouldn't have any more problem playing GaW than BFME II right now.
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#236 Feanor

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Posted 27 July 2006 - 06:43 PM

:p hmm ok I guess its just most of the textures look umm totaly insane (meaning in detail uber credit to you windu)
and those vehicles look more than 1700 lol :p

hehe I won't have to buy EAW this will be a million times better

Edited by Feanor, 27 July 2006 - 06:47 PM.

'I can harness the very energy within the walls of this place, and bind them too me, I can turn the air in your lungs to fire, and you....you are nothing more than leaves in a storm, did you really think you could face me here and survive'

- Ammon Jerro, Court Warlock of Neverwinter, lord of Haven

#237 Master Windu

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Posted 27 July 2006 - 07:01 PM

Nope. Hailfire is like 1600, Juggernaut like 1800. They're probably the two highest poly vehicles we have, the rest are far less.

The reason the textures look higher in detail than they are is becuase I start out with 1024 or 512, then after I'm done I resize them. This helps keep the detail while still staying the small texture size.

Also, check out our forums again! www.galaxyatwar.the3rdage.net/forums there is a new update. Feel free to register and comment on them and try to find out what role they will play in land battles.

Edited by Master Windu, 27 July 2006 - 06:53 PM.

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#238 Feanor

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Posted 27 July 2006 - 07:18 PM

cool
doing it now
'I can harness the very energy within the walls of this place, and bind them too me, I can turn the air in your lungs to fire, and you....you are nothing more than leaves in a storm, did you really think you could face me here and survive'

- Ammon Jerro, Court Warlock of Neverwinter, lord of Haven

#239 Guest_Guest_*

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Posted 07 August 2006 - 04:21 AM

thts amazing windu

#240 thelemur

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Posted 06 September 2006 - 12:01 AM

im just curious, people have told me about copyright crap, and i wanted to know if you had permission for this stuff
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