Ideas
#1
Posted 16 September 2006 - 10:26 PM
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#2
Posted 18 September 2006 - 07:20 PM
Rohan
Heroes: Erkenbrand. He could be the strong infantry hero that they so badly need, now that they've lost Aragorn and Gimli. One of his powers could be a horn ability.
Upgrades: Disciplined Horses. I've noticed several things in the INI files regarding cavalry "dieing". It seems it'd be possible to make it so that there is a chance the horse could survive, then go back to the nearest stables to pick up another rider. It would be unique and goes well with the fact they're supposed to be horsemasters.
Minifaction: Lothlorien
Upgrades: Bows of the Galadhrim. Allows elven archer units to equip this upgrade, which increases their attack range by a good amount (10-20% I'd say, depending on their current attack range).
Mini-Subfaction: Ents
Heroes: Quickbeam. He'd be the opposite to what ents normally are. He'd be very quick (slightly slower than cavalry?), but have less armour/health than other ents.
Upgrades: Ent Draughts. Adds a passive healing effect to the entmoot. Heals ents and heroes (maybe only hobbits) quite quickly.
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Gondor
Units: Knights Of Dol Amroth. Strongest cavalry in the game. Very high stats, although noticeably slower than most cavalry due to heavy armour.
Heroes: Imrahil. To go with his knights .
Mini-Subfaction: Ithilien Rangers
Heroes: Faramir should be moved here IMO. Imrahil or Beregond could take his place as the Gondor hero.
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Isengard
Heroes: Wormtongue. The "hobbit" of Isengard. Maybe cost a bit more than them, and have better abilities though.
Minifaction: Dunland
Units: Maybe a light cavalry that have good damage against structures?
Heroes: Some Dunlending chieftain that gives leadership only to Dunland warriors. Will try to find a name for him.
Upgrades: Looted Armour. An armour upgrade that is only available to the Dunlendings
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Mordor
Upgrades: Olog Hai. An upgrade that once purchased gives large boosts to all trolls, without needing to individually upgrade them. Would obviously be quite expensive.
Minifaction: Harad
Units: Black Serpent Cavalry. A fairly strong cavalry unit, although they should need to outnumber enemy cavalry in order to defeat them. They also need Mumakil (I guess it was just a mistake not including them ).
Heroes: They need the chieftain who tried to kill Theoden, although I can't think of a name for him. He should be good alongside the black serpent cavalry, but very weak on his own.
Upgrades: Great houses (probably needs better name). Adds the "houses" onto the backs of the Mumaks, thus allowing them to be garrisoned. Before this upgrade is purchased the mumaks are basically just normal elephants .
Mini-Subfaction: Minas Morgul
Upgrades: Dread of the Nazgul. All Morgul buildings cause fear to nearby enemies. Not sure if it's possible to code, but would be cool and unique.
Ok that's enough for now. Hope you like my ideas
#3
Posted 18 September 2006 - 07:38 PM
We thought about that. Especially about the horn since there was a good button for it. Though we already have more than enough heroes and I hate it when it lists them up on the right side (which happens as soon as you get the tenth hero). But we will discuss it again.Heroes: Erkenbrand. He could be the strong infantry hero that they so badly need, now that they've lost Aragorn and Gimli. One of his powers could be a horn ability.
Psssssst, you're not the only one who has discovered this codeDisciplined Horses. I've noticed several things in the INI files regarding cavalry "dieing". It seems it'd be possible to make it so that there is a chance the horse could survive, then go back to the nearest stables to pick up another rider. It would be unique and goes well with the fact they're supposed to be horsemasters.
We were quite sure to include something like that, but because we might totally redesign the way how the elven units work, we can't tell yet.Upgrades: Bows of the Galadhrim. Allows elven archer units to equip this upgrade, which increases their attack range by a good amount (10-20% I'd say, depending on their current attack range).
Good idea, let's see what Nightmare says about modelling and binding an entHeroes: Quickbeam. He'd be the opposite to what ents normally are. He'd be very quick (slightly slower than cavalry?), but have less armour/health than other ents.
Great idea.Upgrades: Ent Draughts. Adds a passive healing effect to the entmoot. Heals ents and heroes (maybe only hobbits) quite quickly.
We thought about making Dol Amroth another mini-subfaction for Gondor, so they would be placed there.nits: Knights Of Dol Amroth. Strongest cavalry in the game. Very high stats, although noticeably slower than most cavalry due to heavy armour.
Heroes: Imrahil. To go with his knights tongue.gif.
That's right, Faramir should be moved... this needs further discussion.Heroes: Faramir should be moved here IMO. Imrahil or Beregond could take his place as the Gondor hero.
Another very good idea. This one will most likely be included.Heroes: Wormtongue. The "hobbit" of Isengard. Maybe cost a bit more than them, and have better abilities though.
As for Dunland, we still need to think of something special, so we'll return to this later.
Not sure if this wouldn't make it a bit imbalanced. Since you actually only have a good chance to kill trolls when you have some distance and use archers or such.Upgrades: Olog Hai. An upgrade that once purchased gives large boosts to all trolls, without needing to individually upgrade them. Would obviously be quite expensive.
Harad is the same as Dunland, we just didn't mess with them enough to make more decisions, but your ideas will be considered again when the time is right.
Will be done but we only have one building, so it will most likely also decrease damage or armor.Upgrades: Dread of the Nazgul. All Morgul buildings cause fear to nearby enemies. Not sure if it's possible to code, but would be cool and unique.
They were just great! Thanks a lot.Ok that's enough for now. Hope you like my ideas
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#4
Posted 18 September 2006 - 08:06 PM
Keep it coming
#6
Posted 19 September 2006 - 06:41 PM
No, atm, we're just fine with our ideas and all the ideas you gave us.
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#7
Posted 21 September 2006 - 01:19 PM
#8
Posted 21 September 2006 - 03:42 PM
Nighty, get skinning!
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#9
Posted 21 September 2006 - 04:11 PM
#10
Posted 21 September 2006 - 04:29 PM
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#12
Posted 21 September 2006 - 06:49 PM
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#13 Guest_pf7612_*
Posted 23 September 2006 - 05:07 PM
1. Variety. Like, the rohirrim shouldn't all have spears they should have an assortment like swords and axes thrown in, to make it more realistic.
2. Survivors. With cavalry, there should be a 1 in 10 chance that when the cavalrymen is killed, he survives, and the horse dies. The man becomes a foot soldier and can get another horse at the stable, or continue on foot. Don't know if it's possible, but it would be cool.
3. Knights of Dol Amroth can mount/dismount. Sword and shield on foot and lance and shield on horse.
Other than that, sounds great so far, keep up the good work !
#14
Posted 23 September 2006 - 05:10 PM
Already done, some have swords, some have axes and some are the original ones, with spears.1. Variety. Like, the rohirrim shouldn't all have spears they should have an assortment like swords and axes thrown in, to make it more realistic.
We'll do it the other way round. Some horses will survive, and you can refill them with riders at the stables.2. Survivors. With cavalry, there should be a 1 in 10 chance that when the cavalrymen is killed, he survives, and the horse dies. The man becomes a foot soldier and can get another horse at the stable, or continue on foot. Don't know if it's possible, but it would be cool.
Believe me, this is really hard. I've been trying to do that for a while, without success. Maybe I will try again though.3. Knights of Dol Amroth can mount/dismount. Sword and shield on foot and lance and shield on horse.
Thanks for all your ideas.
Edited by Dark Lord of the Sith, 23 September 2006 - 05:11 PM.
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#17
Posted 11 November 2006 - 10:45 AM
#18
Posted 17 December 2006 - 11:03 PM
rohan:
the royal gaurd the scale mail might need just a bite of remodeling the helmets great if you look at the elven aliance armour of the royal gaurd you might get some ideas
and make some royal gaurd cavelry for the stables that could be the strongest horse in rohan
and maby some rohan infantry woth spaers like elven alliance
gondor all perfect
izangaurd
urk scouts
some urk shileds to
mordor spme orc pike men
moran orcs and some orc scouts to
ok i hop that thos gives you some ideas
and i have attached some royal gaurd pictures to
Edited by gandalf the unwise, 17 December 2006 - 11:06 PM.
#19
Posted 18 December 2006 - 07:20 PM
I know, Cel's are absolutely top. We've planned a redesign anyway, so it might come sooner or later.the royal gaurd the scale mail might need just a bite of remodeling the helmets great if you look at the elven aliance armour of the royal gaurd you might get some ideas
Planned, but they still have the same skin as the ones on foot atm.and make some royal gaurd cavelry for the stables that could be the strongest horse in rohan
Also planned (model already done), but needs some special implementation, as we don't want to screw up Rohan's early gameplay with the peasants.and maby some rohan infantry woth spaers like elven alliance
Thanks a lot, that is mostly cahik's awesome workgondor all perfect
Uruk scouts are already in, and at the moment some of the normal Uruk Fighters have shields.urk scouts
some urk shileds to
Already in.mordor spme orc pike men
That might be a good idea, but we already have a huge list of other Mordor or Morgul orcs, so it might get a bit unbalanced. It's definitely worth some thoughts.moran orcs and some orc scouts to
Thanks a lot, we appreciate every input. Oh and fix your signature *hint* (a "]" is missing at the end).ok i hop that thos gives you some ideas
Have a nice day,
DLotS
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#20
Posted 18 December 2006 - 07:30 PM
gondor all perfect
thanks a bunch men, every praise means a lot to me
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