Team Weaknesses & Strengths
#1
Posted 30 September 2006 - 06:32 PM
===GDI===
Owned by: Yuri
Owns: Soviet, Allies
Balanced with: Nod
===NOD===
Owned by: Allies
Owns: Yuri(Nod has robots that are immune to mind control)
Balanced with: GDI
===YURI===
Owned by: Nod, Allies
Owns: GDI, Soviet
Balanced with: [Imbalanced]
===SOVIET UNION===
Owned by: Yuri, GDI
Owns: Allies(Allies have weak air defence)
Balanced with: [Imbalanced]
===ALLIES===
Owned by: Soviet, GDI
Owns: Yuri(Allies has robots that are immune to mind control), Nod
Balanced with: [Imbalanced]
As you can see, the RA2 sides have become somewhat imbalanced with the reloaded mod, and i know its still in beta, im just pointing out what teams u should be against certain others.
#2
Posted 01 October 2006 - 06:29 AM
#3
Posted 01 October 2006 - 06:52 AM
the mod needs balancing thats obvious, but when i play it online i never noticed one side completly owning another like u say, the titans, so slow and they arnt more powerful than rhino or anything, they need to be changed.
#4
Posted 01 October 2006 - 06:33 PM
#6
Posted 01 October 2006 - 10:16 PM
Each side uses a different style of fighting, the mod should be balanced otherwise its no fun getting owned by an all powerful side.
and AG what do you mean if each side had a counter, doyou mean like each country counters the other like yuri beats gdi and that kind of bs
#7
Posted 02 October 2006 - 03:39 AM
...and AG what do you mean if each side had a counter, doyou mean like each country counters the other like yuri beats gdi and that kind of bs
i believe thats what AG meant, and what i mean by a balanced game is not like tiberian sun or dune2000 wheres each side has maybe 1 unique unit, i mean that every team has a weakness and strength.
#8
Posted 02 October 2006 - 09:19 AM
hello futuristic walking mech beats rhino heavy tank from 1970's ...
also allies weak aa?
what about rocketeers, ifv's and of course aegis cruiser?
you should have based strengths on like
air, land, sea, technology, income, special abilities
e.g. clearly allies focus on air and infantry whilst gdi is more mechs and air whilst nod is stealth and sneak attacks and soviets is just mass production land and yuri is well inbalanced.
personally in my opinion the soviets and allies are balanced against each other
Also trying reading my statements hence why I used the word "if" everyone had a counter it becomes stale ...
Edited by Allied General, 02 October 2006 - 09:24 AM.
#10
Posted 05 November 2006 - 05:29 AM
===NOD===
Owned by: Allies
Owns: Yuri(Nod has robots that are immune to mind control)
Balanced with: GDI
Yuri can own NOD with Slave Miners as NOD units are all light armored
Of course some Yuris or Masterminds needed for Tick Tanks(When a Tick tank controlled, deploying it or undeploying it will make a permanent control.And a Yuri can control a whole Tick Division!).
Soon Moon`s Minions will overnumber the enemy!
#11
Posted 05 November 2006 - 09:23 PM
===NOD===
Yuri can own NOD with Slave Miners as NOD units are all light armored
Of course some Yuris or Masterminds needed for Tick Tanks(When a Tick tank controlled, deploying it or undeploying it will make a permanent control.And a Yuri can control a whole Tick Division!).
Only is necessary a little group of Cyborgs (low tech infantry) to destroy Slave Miners (alone or in packs)...
C&C:Reloaded -> 5 different armies: GDI, Nod, Allies, Soviets & Yuri... & converted TS Terrain!!
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#12 Guest_--Magna Cracker--_*
Posted 06 November 2006 - 04:17 AM
make a cruiser like in RA1 see if you can make a change with the Orion Cruiser... if it can launch more missiles than 2 it would be better..
#13 Guest_Guest_*
Posted 06 November 2006 - 04:22 AM
#14
Posted 07 November 2006 - 08:32 AM
Good idea!Only is necessary a little group of Cyborgs (low tech infantry) to destroy Slave Miners (alone or in packs)...
But I still think NOD needs a low-tech anit-air vehicle,Rocket inf is always shot down by snipers,and NOD have to build several SAMs.
Soon Moon`s Minions will overnumber the enemy!
#16
Posted 08 November 2006 - 11:00 AM
But will not be added more stuff because each side has different strategy style .
C&C:Reloaded -> 5 different armies: GDI, Nod, Allies, Soviets & Yuri... & converted TS Terrain!!
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#18
Posted 09 November 2006 - 03:00 AM
Edited by MasterPyro, 09 November 2006 - 03:03 AM.
#19
Posted 10 November 2006 - 09:51 AM
Soon Moon`s Minions will overnumber the enemy!
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