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The Battle for Ashalimore mod


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#41 Pixel

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Posted 11 November 2006 - 09:31 PM

Glad to see your working on the modification again. Anyway to make a new castle you wont just need a modeler.... you will also need a .bse file maker. Someone who can put them together correctly inside worldbuilder and save them for you to add in. Plus you will need a skinner if you want them to be skinned :p

#42 thelemur

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Posted 12 November 2006 - 02:57 PM

OH I forgot I do need a .bse maker.Ive already got a skinner for the buildings so that wont be a problem.Thanks for reminding me that I needed a .bse file maker.
ALSO:I still havent solved the stupid "MISSING:INIFACTIONCannamog"thing, so if anyone can help I would appreciate it.It isnt urgent,but i would like it to be there because its not as "clean-cut" with it missing.
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#43 Mr-And3rs0n

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Posted 12 November 2006 - 07:15 PM

per chance did you forget the ":"
& i can do .bse's

#44 thelemur

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Posted 12 November 2006 - 09:38 PM

nope i checked.the ":" is in there.and thats awesome that you can do .bse's!PM me so i can tell you the specific stuff i need.
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#45 thelemur

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Posted 14 November 2006 - 09:30 PM

AAAAAAAAAAAHHHHHHHHH! I GIVE UP!!!! MY COMP CRASHED.....FOR THE FOURTH TIME DURING THE MOD!!!!!!!!!!i really do have doubts that i'll ever get it done now.....ugh i was gonna back everything up earlier but i said "no...ill do it later...."UGH NOW ITS ALL LOST....I HONESTLY DONT FEEL LIKE FIXING IT NOW!!!!!!!does anyone actually care if i give up,cause this mod has been much more trouble than its worth,and it wouldnt pain me to give up now....after all i lost ALMOST EVERYTHING!ugh....does anyone think i should NOT give up?
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#46 Phil

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Posted 14 November 2006 - 10:02 PM

Yeah, never give up! Every mod that is stopped is a bad thing. It doesn't matter how popular it was. Unless it's unbearable to continue, I'd try again. :thumbsupsmiley:

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#47 thelemur

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Posted 14 November 2006 - 11:19 PM

yeah...i guess i'll try a little lonoger,but if my comp crashes ONE MORE TIME i think i might give up completely....its just gonna take a LONG time to redo everything.from now on i'm backing everything up EVERY DAY!....lol i cant believe it happened 4 TIMES!THX For the support.i wont give up......yet
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#48 Solinx

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Posted 14 November 2006 - 11:35 PM

Yeah, never give up! Every mod that is stopped is a bad thing. It doesn't matter how popular it was. Unless it's unbearable to continue, I'd try again. :cool:

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Perhaps you need to get some tech support for your PC...

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#49 Fingulfin

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Posted 15 November 2006 - 12:30 AM

Or a temporary domain to put your stuff on... Visit 0moola.com, grab FREE hosting and upload your .BIG up to there every once in a while. Its not the best solution, but you can't lose everything if it is stored on the internet :cool:
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#50 thelemur

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Posted 15 November 2006 - 07:43 PM

i think ill use that...thanks fin!and as for tech support for my pc,im on top of that,i will be bringing it in to a shop to get looked at by the end of the week,and hopefully after that it wont crash anymore.
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#51 thelemur

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Posted 19 November 2006 - 12:21 AM

well i've gotten my comp back up and running and i just reinstalled the game and im patching it as i type this.anyway i am going to use fingulfins advice and load up my files every time i make major changes, AND i will make several backup copies on discs just in case.once i get everything back to where it was i will be probably need to start asking around for someone who can help me out with making the .bse files and the buildings for the bases themselves.i'll let you know when im ready for that!
now i know i will not quit on this mod yet because of the advice from fingulfin.thx for that!i hope that because of this advice i will catch up quickly with my mod and soon have some screenshots to post.stay tuned!
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#52 Bart

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Posted 19 November 2006 - 12:13 PM

a tip: divide your hard drive in two partitions, C: for windows and software and D: for documents and data. this way, when your pc crashes, you only need to format C: and keep all your stuff on D:
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#53 thelemur

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Posted 19 November 2006 - 02:17 PM

hmm....i never thought of doing that.good idea i think i will do that.thanks!
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#54 Pixel

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Posted 19 November 2006 - 09:42 PM

Good to see your working on the mod again hope it goes well for you this time :p

#55 thelemur

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Posted 23 November 2006 - 02:20 AM

so far so good.i've redone the coding....AGAIN.im having trouble contacting my modelers so if i cant get in touch with them soon,i'll have to look for someone else.if you are interested please offer your assistance.other than that,its going pretty well,and i keep backing up my files so if my comp does crash,i wont have to redo it again.
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