hi,
I've added object = rohanfrodo to playertemplate ini and can recruit him. However, once he dies he is not appearing to be revived. I tried this and that in Frodo ini 'respawnbody etc' but no luck. I'd like to know how to do it for all four Hobibts and also Gimli, Legolas etc.
I can build them all just not revive them. anyhelp would be great.
ty
Cs
How to revive Frodo in bfme2
Started by cloudsprinter, Oct 29 2006 07:49 PM
3 replies to this topic
#1
Posted 29 October 2006 - 07:49 PM
#2
Posted 29 October 2006 - 07:52 PM
remove his activebody and remove the comments before his respawnbody. also make sure the men fortress has enough buttons
Edited by 2playgames, 29 October 2006 - 07:53 PM.
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#3
Posted 29 October 2006 - 08:33 PM
remove his activebody and remove the comments before his respawnbody. also make sure the men fortress has enough buttons
I've managed to do it kinda... but it's the timered Frodo I can now revive
hmm. now I have it, but also can revive the summoned Frodo : (
oh dear:( I can recruit and revive frodo but when I 'summon hobbits' that frodo is reviveable too.
I suppose two is better than none lol
Edited by cloudsprinter, 29 October 2006 - 09:27 PM.
#4
Posted 29 October 2006 - 09:06 PM
ah yes, i forgot. you either need to make the timered frodo a childobject, move the timer to that childobject, add the childobject to frodo's experience levels and replace the childobjects respawnbody with the activebody (give it the same module tag)
and edit the objectcreationlist so the timed frodo gets summoned in the hobbit allies spell
and edit the objectcreationlist so the timed frodo gets summoned in the hobbit allies spell
bartvh | Join me, make your signature small!
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
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