The Witch King's Kingdom
Started by Bruno62339, Dec 23 2006 01:02 AM
28 replies to this topic
#21
Posted 03 February 2007 - 08:11 PM
Indeed. My philosophy is, why make something from scratch when EAs stuff is fine?
I would have personally pictured him with darker skin, but each to his own liking.
Does this mean the mod is back in production?
I would have personally pictured him with darker skin, but each to his own liking.
Does this mean the mod is back in production?
#22
Posted 03 February 2007 - 09:46 PM
When was this mod out of production ? I thought that it hasnt never been put on hold but just that progress has been slow because of real-life
#25
Posted 17 February 2007 - 01:58 PM
wow dath dragon is really good so i also thought this mod was dead because there was no news on the site for a looooooong time YES
#26 Guest_Guest_*
Posted 05 March 2007 - 05:52 PM
first i want to say this mod looks very well
it will me be very sad if the mod doesn't see daylight
so i want to ask is this mod even in production??
if not pls upload that things you have already done
p.s. sorry but my english is not good
it will me be very sad if the mod doesn't see daylight
so i want to ask is this mod even in production??
if not pls upload that things you have already done
p.s. sorry but my english is not good
#28
Posted 09 March 2007 - 11:47 AM
Good to hear the mod is still in production. Cant wait to play it
#29 Guest_Guest_*
Posted 23 March 2007 - 09:24 PM
1.Copy & Paste your bfme shortcut.
2.Right click onit and select propeties.
3.On the target line go to the end and add -mod Thebigfilesnamegoeshere.big
4.Save it.
5.Run the game.
Note: Make sure your mod is in Application Data/Bfme files for this to work.
yes what do u mean by application data/bfme ive tryd a lot of stuff and i cant get it working to reply just send it to weisssephiroth@yahoo.com i dont get online much
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