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lone wolf bfme battle for middle-earth general discussion radspakr

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#301 Guess Who

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Posted 04 October 2007 - 01:20 PM

Very nice, did you get the snow to work?
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#302 Radspakr Wolfbane

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Posted 05 October 2007 - 10:59 AM

cool 301 posts on this thread.
I did get the snow working but i'm working out other ways of getting it to work.
now onto the news I decided tonight to fix up the Lone Wolf Website.
Hopefully be the end of it the issues with Firefox should be fixed and some new features implemented and a little gloss for the over all look.
The last pages are being uploaded now.

Fixes include -
a few issues in Firefox have been fixed.
The coding has been touched up a little.
I have implemented a new Image viewer for the Renders,Screenshots and Artwork pages.
The new image viewer is a scrolling marquee :p a little bit of Javascript which I learned tonight.
I'll be updating some of the Faction pages shortly.

Edited by Radspakr, 05 October 2007 - 02:14 PM.

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#303 Guess Who

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Posted 06 October 2007 - 01:41 AM

Great looks better :lol:
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#304 m@tt

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Posted 06 October 2007 - 02:01 AM

Scrolling screens look nice, but the stretched/squashed navigation buttons still need fixing. I mean they really need fixing.
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#305 Radspakr Wolfbane

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Posted 06 October 2007 - 04:11 AM

I'm not sure what you mean by stretched/squashed navigation buttons they look fine to me what browser are you using?

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#306 m@tt

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Posted 06 October 2007 - 11:03 AM

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Top=Firefox
Bottom=IE7
Middle=correctly sized screenshot button

I think all the buttons should be 150x50px, but are being displayed at either 70x40px or 120x35px.

Edited by mh_gollum, 06 October 2007 - 11:07 AM.

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#307 Guess Who

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Posted 06 October 2007 - 11:17 AM

Love the rolly images :lol:.
I noticed the writing is squashed as well.
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#308 Guest_falco_*

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Posted 08 October 2007 - 02:14 PM

Been following this mod for a looonnggg time now, looks amazing, and seeing what it does I just can bring myself to play bfme1 until this mod is released.
Any idea when the first beta will be out?

#309 Captain Gimli

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Posted 09 October 2007 - 12:02 AM

the private beta is out but a public beta isnt out yet
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#310 Radspakr Wolfbane

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Posted 09 October 2007 - 01:21 PM

A small update on what i'm working on.
I've decided to rework some of Dol Guldor's Seige as well make some new seige (at least new skins) for Morgul.
The Crusher will be reworked i'm thinking about something like a roller.
Dol Guldor will get a new Battering Ram rather then just a carried one it will be a wheeled Battering Ram.It won't be like the Dwarf one with heavy armour.
It will do more damage then other Rams.
Dol Guldor will also get a new Catapult that will likely replace the Rock Thrower.
Rhun may also get a siege tower depending on my schedule.
Work on bug fixing is continuing as well the FX work (hopefully soon i will have some creenshots of the new FX) i'm also making more maps.

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#311 Taralom

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Posted 09 October 2007 - 03:17 PM

i had an idea:
Rhun has to get it's towers and ladders near the castle to attack,
this makes them vulnerable. Espacially for burning.

An old tactic used at old times is to put wet furs on the towers so they won't catch fire.

I don't know much about skinning but i think it wouldn't be that hard to skin upon a Mordor Siege tower.
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#312 Radspakr Wolfbane

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Posted 09 October 2007 - 04:42 PM

The Rhun War Tower ( official name) won't be like the Mordor Siege tower.
It will function as both siege tower and transport.Archers will be able to fire from top.The tower will look a little different from normal siege towers.
Forgot to mention this War tower will replace the Siege ladder.Rhun will also lose their battering ram.The War Tower and Catapult will be their only siege weapons.The Catapult will probably get reskinned as well.

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#313 UltimateRanger

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Posted 09 October 2007 - 08:21 PM

cool radspakr keep it up

anything archers can garrison in and fire is always good

Edited by UltimateRanger, 10 October 2007 - 07:00 AM.

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#314 Radspakr Wolfbane

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Posted 12 October 2007 - 01:40 AM

Ok time for an update this time I have 2 renders one of the new Dol Guldor Battering Ram (WIP) and the updated Rivendell Warriors,Archers and Spearmen.

The Rivendell Spearmen are the new versions of the Rivendell Sentrys they no longer have their shields.
The Dol Guldor Battering Ram is a work in progress I still have to make the new skin for the Battering Ram and make the new animations.
In another note the Dol Guldor Orc Spearmen has been removed from Dol Guldor.

In a bit of impromptu modding I have reskinned Gurguk.
2 renders of him.here and here

Edited by Radspakr, 12 October 2007 - 02:10 PM.

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#315 UltimateRanger

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Posted 12 October 2007 - 03:27 PM

That's WIP, looks brilliant

The others are great to but the B ram is actually my favourite

Once again brilliant work Radspakr

Edited by UltimateRanger, 12 October 2007 - 03:28 PM.

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#316 Radspakr Wolfbane

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Posted 21 October 2007 - 04:11 AM

A small update a updated version of Ghan Buri Ghan to show.
Ghan Buri Ghan
Not much to show this week (playing LOTRO :huh: )

A notice for all beta testers the new version of the Beta is now up for download check out the private forums.

Edited by Radspakr, 21 October 2007 - 04:21 AM.

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#317 Dain Ironfoot

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Posted 21 October 2007 - 11:41 AM

Needs to be sharper. Looks like a mush of pink and browns at the moment with no definition.

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#318 Radspakr Wolfbane

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Posted 21 October 2007 - 02:17 PM

I have another small update this time of the War Tower of Rhun.

Edited by Radspakr, 21 October 2007 - 02:18 PM.

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#319 Taralom

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Posted 21 October 2007 - 03:00 PM

Rhun!!!
it is the siege tower right?
If the above post offended you in any way,
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#320 UltimateRanger

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Posted 21 October 2007 - 07:25 PM

Love both of the renders,especially the Tower

Great for Beta 0.2,I've almost fixed my BFME
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