The official Return of Shadow Discussion thread
#862
Posted 26 June 2009 - 12:40 PM
#863
Posted 01 July 2009 - 03:57 AM
Mapping Article
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#864
Posted 05 July 2009 - 02:29 PM
Mauhur no longer has leadership and pillage instead he has a new leadership style ability called Strong Scent.
This ability functions like Thranduil's Farsight giving a sight and range bonus to nearby troops.
Unlike Thranduil's however Mauhur's will also affect non ranged units as well.
Mauhur will lose his Uruk Summon and Carnage abilities as well but he will get 2 new ones to make up for it.
Keen Smell will also be changed to be more useful.
Mauhur will be a tracker type hero able to boost nearby units sight and range as well detect stealth.
Sharku will get a Warg Rider summon and he will be able to eat Uruks as well.
Ugluk will get his leadership at level 3 like he should.
Plus I have a surprise for the next beta but you guys will have to wait for that.
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#865
Posted 05 July 2009 - 03:38 PM
#866
Posted 05 July 2009 - 03:40 PM
#867
Posted 02 August 2009 - 05:48 AM
but here are 2 renders of the Rhun Buildings I didn't have time to do before I released the beta.
4 buildings they are the Citadel,Barracks,Archery Range and Farm.
These are mostly reskins but I also touched up the UV mapping and tweaked a few things.
Break dancing into the hearts of millions
#868
Posted 02 August 2009 - 07:21 AM
#870
Posted 03 August 2009 - 09:25 PM
#871
Posted 04 August 2009 - 07:38 AM
#872
Posted 05 August 2009 - 02:29 PM
Wargs for Iseangard, Spiders for Goblins or Wolves for Dol Guldur?
And, will there be an Spider Brood Mother(like in some render)? A support unit that buff spiders and can spawn them?
Also heroes. Some spider hero - Shelob, or, if an in the Tolkien's world was, famous riderless Warg or Wolf, them will also can buff their smaller brothers and sisters.
Famous Wolf can cast for example bleeding to enemies (something like poison), and famous warg heals a little each time he kill someone(representing that he eat them)?
EDIT:
There also appears to have been a small colony of wild wargs living in a hollow rock formation in northeast Rohan, one of which was a large and very old warg that terrorized East Emnet and was killed shortly before the Battle of Helm's Deep
From Tolkien Wiki, i try to find his name.
He is named simply 'Old Warg'. He looks normal, but is greater and has lot of arrows in his body.
White Wolves were a type of wolf that were native to the frozen lands in the north of Middle-earth. They were seldom seen in Eriador, but seem to have remained among the snows of the Forodwaith and perhaps beyond.
http://tolkiengateway.net/wiki/Wargs - link to legendary wolves.
Edited by Nicolson, 05 August 2009 - 03:00 PM.
#873
Posted 05 August 2009 - 03:04 PM
Goblins also have Wolves as well as Wargs in their "Hunting Pack".
You'll have to wait for Goblins though.
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#874
Posted 05 August 2009 - 03:09 PM
Build only one hero - Warg Cheif, then spamming Hunting pack and overwhelm enemies!!(and fall under their pikes...)
I'm glad to hear this! thank for mod, Rad
EDIT: Will be Old Warg in some map for Clear the Land? Something like boss in East Emnet...
Edited by Nicolson, 05 August 2009 - 03:24 PM.
#875
Posted 12 August 2009 - 11:44 AM
http://forums.revora...view=getnewpost
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#876 Guest_Guest_Witch-king of angmar_*_*
Posted 19 August 2009 - 06:45 PM
#878
Posted 20 August 2009 - 12:51 AM
That would be awesome i think Radspakr would be ok with it.I don't know how Radspakr thinks about it, but I am able to make a campaign , when I have enough time.
#879
Posted 20 August 2009 - 02:47 AM
BFME one's campaign is harder to work with.
Break dancing into the hearts of millions
#880 Guest_Guest_Witch-king of angmar_*_*
Posted 20 August 2009 - 08:07 AM
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