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#21 Infinity238

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Posted 17 April 2007 - 05:31 AM

ZAFT made the dragoon technology.

Based on the previously successful Gunbarrel technology, (Zaft steals more ideas)

^ FNOWNED! :p



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#22 Stargazer

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Posted 17 April 2007 - 06:46 AM

but they still improved it.

they had the first nuclear powered gundam.

they made genesis.

they made the best mobile suit by the end of the first war.

they made the best suit by the end of the second war while EaF's mass produced suit was only as good as the Zaku.

they made the first mobile suit.

OMGWTFBBQSAUCELOLROFLOFLZOMGPWNEDZORED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


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#23 Guest_MsK Yellow_*

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Posted 17 April 2007 - 09:25 AM

hey u think u guys can put other gundams from other series
like wing zero , burning gundams
those gundams are cool thats why


wing zero!!!!!!!!!!!!!!!

#24 Infinity238

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Posted 17 April 2007 - 06:28 PM

Sorry but as previously stated this is a Gundam SEED mod, while other mods have included other MS from differnt series. None of the other mods had a storyline to follow, so there is no room for cross series MS.



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#25 RedstarsamuraiLuke

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Posted 17 August 2007 - 06:01 PM

but they still improved it.

they had the first nuclear powered gundam.

they made genesis.

they made the best mobile suit by the end of the first war.

they made the best suit by the end of the second war while EaF's mass produced suit was only as good as the Zaku.

they made the first mobile suit.

OMGWTFBBQSAUCELOLROFLOFLZOMGPWNEDZORED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


the first mobile suit=zeon >.> and i think of Zaft as the OMGWTFPWNZOREDN00BEATING Zeon cept they made a gundam and they dont have like char lol :good:

#26 Dark Lord Revan

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Posted 18 August 2007 - 08:13 PM

Like how is zeon the first ms making faction when it doesnt exit anywhere in the ce timeline -_-' ...ZAFT OWNS, we dont need char, we have the ZAFTness! and to a smaller extent, almost all the good gundam designs in C.E....oh and i suppose coordinator superiority...did i mention three seperate genesis's?
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#27 Zexion01

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Posted 20 August 2007 - 11:01 PM

Specking of mobile suits will the Zmgf x666s legend be in this mod, if so that would be awesome?!
hope to hear form you guys

#28 Infinity238

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Posted 21 August 2007 - 01:04 AM

Oh I love that suit so yes it will be in the mod.



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#29 Crusader

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Posted 21 August 2007 - 07:07 AM

Ahhhhh Nice.

but EAF made Reqium, provided it was not used correctly because the command sucked, but that weapon pwnd lol.


Still EAF made the techs, ZAFT Stole them, but EAF Stole ZAFT's MS tech, so I dunno it gets really complicated lol.


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#30 dafater

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Posted 22 August 2007 - 05:45 PM

they made genesis.


i thought SEGA made the genesis, ZAFT stole the tech from SEGA lol (u kno i m joking around rite???)
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#31 Freedom06

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Posted 28 August 2007 - 06:32 PM

Hey guys great work so far. The end of the summer is here and i was wondering if you guys could list what has been accomplished in the mod creation over the summer. Also i was wondering if you could give a more accurate date of when the beta might be released?

#32 Infinity238

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Posted 28 August 2007 - 07:24 PM

Thaks for the question, Heres exactly where things are at.

Origionaly the EAW shaders did not work properly in 3dsmax8, so at the time the stop cap measure was to extract the FXO files from shaders.meg insted of the intended FX files. While this worked and allowed us to get stuff "ingame" the shaders didn't look right, and stuff like shadow maps and bump/colorize maps didn't show up properly. However this was overcome this year with service pack 3 for 3dsmax. So that left us at the point where every unit in the game needed to be redone and reinsurted into the game. So the thinking was "If we have to put every unit back into the game, why not take what we have learned from the last time around and utilize higher poly models and better animations." So right now we are rebuilding the main capital ship for each side in higher poly count, and we are re-textureing the rest to look better.

Now with all that going on obviously the ground cambat has been put on hold for a bit while we fix everthing up, rather then haveing to come back and revisit it all later. And of course to top off all this my partener in crime sykes has been haveing numorus issues this summer, basically everything that could have gone wrong did.

As for a more accurate date give me a couple more days, I should have a better Idea of where exactlly we stand and what we have left to do.

Edited by Infinity238, 29 August 2007 - 12:57 AM.



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#33 Guest_Guest_*

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Posted 30 September 2007 - 04:51 AM

hey im new too this mod and didnt know where too ask this, since the moddb.com page is well not as up to date as the forums and website but is this mod for FOC or the vanilla empire at war?

#34 Dark Lord Revan

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Posted 30 September 2007 - 02:54 PM

EAW at the moment, until Infinity gets himself FOC i would guess...lol...
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#35 Guest_Guest_*

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Posted 21 October 2007 - 02:56 AM

i have this idea of a new unit custom unit if u guys are interested to hear. if yes i'll post up its specs, some sketches and story of it.

FYI: it'll be from ORB

#36 Soul

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Posted 21 October 2007 - 03:45 PM

i have this idea of a new unit custom unit if u guys are interested to hear. if yes i'll post up its specs, some sketches and story of it.

FYI: it'll be from ORB

I'm interested :huh: .
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#37 TeaMaster

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Posted 21 October 2007 - 11:33 PM

i have this idea of a new unit custom unit if u guys are interested to hear. if yes i'll post up its specs, some sketches and story of it.

FYI: it'll be from ORB

I'm interested :D .


srry wasnt logged in last nite :lol:

It is the ORB-G43F Judgment Gundam

Unit Type: Attack prototype MS
Manufacturer: Morgenroete, Inc.

Operator(s): Orb Union; Three Ships Alliance

Deployed: Oct 17 CE 73

Accommodation: pilot only, in standard cockpit in torso

Dimensions: overall height 18.67 meters

Weight: 72.3 tons

Armour materials: unknown

Powerplant: ultracompact energy battery, power output rating unknown
Equip and features: sensors; unknown range, NRG-PS Armour (Nano Regenerative Phase Shift Armour)

Fixed armaments: 2x Beam Sabers (on hips), 2x MSM3G 23.6mm CIWS (mounted on the chest), 2x 120mm
particle Canons (folded underneath hips), 1x 70mm mega Beam rifle (stored in the shield), 4x Anti-Armour combat knives (store IN fore arms), Shield (mounted on left arm)

Optional hand armaments: 60mm high-energy beam rifle, power rating unknown

Remote weapons: F F.I.N.N (Free Flight Independent Neuro-Linked Network) System (what controls the funnels) 5x Attack Funnels (2 mounted on the right forearm, 1 on the shield, and 2 on the shoulders)

I'll post the Story of it and its pilot later, and the pics later :xd:

Edited by TeaMaster, 25 October 2007 - 01:16 AM.


#38 Soul

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Posted 22 October 2007 - 12:05 AM

Cool Gundam you've made there.

I've actually made-up 2 mobile suits of my own, but I have no real way to explain or show them :lol: .

Edited by Soul, 22 October 2007 - 12:06 AM.

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#39 TeaMaster

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Posted 22 October 2007 - 02:38 AM

then give me the names and some general spec of wat you want them to be (notransforming tho)

#40 Soul

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Posted 22 October 2007 - 04:24 PM

I'll try whenever.
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