I've got some suggestions and ideas for this mod which you perhaps could use:
Rohan:
Add a Rohan Barracks building in which you can recruit peasants, rohan spearman and royal guards, as well as purchase the banner carrier upgrade. Fingulfin made a good model for it, check his mod at http://mevault.ign.c...h...Detail&id=9
Gondor:
Add Dol Amroth swordsmen to the barracks, I'm sure i have seen them somewhere before, think it was in Battles of Gondor, not sure however.
Dwarves:
Dale Archers should be replaced by Dwarven Crossbowmen, and make the Dale units recruitable from the inn along with King Brand.
Mordor:
Should be an orc-spamming faction again. To do that remove the Evil Men stuff from it and make it a seperate faction (think you're working on it already). There should be many types of orcs recruitable. Above that, make Mordor get power-points also if their own troops get slaughtered. This should make Mordor-players spam orcs, orcs, and more orcs, and make it more like the Mordor we know from the books and the movies. For the Nazgul: at level 3 they get the ability to mount a horse, and at level 7 they can mount a fellbeast.
Goblins/Wild:
Should be able to build Gundabad orcs, wolfs and wolf riders (from Angmar).
And now the Evil Men faction:
Some kind of resources building
Haradrim Palace (Regular model)
Lvl 1: Haradrim Swordsmen, Haradrim Lancers (BfME1 ones)
Lvl 2: Haradrim Archers (RotWK ones), corsairs of Umbar
Lvl 3: Fire Arrows upgrade, Elite unit: Haradrim assassin (stealthed single-units which deal large amounts of dmg on heroes, weak armor however)
Rhun Barracks (the model used for Battles of Gondor)
Lvl 1: Rhun Swordsmen, Easterling Pikemen
Lvl 2: Easterling Palace Guard (heavy infantry)
Lvl 3: Banner Carrier upgrade
Stables
Lvl 1: Haradrim Cavalry (RotWK models)
Lvl 2: Rhun Chariots
Lvl 3: Red Serpent Guard (Elite Cavalry)
Mumak pen
Mumakil and some kind of mumak upgrade
Forges (reskinned Angmar forges)
Lvl 1: Catapult
Lvl 2: Forged blades upgrade
Lvl 3: Heavy armor upgrade
Desert Outpost
The Harad tower we know from BfME1, stealthed outpost which gives large vision range
Rhun Tower
Regular tower
Ring heroes
Each faction should get their own Ring hero.
Dwarves: Beorn/Grimbeorn/Radagast
Elves: Galadriel
Rohan: Gandalf the White
Gondor: Gandalf the White/Denethor
Mordor: Sauron
Isengard: Saruman of Many Colours
Goblins/Wild: The Balrog of Morgoth/some kind of dragon
Evil Men: Alatar/Pallando
Alatar and Pallando were the blue wizards, the Istarí that traveled to the Far East of Middle-Earth. Tolkien mentioned they likely got corrupted and started magical cults in the East.
All the models of the new units I mentioned are already done and available.
Also I must mention I don't really like the idea of having Angmar and Arnor playable since they are factions from 'the past'.
That was all of it. I hope you'll like some of my ideas.
Edited by Allathar, 13 April 2007 - 05:18 PM.