General Talk
#242
Posted 14 October 2007 - 09:22 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#243
Posted 30 November 2007 - 11:57 PM
#244
Posted 01 December 2007 - 01:19 AM
#245
Posted 01 December 2007 - 01:28 AM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#246
Posted 01 December 2007 - 01:56 AM
#247
Posted 02 December 2007 - 04:11 AM
If that doesn't work, I'll try that Riva Tuner thing.
#250
Posted 09 December 2007 - 03:41 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#252
Posted 09 December 2007 - 10:18 PM
and yes, it is awesome
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#255
Posted 10 December 2007 - 02:41 AM
Robert J.
#256
Posted 10 December 2007 - 07:19 PM
The Arnor Knights have the body of a Gondor Soldier. You should replace the mounted gondor soldier for a arnor soldier.
#257
Posted 10 December 2007 - 07:33 PM
I have a good idea.
The Arnor Knights have the body of a Gondor Soldier. You should replace the mounted gondor soldier for a arnor soldier.
Arnor knights are no more. Arnor have changed a lot since the version you're playing, but no fear, there will be a public release in the next couple of weeks. In the meantime, take a look at the latest news update to see more the changes to arnor.
Edited by Shikari, 10 December 2007 - 07:36 PM.
#258
Posted 12 December 2007 - 04:33 PM
I love Arnor
#259
Posted 12 December 2007 - 04:49 PM
J plusior question therefore veiled
1 the mod fate when beta public car on another topic he said 1 weeks 2 weeks so I would like to thank you very much to know
2 for the camera affects what you see support for the view earth tilt skyward or sight to see the sky
Thank you to answer
Cordially predators83
#260 Guest_KP_*
Posted 13 February 2009 - 01:54 AM
Well, RJ, here are my answers to your questions.Here is where I'd like to discuss areas that cover multiple factions in general
Robert's todo:
- Finish all the combo hordes for all factions
- Ensure every object that should be is listed in the appropriate filter in experiencelevels.ini
- Add experience gained from buildings
- Rebalance campaign with the new units and hordes
- Rework Threat levels and system
- create initial pass-through for balance of all units/factions
- create new icons for combined hordes for the formation assistant
- create new living world icons for heroes and new buildings for factions
- create symmetry for all forged blades effects? All blue, or blue and red, blue green and red, etc.
- High-quality textures for all units/heroes
- Redo skirmish army %s for new units/factions
- Ensure all of the BFME1 AI's function as designed
- Ensure the armor of the walls in the BFME1 type maps are equivelant or at least balance (walls, upgrades, gates, etc.). Walls and gates should only be attackable by siege.
- Ensure all Walkable walls have a balanced health/armor
- Use the randomtexture/object methodology used for the Rohirrim across more units - this will enable the random textures to continue through the upgraded textures. Hair color should not change as a result of an upgrade
Bugs:
#1 Priority:
FIXED - 1.05.01- Find and fix the game freezing bug!!!! I've got some changes in the inn system to see if that helps.
FIXED - 1.05.01 - Fix the game.dat error at the end of Moria
FIXED - 1.05.01 - Gondor Alliance cannot be purchased with Rohan at the inn (Maybe more)
FIXED - 1.05.01 - Remove the REVEAL_TO_ALL from the capture flags in the BFME1 maps
- Check Arrow Volley vs. Walls
- Upper Goblin lair set to playercreeps
- Prevent AI from Attacking and capturing a building at the same time.
Questions:
- Should I have WotR era factions have CaH and Arnor and Angmar not? (There are only 8 options for factions to have CaHs currently)
- In general, are structures too weak?
- Do you want a swap command to switch pikes and swords positions when grouped?
- Should the CaH troops come from the faction that you play or the type of hero. (Should a Captain of Gondor summon Gondor troops when you play them as elves?)
#1. Yes, this way the WotR system will be CaH and new Inn system for Gondor, Rohan, Elves, Dwarves, Mordor, Isengard, Goblins, and Men of the Deserts to maintain WotR authencity.
#2. It depends, what's the stats of each structure-type. Fortress? No. Others? Hmmm........
#3. Toggling-jobs combo battalions sounds exciting, but not everyone can combine any same-size groupings they'd like to choose.
#4. Absolutely, but only if all CaH's have the ability to call reinforcements from their culture.
There's my advice for you... Mr. KP
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