I put tpgether a Mollok for EM2 from CaH parts. It is my opinion that we should make use of all the CaH stuff for regular heroes, powers etc. Nevermind that some of it is unique for the CaH option and would make playing a CaH a bit less special. I don't use the CaH anyway, and it's impossible to make the AI use the CaH powers without making the game unbalancing.
You wanna check it out? You want me to check it out? Or anyone else? It's not that hard, once you know how the CaH-inis work. The most boring part was to hide all the CaH parts, but leave exactly the right parts visible,which had quite stupid and not really apparent names, hehe.
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EDIT2: Here we go... New Heroes based on CaH models/things, and suggested names/positions for them in game... /Naz
MOLLOCK - Lvl10 Attack Troll "leader" for Mordor's Troll Pit (sort of like Treebeard for the Ent Moot)
AZOG - Orc Leader of Moria
BOLG - Son of Azog
DURIN VI - of Khazad-dûm
BALIN - Cousin of Gimli
THORIN STONEHELM - of the Lonely Mountain
BEREGOND - Captain of The Citadel Guard
THEODRED - Son of Theoden
EDIT: Removed Elladan, Elrohir and "Hodard" 20070731
^ That should look pretty good in game, make good use of CaH stuff even for us who don't use CaH normally, and also give some needed extra heroes, especially to Dwarves and Moria/Goblins... /Naz
Edited by Nazgûl, 31 July 2007 - 05:11 PM.