What do you want to see in AoM?
#21 Guest_Guest_*
Posted 21 August 2007 - 10:36 AM
#22
Posted 11 November 2007 - 04:09 PM
Love the work you're doing, and really hope to see some more coming out soon. Just wondering what's up with Rhun, if you're going to add it as a faction, minifaction, or something else.
I've got some ideas for Rhun, if you want to put it in game.
Anendor
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by frost.
From the ashes a fire shall be woken,
A light from the shadows shall spring;
Renewed shall be blade that was broken:
The crownless again shall be king.
And as if in answer there came from far away another note.
Horns, horns, horns. In dark Mindolluin's sides they dimly echoed.
Great horns of the North wildly blowing. Rohan had come at last!
BFME+ is back in action!
#23
Posted 11 November 2007 - 04:15 PM
#24
Posted 15 November 2007 - 12:50 AM
The building is called the hill of spies and acts like a SUPER watch tower
message me if you want more details
#25
Posted 15 November 2007 - 08:57 PM
Ex:
Playing with Dwarves. Their minifactions could be Iron Hills and Blue Mountains, been Erebor (the biggest realm) the core faction. Then, you do an upgrade to then be able to build the minifaction's units and structures (to me the best would be no more than 5 new units or structures per minifaction.). The iron hills are focused in siege, been able to build the best siege machines in game, and the blue mountains in meele combat (or economy, this is just an exemple). Then, the minifaction you choose would directly affect the strategy, like upogrades and new units, and etc. Of course this would require a HUGE work to implement, but in the end this could be the diference of this mod. Like, you can play Dwarves X Dwarves, but you wouldn't been battling exactly the same units you are producing, like fighting a mirror. I have a couple ideas for the minifactios, like the dwarves (already mentioned), MotW could be Dol Amroth and Rohan, Mordor could have three (Minas Morgul, harad and khand) or two (minas morgul and evil man), the goblins could have Gundabad and Moria, and so on.
#26
Posted 13 December 2007 - 02:42 AM
#28
Posted 13 December 2007 - 01:21 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#29
Posted 13 December 2007 - 01:57 PM
#31
Posted 13 December 2007 - 04:23 PM
#32
Posted 13 December 2007 - 10:32 PM
#33
Posted 26 December 2007 - 06:31 PM
Edited by irockanduknowit, 26 December 2007 - 06:49 PM.
#34
Posted 26 December 2007 - 06:48 PM
#35 Guest_Guest_*
Posted 26 December 2007 - 10:19 PM
#36
Posted 30 December 2007 - 10:34 PM
Edited by mysuitisnotblack, 30 December 2007 - 10:35 PM.
90% of teens today would die if Myspace had a system failure and was completely destroyed. If you are one of the 10% that would be laughing, copy and paste this into your signature.
#37
Posted 31 December 2007 - 05:14 AM
0_o u have a lot of imagination
#38
Posted 12 January 2008 - 03:31 AM
90% of teens today would die if Myspace had a system failure and was completely destroyed. If you are one of the 10% that would be laughing, copy and paste this into your signature.
#39
Posted 12 January 2008 - 11:57 AM
#40
Posted 12 January 2008 - 05:10 PM
Id like to see the Harad as sortof mobil faction with all there buildings with a function to say, fold up and have some units carry it to a new area. And the fortress could be folded up and carried by a Mumakil. OR, the fortress could be permanently on a Mumakil but that would be compilcated. I also like this movable tower idea
I like this idea a lot. You could have each building have a "Pack" command, where it unbuilds and becomes a porter. The porter can only build that building, and it will be the same experience level. For example, if you had a Lvl. 2 building, it would rebuild to Lvl. 2
Edited by Eldarion25, 12 January 2008 - 06:47 PM.
^Thanks to Ark for this great sig
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