War of the Realms II
#141
Posted 26 November 2007 - 10:32 PM
well saruman, lurtz, torch throwers, fire birdie thing are done
#142
Posted 28 November 2007 - 09:30 PM
#143
Posted 07 December 2007 - 01:36 AM
Well Revora people, here is the best update you can get, a demo for the water realm. Only demo I'm realeasing, sooo... bla.
#145
Posted 23 December 2007 - 04:27 AM
#147
Posted 23 December 2007 - 04:29 PM
#148
Posted 24 December 2007 - 04:28 AM
#151
Posted 24 December 2007 - 11:54 AM
#152
Posted 22 April 2008 - 08:48 PM
#153 Guest_Fan_*
Posted 20 September 2008 - 01:58 PM
BUT i only have bfme2, :(
COULD YOU PLEEZE MAKE A NEW WAR OF THE REALMS FOR JUST BFME 2
and try to donnot make it so it goes Out Of Synch continiously bec. that's why people don't play it anymore... Which is too bad
I can only hope you're willing to make a version for just bfme2 but
ty anyway (ingame name, steeffromlorien)
#154
Posted 20 September 2008 - 05:29 PM
#155
Posted 15 October 2008 - 03:55 PM
#156
Posted 05 June 2009 - 04:35 AM
I may end up regretting this... but I am actually bringing this all back to life. I can't do crap on ini still, and my mapping skills may or may not have faded after all of this time. I will bring back all the work we started from and finish this old legend among maps. IP is lazy these days since we're back under construction, so now I turn to Revora.
So heres the deal. I need a team of mappers and ini specialists who will be dedicated to working on this thing until it's done and people who are the best at this line of work. If I can get that together, I will ask for a hosting spot and I will personally guide the old work schedule like it was meant too be done. The map is pretty much done, but advanced ini people are mostly needed here. I don't have the game installed anymore and I don't even know if I still have the map... know someone who does, so it will all be finished so the glory this monster was supposed to receive will still be gained. So I please ask for willing volunteers to finish this old master's one last wish for this game.
#157
Posted 05 June 2009 - 09:46 AM
#159
Posted 05 June 2009 - 05:17 PM
Could you also give us a brief description of the project? (I wasn't around when it was "alive")
What's what makes it different from a common skirmish map? What are the new features?
Edited by Crusard, 05 June 2009 - 05:23 PM.
#160
Posted 05 June 2009 - 05:26 PM
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