Jump to content


Photo

UF basic information


  • Please log in to reply
12 replies to this topic

#1 Gamemate

Gamemate

    The former weird guy

  • Hosted
  • 1,443 posts
  • Location:Something with S
  • Projects:Drinking coffee
  •  Floating about

Posted 14 September 2007 - 12:45 PM

UF

Posted Image
Defender laser upgrade

Basic attack unit. Armor low, speed high. (Transport)

Good against: Light and medium armored units, medium armored buildings.

Mediocre: Aircrafts and hover units.

Poor against: Infantry, light and heavy buildings.


Posted Image
Defender Shockwave upgrade

Basic attack unit. Armor low, speed high. (Transport)

Good against: Infantry, light armored units, light and medium armored buildings.

Mediocre: Heavy armored buildings.

Poor against: Heavy and medium armored units.


Posted Image
Vindicator.

Armored anti air unit. Armor medium, speed medium.

Good against: Infantry, aircrafts and hover units.

Mediocre: Light armored units and buildings.

Poor against: Heavy and medium armored units and buildings.


Posted Image
Artillery Mech EMP upgrade.

Artillery support unit. Armor medium, speed slow.

Good against: Light and medium armored buildings, infantry, heavy armored units.

Mediocre: Heavy armored buildings, medium armored units.

Poor against: Light armored units.


Posted Image
Artillery Mech Shatter Grenade upgrade.

Artillery support unit. Armor Heavy, speed medium.

Good against: Light, medium and heavy armored buildings, infantry.

Mediocre: Medium and light armored units.

Poor against: Heavy armored units.


Posted Image
Assault Mech (Twin Lasers).

Combat unit. Armor medium, speed medium.

Good against: Light and medium armored units and buildings.

Mediocre: Infantry.

Poor against: Heavy armored units and buildings.


Posted Image
Mobile Fortress.

Heavy combat unit. Armor medium, speed slow.

Good against: Heavy and medium armored units and buildings.

Mediocre: Infantry.

Poor against: Light armored units and buildings.

Overlord upgrades, deployed stage.
Posted Image
Posted Image
Posted Image


Posted Image
Twin Eagle (Flyer).

Medium scout and combat unit. Armor medium, speed high.

Good against: Light and medium armored units and buildings. Infantry.

Mediocre: Heavy armored buildings

Poor against: Heavy armored units.


Posted Image
Gladius. (Spectre like ground unit, very heavy tank with passenger support and heavy weapons)

Super heavy combat unit. Armor heavy, speed low.

Good against: Light, medium and heavy armored units and buildings. Infantry.

Mediocre: None

Poor against: Aircrafts, no AA weaponary.


Posted Image
Interceptor.

Fighter plane. Armor light, speed high.

Good against: Light and medium armored units. Infantry. Light armored buildings. Aircrafts and flyers.

Mediocre: Heavy armored units.

Poor against: Medium and heavy armored buildings.


Posted Image
Bomber EMP upgrade.

Bomber plane. Armor medium, speed medium.

Good against: Light, medium and heavy armored units.

Mediocre:

Poor against: All buildings and Infantry


Posted Image
Grunt.

Basic infantry. Armor low, speed medium.

Good against: Light armored units, infantry.

Mediocre: Light armored buildings.

Poor against: Heavy and medium armored units and buildings.


Posted Image
Hunter.

Unit hunter infantry. Armor medium, speed low.

Good against: Light, medium armored units.

Mediocre: Light and Medium armored buildings. Heavy armored units.

Poor against: Heavy armored buildings. Infantry


Posted Image
Destroyer.

Heavy infantry. Armor medium, speed low.

Good against: Light, medium armored units and buildings.

Mediocre: Heavy armored units and buildings. Infantry

Poor against:


Posted Image
Raven.

Heavy infantry. Armor medium, speed high.

Good against: Infantry

Mediocre: Light, medium armored units and buildings.

Poor against: Heavy armored units and buildings


Posted Image
Engineer.

Support unit. Armor medium, speed medium.

Good against: Special case. Hijack vehicles

Mediocre:

Poor against: Special case, no weapon.


Superweapons and miner.

Posted Image
Posted Image
Posted Image

MCV.

Posted Image

Edited by Gamemate, 17 September 2007 - 06:38 PM.

If people were more constructive with their comments, then this place would be more enjoyable
Posted Image
Posted Image

#2 Gamemate

Gamemate

    The former weird guy

  • Hosted
  • 1,443 posts
  • Location:Something with S
  • Projects:Drinking coffee
  •  Floating about

Posted 15 September 2007 - 07:35 PM

Updated. Overlord upgrades added, will be in the next public version.
If people were more constructive with their comments, then this place would be more enjoyable
Posted Image
Posted Image

#3 Jeeves

Jeeves

    I write the interwebz

  • Members
  • 4,156 posts
  •  Friendly neighborhood standards Nazi

Posted 16 September 2007 - 01:54 AM

Nice :)

World Domination Status: 2.7%


#4 Nemoricus

Nemoricus

    Dragon Awesomeness for the Win!

  • Project Team
  • 1,110 posts
  • Location:My cave
  • Projects:FC Alpha tester, Enigma Advisor

Posted 16 September 2007 - 10:54 AM

Gamemate, I'd pin this topic and the Feedback one as well.

EDIT: The sensors upgrade is one of those sensors from a LEGO set, right?

If these are when the unit is deployed, which they are, then engine doesn't fit. I mean, wouldn't you not need it? Or is there some modding trick I don't know that would allow them to keep it when they undeploy.

Edited by Nemoricus, 16 September 2007 - 10:57 AM.

Posted Image
Posted Image
Posted Image

#5 Gamemate

Gamemate

    The former weird guy

  • Hosted
  • 1,443 posts
  • Location:Something with S
  • Projects:Drinking coffee
  •  Floating about

Posted 16 September 2007 - 11:05 AM

Pinned.

Sensor is not from a lego set :) It is from an actual motion sensor.

Engine is for power boost, it consumes power from the other upgrades. This one makes it self sufficient. Can´t undeploy, that is the drawback with the unit. If you could re-deploy it would be imbalanced since it gives you ground control as well :blink:

Will pin the other topics.
If people were more constructive with their comments, then this place would be more enjoyable
Posted Image
Posted Image

#6 Nemoricus

Nemoricus

    Dragon Awesomeness for the Win!

  • Project Team
  • 1,110 posts
  • Location:My cave
  • Projects:FC Alpha tester, Enigma Advisor

Posted 16 September 2007 - 01:02 PM

The engine makes sense now, but I'd change the name. Power plant would make more sense for the name.
Posted Image
Posted Image
Posted Image

#7 Gamemate

Gamemate

    The former weird guy

  • Hosted
  • 1,443 posts
  • Location:Something with S
  • Projects:Drinking coffee
  •  Floating about

Posted 16 September 2007 - 01:08 PM

I will name it Power Core :)
If people were more constructive with their comments, then this place would be more enjoyable
Posted Image
Posted Image

#8 Nemoricus

Nemoricus

    Dragon Awesomeness for the Win!

  • Project Team
  • 1,110 posts
  • Location:My cave
  • Projects:FC Alpha tester, Enigma Advisor

Posted 16 September 2007 - 02:04 PM

Even better.

EDIT: Wait, UF's power source is already called Power Core. Hmm...it should be clear which is which anyway.

Edited by Nemoricus, 16 September 2007 - 02:05 PM.

Posted Image
Posted Image
Posted Image

#9 Gamemate

Gamemate

    The former weird guy

  • Hosted
  • 1,443 posts
  • Location:Something with S
  • Projects:Drinking coffee
  •  Floating about

Posted 17 September 2007 - 05:43 PM

Ah true, gladly they are on different build tabs so should be fine.

Updated.

Engineer and MCV cameo done.
If people were more constructive with their comments, then this place would be more enjoyable
Posted Image
Posted Image

#10 MCV

MCV

    title available

  • Hosted
  • 737 posts
  • Location:Norway, land of the Moose
  • Projects:Uh... I'm writing a NGE/GitS/Lain/Snow Crash crossover fanfic?
  •  Decipherer of Paradox' legal talk.

Posted 17 September 2007 - 05:47 PM

Sensor is not from a lego set :good: It is from an actual motion sensor.

Well, actually it's an actual motion sensor from a LEGO set...

And how will the upgrade logic work? If you mean deploy, upgrade to change UnDeploysInto=, undeploy, I thought that didn't work?
Posted Image

#11 Gamemate

Gamemate

    The former weird guy

  • Hosted
  • 1,443 posts
  • Location:Something with S
  • Projects:Drinking coffee
  •  Floating about

Posted 17 September 2007 - 05:55 PM

Oh I see, will update it then and I stand corrected :good:

You can only deploy the unit, not undeploy it. The current public version has undeploy though, all 3 upgrades can be added to the same unit.

Ideal would be to have the upgrades influencing both deployed and undeployed unit.
If people were more constructive with their comments, then this place would be more enjoyable
Posted Image
Posted Image

#12 Nemoricus

Nemoricus

    Dragon Awesomeness for the Win!

  • Project Team
  • 1,110 posts
  • Location:My cave
  • Projects:FC Alpha tester, Enigma Advisor

Posted 17 September 2007 - 07:20 PM

Very nice cameos, Gamemate.
Posted Image
Posted Image
Posted Image

#13 Gaffel

Gaffel

    title available

  • Members
  • 387 posts
  •  <-_->

Posted 18 September 2007 - 04:35 PM

Can you show ingame pic of UF MCV if you have?




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users