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#1 {AJ}

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Posted 05 December 2007 - 06:50 AM

Well i'd like to start with thanking everyone here for thier way beyond great efforts -especially solinx - , because of the guides/searching i've done for the past couple of hours i've been able to modify HP's , spawn times , starting units for WotR and some more stuff that i cant even remember :lol:

However , i've got a little problem when i tried adding Summon Allies to Boromir - i am a big fan of the dude :lol: - but i got some errors .. well i put the ini.big backup back so i can play the game normally til someone helps me mod that little thing .

Anyway i followed the steps of Converting a CAH Power to a Normal hero power with the example of Arwen/Summon Familiar .. - thanks again Solinx :lol: - and it worked just perfect but when i tried doing that with Boromir/Summon Allies it gave me an error when i wanted to start the game that i cant really remember :lol: but iam 100% sure it was in the code below because the error was related to the experiencelevel.ini and this is the ONLY thing i have done in experience level.ini .. anyway thanks again and its nice meeting y'all



OH BLAST .. almost forgot
The sky has came down and shattered to pieces .. :lol: umm no not that ..
The sky has fallen !!! Got it .
dang i feel like a nubcake




Issues adressed
1-Boromir/Summon Allies (Solved) Juissi-Grizzlez-Elvenfury
2-Aragorn Mount/Dismount (Unanswered)
3-Command Points Increase
A- RTS (Solved) Grizzlez-thekiller1
B- Living world Map (Solved) Rob38


Edited by {AJ}, 07 December 2007 - 04:16 PM.

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#2 Grizzlez

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Posted 05 December 2007 - 07:40 AM

You cant have two different upgrades for one level-well i mean you need to have:

Upgrades = Upgrade_NormalSummonAllies_Level3, Upgrade_BoromirForGondorSpeech

Also rank should be on a different line
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#3 {AJ}

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Posted 05 December 2007 - 07:45 AM

You cant have two different upgrades for one level-well i mean you need to have:


Ah didnt know that .. as in for the rank it got messed up when i edited to post to highlight the place i suspect the error is at with red , apologies

Thanks a lot mate

Edit 1- Another question here , i've noticed that modding say Aragorn to mount/dismount is way too hard and i was wondering if it can be done in a somewhat easier way .. is that possible or i am dreaming again xD?

********************

Edit 2- Concerning increasing Population Limit in both RTS and WotR Map what files should i look in and if possible what lines should be edited , as in for the change i prefer if it is permanent for all the maps if there's a way to edit the defult population cap for the RTS so if its 1v1 instead of 1000 it can be say 5000 .. hope its possible , thanks
AJ

Edited by {AJ}, 05 December 2007 - 08:30 AM.

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#4 thekiller11

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Posted 05 December 2007 - 09:34 AM

Take a look in gamedata.ini , use CTRL+F and search for something like CommandPoints

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Edited by thekiller11, 05 December 2007 - 09:34 AM.

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#5 Grizzlez

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Posted 05 December 2007 - 11:22 AM

there is a way to do the commandpoint thing without making a mod so you can play with normal players. Go into the game files and open up maps.big (need finalbig). Then extract the map and open it in worldbuilder-can change in scripts. Then save into maps folder and when you want to play online-it will transfer the map real quick and you have more cp depending on what you set it
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#6 {AJ}

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Posted 05 December 2007 - 08:08 PM

Alright , on Boromir summon allies again , i did what Grizzlez told me to , changing the upgrade from level 5 to level 4 -which has no upgrades , however i got an error saying

AddModuleInfo - ERROR Defining module 'OCLSpecialPower' on thing template 'GondorBoromir'. The module 'OCLSpecialPower' has the tag 'ModuleTag_NormalHotWSummonAllies_Level3' which must be unique among all modules for this object , but the tag 'ModuleTag_NormalHotWSummonAllies_Level3' is also already on behavior module 'UnpauseSpecialPowerUpgrade' within this object.
Please make unique tag names within an object definition
Error parsing field'End' in block 'Object' in file 'data\ini\object\goodfaction\units\men\boromir.ini', line 700


Uhhm so apparently i still did something wrong *smacks self on the head*
Any help with this because uhhm i sort of have no clue of half of what the error is talking about xD

Thanks again..

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#7 lycan

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Posted 05 December 2007 - 08:43 PM

extract boromirs ini.

open it up and press ctrl + g and type 700. then see whats there ;)

#8 Juissi

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Posted 05 December 2007 - 08:53 PM

And just to make it clearer.
Apparently you have 'ModuleTag_NormalHotWSummonAllies_Level3' twice in your boromir.ini. No, it cant be like that. All your Moduletags must be unique in one object.ini. And no it doesnt matter what it is named other than the thing I said in last sentence.
So it could be like ModuleTag_DippaDappaDuuJuissiRocks and it would work ;)

#9 {AJ}

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Posted 05 December 2007 - 10:58 PM

And just to make it clearer.
Apparently you have 'ModuleTag_NormalHotWSummonAllies_Level3' twice in your boromir.ini. No, it cant be like that. All your Moduletags must be unique in one object.ini. And no it doesnt matter what it is named other than the thing I said in last sentence.
So it could be like ModuleTag_DippaDappaDuuJuissiRocks and it would work


It worked ^^ all i had to do is change

ModuleTag_NormalHotWSummonAllies_Level3 to ModuleTag_NormalHotWSummonAlliesStart_Level3 ^^ in the Behavior .. thanks a lot Juissi and thanks Elven :w00t: eventhough i knew where's the error but i had no idea what was it about =p ;)
Alrightie next thing is the map editing , hopefully it'll work ^.^

until then :santa:

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#10 Rob38

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Posted 06 December 2007 - 03:23 AM

Nice to see an enthusastic and respectful new member on this site. This is how all new members should act like ;)

Edited by Rob38, 06 December 2007 - 03:24 AM.

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#11 {AJ}

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Posted 06 December 2007 - 03:26 AM

Alright i figured out how to increase the Limit in RTS - tweaked the fortress and farm/resource building Command points :santa:
whats left is tweaking the world command points in Living world/War of the ring mode .. i searched gamedata.ini and i found this code but i am not sure what exactly to change because i tried doing it befor and it didnt work ..

;;; COMMAND POINTS FOR SOLO PLAY HUMAN (INCLUDING LIVING WORLD);;;
;
;	Command points are:  [starting value] [maximum value].
;

  GoodCommandPoints = 100 150
  EvilCommandPoints = 300 350

  GoodCommandPointsBonus = 20 ; bonuses for every territory captures in living world
  EvilCommandPointsBonus = 50 

;;; COMMAND POINTS FOR SOLO PLAY AI;;;
  GoodCommandPointsAI = 600 650
  EvilCommandPointsAI = 600 650

;;; COMMAND POINTS FOR MULTIPLAY;;;
  GoodCommandPointsMP2 = 100 1000; 2 players
  EvilCommandPointsMP2 = 100 1000

  GoodCommandPointsMP3 = 100 875; 3 players
  EvilCommandPointsMP3 = 100 875

  GoodCommandPointsMP4 = 100 750; 4 players
  EvilCommandPointsMP4 = 100 750

  GoodCommandPointsMP5 = 100 675; 5 players
  EvilCommandPointsMP5 = 100 675

  GoodCommandPointsMP6 = 100 625; 6 players
  EvilCommandPointsMP6 = 100 625

  GoodCommandPointsMP7 = 100 575; 7 players
  EvilCommandPointsMP7 = 100 575

  GoodCommandPointsMP8 = 100 500; 8 players
  EvilCommandPointsMP8 = 100 500


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Edit 1

Nice to see an enthusastic and respectful new member on this site. This is how all new members should act like

Eh thanks a lot Rob that compliment is very much appreciated ;)

Edited by {AJ}, 06 December 2007 - 03:34 AM.

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#12 Solinx

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Posted 06 December 2007 - 11:15 PM

It's always nice to hear my time was well spend :p

Shame I can't help you with these two problems you're having, other than saying: Good luck! :p

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#13 Rob38

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Posted 07 December 2007 - 02:54 AM

Hmmm... haven't really messed with living world a whole lot yet. Perhaps this article will help :p

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#14 {AJ}

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Posted 07 December 2007 - 04:04 PM

Well i was able to edit the starting units just messing around in the living world what was the file .. ummm yeah livingworldstartingunits.ini .. instead of
LivingWorldPlayerArmy
Name = GondorFighterArmy
	DisplayNameTag = LWA:MenOfTheWest
	ArmyEntry
		ThingTemplate = GondorFighterHorde
		Quantity = 1
	End
i simply copied and pasted the lines
ArmyEntry
		ThingTemplate = GondorFighterHorde
		Quantity = 1
	End

say 3 times so i get 3 hordes of gondor fighters with the defult amount of units in the horde instead of changing the quantity from 1 to say 3 .. less lag :)

*********************************

It's always nice to hear my time was well spend

Shame I can't help you with these two problems you're having, other than saying: Good luck!

Solinx


Trust me mate , that time you spent is not wasted at all , i've learned a lot of stuff from your tutorials and other members tutorials as well so its a huge thank you for each and every single member here that spent some of thier free time to make a tutorial or help a newbie :grin:

*******************************
Edit1 : Thanks Rob the article helped big time just used the code increasing the values a little bit for men faction as in for other factions as well ^^
StartingWorldCP = 1500
	MaxWorldCP = 1500
	
	StartingHeroCP = 750
	MaxHeroCP = 750

Edited by {AJ}, 07 December 2007 - 04:15 PM.

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#15 {AJ}

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Posted 19 November 2008 - 06:11 PM

Well wow i havent been 'round for ages O.o .. been a year or so .. well i'm back =D by the way regarding my still unsolved question with Aragorn mount/dismount .. isnt it possible to switch the skin for Aragorn when he mounts to say Faramir's mounting skin ?

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#16 TheWickedOne

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Posted 19 November 2008 - 09:59 PM

Well wow i havent been 'round for ages O.o .. been a year or so .. well i'm back =D by the way regarding my still unsolved question with Aragorn mount/dismount .. isnt it possible to switch the skin for Aragorn when he mounts to say Faramir's mounting skin ?


Yes, it is possible.

#17 {AJ}

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Posted 23 November 2008 - 07:17 AM

Uhh Thanks TWO , i went through some mods and well it works now , however i have another problem - simple problem and i am feeling too stupid for having to ask this -


Well , the problem relates to BFME ONE not II ..
Simple as that , the game's fresh out of install - V 1.0 i suppose- Problem is i cant increase the Command points in the Campaign no matter what , i keep changing the numbers etc but it never works , i've done like 2 hours reading and i still didnt understand what exactly's the problem ..
[codebox] ;;; CAMPAIGN BONUS CAPS
GoodCommandPointLimit = 300
EvilCommandPointLimit = 600
PowerLimit = 60
ResourceMultiplierLimit = 5.0[/codebox]

So all i needed to do is to make GoodCommandPointLimit 700
and EvilCommandPointLimit 1200 .. and aswell change for example the Command point you get after say Helm's deep 80 instead of 50 ..

.. Anyway i read a lot about -mod thing but i didnt catch what exactly does it do anyway i feel like a total fruitcake and yeah .. thanks in advance .

Fruitcake in the making ,
AJ

edit- i know this isnt the BFME I Forum but well i didnt wanna spam with a whole new topic for something simple like that.

Edited by {AJ}, 23 November 2008 - 07:27 AM.

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#18 Ridder Geel

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Posted 23 November 2008 - 09:50 AM

Maybe the game is not reading what you changed?
BTW, this is gamedata.ini right? you should not 'replace' the original one, because that would not work, just put this 'data' in your \data\ini\object\ folder ;)
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#19 {AJ}

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Posted 23 November 2008 - 09:57 AM

Maybe the game is not reading what you changed?
BTW, this is gamedata.ini right? you should not 'replace' the original one, because that would not work, just put this 'data' in your \data\ini\object\ folder


Thanks for the response =)
So I just create a new file into \data\ini\object and name it whatever and paste the new values ? i mean do i need to create a shortcut of some sort or something ?

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#20 Ridder Geel

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Posted 23 November 2008 - 10:05 AM

no need for shortcuts, but do start it like:
GameData
and end it with
End

;)

Edited by Ridder Geel, 23 November 2008 - 10:06 AM.

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