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#221 Romanul

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Posted 22 July 2008 - 11:54 AM

Ever heard of stealth planes?

They come like that,without beeing detected and the comes an bomb and BOOOOOOOOOOOOOOOOOM!!!!!!!!!

There goes NY,DC,and all the american hamburgers. :D

Oh,and the last update had assets made public by AntiHero from PPM.I just edited them so...

#222 OmegaBolt

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Posted 22 July 2008 - 12:11 PM

Put the nukes in vans or something, and just drive them to the centre of the city.

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#223 Romanul

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Posted 22 July 2008 - 02:18 PM

That would rather sound TS.




OK!

#224 partyzanPaulZy

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Posted 22 July 2008 - 04:15 PM

:D
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"Soviet Union was a superpower and each superpower needs at least 1 war at 5 years to keep army in a good condition." ... my grandpa. USA create wars more frequently.

#225 some_weirdGuy

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Posted 23 July 2008 - 09:51 AM

put them on the back of stealth tanks... but look out for the wolverine patrols
:p

you could have mutliple ways of nukes getting in... missle, aircraft drop, trucks.... people wearing them terrorist style?
(might be a bit sus... 'hey whats that large object under your shirt?" "er... nothing.. im just.... a fat american. not a terrorist wearing a nuke or anything...")

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#226 OmegaBolt

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Posted 23 July 2008 - 11:04 AM

Your the one who said it shouldnt be aircraft because of radar, and then it can't be missile either...

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#227 Romanul

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Posted 23 July 2008 - 11:11 AM

Hmm,ever thinked that a bomb could had been planted in the middle of DC?

You know,when somebody puts pavement,an bomb is put there and later KABOOOOOOOOOOM!!!!

Right?Its much easier than being an fat man :)

But the fat man idea is also usable.

60% of americans are fat :p

#228 Romanul

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Posted 23 July 2008 - 02:50 PM

Update:

Soviet MiG

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Please comment :p

#229 partyzanPaulZy

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Posted 23 July 2008 - 04:09 PM

I guess it's model. How looks vxl in-game then... Or is it SHP??

60% of americans are fat xd.gif

:p
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#230 Romanul

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Posted 23 July 2008 - 05:52 PM

Its a SHP.

The idea is simple:All voxels will be replaced by SHPs.

Reason?Better quality.Voxels look pixelish,whilst SHPs look smoother.Also,yeah,that's the way it will look ingame.

#231 OmegaBolt

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Posted 23 July 2008 - 06:10 PM

Not as many angles though. :/

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#232 Romanul

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Posted 24 July 2008 - 05:48 AM

this shouldn't be a big problem.The migs can be easily rotated in 3dsmax,so that shouldn't be a problem,as this is just an preview.

#233 some_weirdGuy

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Posted 24 July 2008 - 10:00 AM

yeah, i know im kinda contradicting myself(oh, and i meant missles would be detected by radar when i said that)

anyway, im sure it involved some devilishly cunning, and top secret, soviet scheming to make it work.

nice plane...

and using shp's hey? yeah, they have way better quality
(only other mod ive seen doing that was RoS... and it looked freaking awesome!)

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#234 Romanul

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Posted 24 July 2008 - 01:45 PM

You catched the idea :)

#235 partyzanPaulZy

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Posted 24 July 2008 - 06:27 PM

But SHPs cannot slope, that's one reason why many people (me too) keep on (properly filled and normalized) voxels and it's more work with SHPs too. :)
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#236 Romanul

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Posted 25 July 2008 - 05:49 AM

Hm,I never tought that.Good point.There should be an fix for this.

#237 some_weirdGuy

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Posted 25 July 2008 - 08:11 AM

yeah, thats your biggest problem...

but on aircraft, shp has no drawbacks.... right?(aircraft dont need to slope)

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#238 OmegaBolt

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Posted 25 July 2008 - 10:24 AM

Aircraft tilt while turning though (MiG etc).

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#239 Romanul

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Posted 12 August 2008 - 07:00 PM

I have forgotten teh updates:

MiG

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Civvie stuff 1

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Civvie stuff 2

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Teh comment.

BTW,I think I am the only 3D modeller-modder around Revora in the last time...*

I will take a bit of relaxation for me these days...next week I leave for an 1-week trip to an spa(So it should be pretty nice :p )

*except SSTG

#240 Shine On

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Posted 12 August 2008 - 07:48 PM

Actually i have to say i'm quite impressed with the Civilian Stuff. Could use a bit more detail and texture on it but its getting there :p
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