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[Soviet] Tank General


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#1 genobreaker

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Posted 22 January 2008 - 05:58 AM

Changelog:...

Tank General

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General Ta Hun Kwai
Rank: 4-Star General (генера́л а́рмии)
Branch: Soviet Liberation Army
Tactical Overview: Tanks

Efficient and Lightning-fast assaults with the armor division of the Soviets. His tanks are considered indestructible and the 'Iron Anvil' Of the Soviets. With his streamline command and rush tank attacks, He will rock your world flat out of your miseries. General Kwai will surely you will be out of sight.

• All tanks start at veteran level.
• Tanks cost less to produce.
• Aircraft are more expensive to build.
• Hind, Seige Chopper and Kirov Airship are both unavailable.

Units:

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Rhino Tank Refit
Cost: $900
Prerequisite: Soviet War Factory
- Burst 2 at green, Burst 3 at Elite
- Increased Firepower

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Premier Apocalypse Tank
Cost: $2000
Prerequisite: Soviet War Factory, Soviet Battle Lab
- Improved armor
- Increased Firepower
- Cannot be crushed
- Can crush tanks
Credit: TX1138 (Voxel), Speeder (SHP Cameo)

Buildings:

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Tank Bunker
Cost: $400
Prerequisite: Soviet Construction Yard
- Garrison 1 tank
Credit: MadHq (SHP)

General Powers:

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Tank Drop
Countdown: 6:00
- Accessed from the Soviet Command center, paradrops 4 Rhino Tanks in two cargo planes anywhere at the battlefield.
Credit: Lefthand (SHP Cameo)

Edited by genobreaker, 08 February 2009 - 07:02 PM.

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#2 Devastator

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Posted 24 January 2008 - 10:33 AM

Can this general get a different MBT(Rhino Tank)???

Like a double barrels tank in red alert 1

OR

a mini Apocalypse(Rhino with a stronger fire power and a single rocket pod[AA & anti infantry])

#3 genobreaker

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Posted 24 January 2008 - 07:14 PM

the result of that will just act like an apocalypse... well the mod right now im remaking just only the core YRZH not the souped up ^__^
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#4 Aro

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Posted 24 January 2008 - 09:08 PM

the result of that will just act like an apocalypse...


Well in that case, Give the Tank general a better apocalypse.
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#5 some_weirdGuy

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Posted 24 January 2008 - 11:30 PM

the Apocalypse Emperor? or Apocalypse Overlord?

(half way between the generals ones and the YR ones)

also, for the upgraded rhino
Mammoth Rhino tank? just give it two barrels and make it slower(a bit weaker then the normal apoc, as no air, and maybe less fire power?)

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#6 genobreaker

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Posted 25 January 2008 - 12:56 PM

it was emperor apocalypse... well i kinda not touching those for a while ^__^

well the release is coming btw...
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#7 some_weirdGuy

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Posted 26 January 2008 - 06:37 AM

i think it sounds better other way round,

apocalypse emperor sounds like its the emperor of the apocalypse,

emperor apocalypse sounds like its the apocalypse for the emperor9so the emperor is gonna die or something)


don't you think so too?

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#8 Devastator

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Posted 26 January 2008 - 10:36 AM

Emperor Apocalypse is okay :p . But I still want to see a different rhino tank just to make it different from the normal soviet(if you add that side) and the other two generals :wink_new:

Edited by Devastator, 26 January 2008 - 10:37 AM.


#9 Misthero

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Posted 30 January 2008 - 01:27 PM

Bring back the battlemaster tanks for this general, to replace the Rhino Tanks, but it should be higher Rate of Fire than Rhino Tanks >_>, the last Battlemaster tanks destroyed a base full of prism tanks in 2.5 minutes flat (around 40 Battlemaster Tanks) they had increased health, rof and damage ._., not to mention a bit in range. That was a very unbalancing factor in early tank seiges (if ever the computer used them. or someone did)
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#10 genobreaker

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Posted 30 January 2008 - 08:51 PM

lol those battlemasters were powerful and like right now i removed them...

well my plan for the rhino tank is having burst of 2, and 3 in elite something like recreating autoloader upgrade... but already with the unit from start...
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#11 Devastator

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Posted 01 February 2008 - 10:46 AM

Cool, just make sure the rhino looks a bit different then the vanilla(original) one.

#12 Misthero

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Posted 01 February 2008 - 02:46 PM

or just replace the rhinos with the battlemaster tanks :p (Voxels and SHP, no need to bring back the terror setup of those tanks)
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#13 genobreaker

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Posted 11 February 2008 - 07:00 AM

ok i will be adding info's for the next version of this... i will include the New MBT of this general which is the Battlemaster
and some units i ditched since the last old version of this mod...
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#14 Pokemon SIGMA 6 SpecOps

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Posted 13 August 2008 - 11:17 AM

ok i will be adding info's for the next version of this... i will include the New MBT of this general which is the Battlemaster
and some units i ditched since the last old version of this mod...


Battlemasters for Allied Forces only, Soviets Losers :xcahik_:

#15 genobreaker

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Posted 27 October 2008 - 05:34 PM

UPDATED:

New Tank Bunker Cameo...
some coding... soylent and other strength changes...
:crazed:
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#16 Devastator

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Posted 29 October 2008 - 09:06 AM

Hope the arctic version of tank bunker looks just like the cameo :p

#17 Martinoz

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Posted 29 October 2008 - 09:42 AM

Over 3.5 years ago I made a nice voxel of MBT - maybe it will fit to your mod.

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#18 genobreaker

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Posted 29 October 2008 - 01:15 PM

Hope the arctic version of tank bunker looks just like the cameo :p

well i kinda painted it in Photoshop... i only made up with that snow edges.. the wall texture is from the soviet wall...
if you notice there are many spikes... and the remap on the walls which that madhq's tank bunker doesnt have...

Over 3.5 years ago I made a nice voxel of MBT - maybe it will fit to your mod.

hmm... interesting.. i still have that voxel...

Edited by genobreaker, 29 October 2008 - 01:15 PM.

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#19 Devastator

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Posted 30 October 2008 - 10:05 AM

Hope the arctic version of tank bunker looks just like the cameo :p

well i kinda painted it in Photoshop... i only made up with that snow edges.. the wall texture is from the soviet wall...
if you notice there are many spikes... and the remap on the walls which that madhq's tank bunker doesnt have...


Yeah I've notice those spikes...

About the tank:
It could be a nice MBT for this general :)
And notice that the other side looks like it got oil barrels but at the front view it looks like it got missile pods at the back.. Kinda like DemoMarauder in Shockwave. :p

Edited by Devastator, 30 October 2008 - 10:06 AM.


#20 genobreaker

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Posted 30 October 2008 - 11:04 AM

its decided that i will be adding up that for the next version... the normal rhino still fits with this tank general with the veteran status on... it maybe overpowering now if tank general will now have this powerful tank at the start of the game...

the names... im still using from the old build... so Battlemaster or Rhino Battlemaster...
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