where does those come from?
Do tell!
Posted 08 March 2008 - 02:44 PM
where does those come from?
Posted 08 March 2008 - 04:18 PM
Posted 09 March 2008 - 06:01 PM
Posted 09 March 2008 - 10:41 PM
Edited by Gredinus, 09 March 2008 - 10:42 PM.
Posted 10 March 2008 - 03:08 AM
Posted 06 April 2008 - 11:47 AM
Posted 06 April 2008 - 12:58 PM
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
Posted 25 April 2008 - 04:12 PM
Posted 05 July 2008 - 07:28 PM
The Generals from the beta (of the game):
General System
Originally, each side had 3 generals you could choose between from your command center at the start of the battle. It was dropped because of time constraints and because the development team felt that it weakened the overall gameplay.
The original generals were:
America:
AirForce (General Griffon)
Special Forces (General Thorn)
Tank Command (General Bradley)
China:
Red Army (General Chen)
Secret Police (General Jin)
Special Weapons (General Mau)
GLA:
Warlord Command
Terror Cell
Biowar Command
Posted 18 August 2008 - 10:11 PM
Posted 24 October 2008 - 03:04 PM
Posted 24 October 2008 - 03:06 PM
Posted 24 October 2008 - 03:47 PM
Posted 25 October 2008 - 01:48 PM
At this point I'm not looking at the new generals yet so I can't really say much about powers. Just from reading the idea though I can say that there will not be a power that auto captures buildings because it could be used on any building.
Posted 25 October 2008 - 03:39 PM
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