CP & BUILD TIME
#1 Guest_Guest_Fëanor_*_*
Posted 01 February 2008 - 12:42 AM
#3 Guest_Guest_Fëanor_*_*
Posted 01 February 2008 - 02:32 AM
#4
Posted 01 February 2008 - 03:30 AM
#5
Posted 01 February 2008 - 03:36 AM
Henry Miller, Tropic of Cancer
#7 Guest_Guest_Fëanor_*_*
Posted 01 February 2008 - 02:40 PM
well i don´t have the best pc , and i want that to my mod, i have the final big editor.You could just set the command point option to 100x in the skirmish menu.
#8
Posted 01 February 2008 - 03:20 PM
on how to change the buildcost and buildtimes
http://forums.revora...showtopic=57789
#9
Posted 01 February 2008 - 04:15 PM
value
#10 Guest_Guest_Fëanor_*_*
Posted 02 February 2008 - 10:33 PM
may there are a code (may the free units?)
#11
Posted 03 February 2008 - 09:35 AM
;------------------------SOLDIER-------------
#define GONDOR_SOLDIER_BUILDCOST 0
to make them free ...btw do you want to increace the troops in a horde or what ? i don't understand your question.
#12 Guest_Guest_Fëanor_*_*
Posted 03 February 2008 - 12:58 PM
well i try to do this and works , in hordes justchage the build cost to 0in gamedata.ini look for build cost and change to zero like this
;------------------------SOLDIER-------------
#define GONDOR_SOLDIER_BUILDCOST 0
to make them free ...btw do you want to increace the troops in a horde or what ? i don't understand your question.
ok i want to increase the size of the hordes, in hordes contains i tried but.... i just control the part of the hordes of the normal game :S
#13
Posted 03 February 2008 - 03:17 PM
I edited them to have much cp-s....
I will post cod...I used flexHEX for edditing...so do not ask me where I finded that
1. BAckup your ini.big file
2.With flexHEX open ini.BIG file
3. press Ctrl+f to search
4. write (or copy paste) this "GoodCommandPoints" and it needs find you first value of these I posted in code...
; Command points are: [starting value] [maximum value]. ; GoodCommandPoints = 9999999 9999999 EvilCommandPoints = 9999999 9999999 GoodCommandPointsBonus = 9999999 ; bonuses for every territory captures in living world EvilCommandPointsBonus = 9999999 ;;; COMMAND POINTS FOR SOLO PLAY AI;;; GoodCommandPointsAI = 9999999 9999999 EvilCommandPointsAI = 9999999 9999999 ;;; COMMAND POINTS FOR MULTIPLAY;;; GoodCommandPointsMP2 = 9999999 9999999; 2 players EvilCommandPointsMP2 = 9999999 9999999 GoodCommandPointsMP3 = 9999999 9999999; 3 players EvilCommandPointsMP3 = 9999999 9999999 GoodCommandPointsMP4 = 9999999 9999999; 4 players EvilCommandPointsMP4 = 9999999 9999999 GoodCommandPointsMP5 = 9999999 9999999; 5 players EvilCommandPointsMP5 = 9999999 9999999 GoodCommandPointsMP6 = 9999999 9999999; 6 players EvilCommandPointsMP6 = 9999999 9999999 GoodCommandPointsMP7 = 9999999 9999999; 7 players EvilCommandPointsMP7 = 9999999 9999999 GoodCommandPointsMP8 = 9999999 9999999; 8 players EvilCommandPointsMP8 = 9999999 9999999
I didn`t tested this...
I hope this helps you...
If you need help with this just PM me...
Edited by ra22, 03 February 2008 - 03:20 PM.
#14
Posted 03 February 2008 - 06:12 PM
It's toward the bottom of the file.
Hit Ctrl+F and type in GoodCommandPoints to find it quicker. And your buildtimes for all the units and buildings are located in there to.
Henry Miller, Tropic of Cancer
#15 Guest_Guest_Fëanor_*_*
Posted 03 February 2008 - 08:30 PM
i tried to increase the horde size, increase the units in a horde.
but... i can´t use the units that i increase, just the normal units :S
#16
Posted 04 February 2008 - 06:43 AM
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature
Gandalf: "Look to my coming at first light on the fifth day. At dawn look to the east."
#17 Guest_Guest_Fëanor_*_*
Posted 04 February 2008 - 05:00 PM
wellYou must change the InitialPayLoad, Slots, and the Ranks, if you forget one of them you can't control some of the units.
Behavior = HordeContain ModuleTag_HordeContain FrontAngle = 270 FlankedDelay = 2000 ObjectStatusOfContained = InitialPayload = MordorFighter 100 Slots = 100 PassengerFilter = ANY +INFANTRY +MONSTER ShowPips = No ; Banner Carrier info BannerCarriersAllowed = MordorBannerOrc ; types of units that are allowed as banner carriers BannerCarrierPosition = UnitType:MordorFighter Pos:X:70.0 Y:0.0; (DEFAULT) position of banner carrier for fighter horde RandomOffset = X:5 Y:3 MeleeBehavior = Amoeba End RankInfo = RankNumber:1 UnitType:MordorFighter Position:X:50 Y:0 Position:X:50 Y:20 Position:X:50 Y:-20 Position:X:50 Y:40 Position:X:50 Y:-40 RankInfo = RankNumber:2 UnitType:MordorFighter Position:X:30 Y:0 Leader 1 0 Position:X:30 Y:20 Leader 1 1 Position:X:30 Y:-20 Leader 1 2 Position:X:30 Y:40 Leader 1 3 Position:X:30 Y:-40 Leader 1 4 RankInfo = RankNumber:3 UnitType:MordorFighter Position:X:10 Y:0 Leader 2 0 Position:X:10 Y:20 Leader 2 1 Position:X:10 Y:-20 Leader 2 2 Position:X:10 Y:40 Leader 2 3 Position:X:10 Y:-40 Leader 2 4 RankInfo = RankNumber:3 UnitType:MordorFighter Position:X:-10 Y:0 Leader 3 0 Position:X:-10 Y:20 Leader 3 1 Position:X:-10 Y:-20 Leader 3 2 Position:X:-10 Y:40 Leader 3 3 Position:X:-10 Y:-40 Leader 3 4 RanksToReleaseWhenAttacking = 1 MeleeAttackLeashDistance = 1; How far the hordes can move from the center of the horde when melee attacking. End
#18
Posted 04 February 2008 - 06:07 PM
still, it looks like your coding isn't read by the game...
What have you modified, and where does it lie? (not the acctuall code... just the INI.big file, and what you've done with it)
The 4th Age version 0.8 has been released: Link
#19 Guest_Guest_Fëanor_*_*
Posted 04 February 2008 - 07:47 PM
data\ini\object\evilfaction\hmordor\hordes ...
#20
Posted 05 February 2008 - 02:35 AM
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