Jump to content


Photo

Hasten to the battle


  • Please log in to reply
14 replies to this topic

#1 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,438 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 09 February 2008 - 08:36 PM

Hey all, and yes... it's time for another one ;)

In these dark times we find Feothan with few remaining troops in the heat of a small scale battle, but they are heavily outnumbered...
Posted Image

As they are nearly destroyed by their enemies, refugees of Erebor comes to their aid, seeing that they can drive the enemy back, and rescue the forces of Rohan...
Posted Image Posted Image

The dwarves hasten to the battle, and manage to slay the enemy's leader, weakening their morale... Eventually the enemy flees, and a few of the rohirrim pursue some of them, letting only a handful of enemies escape, most likely to die in the wilds...


That's it for history...
Now, screenshots..
15 of 'em too!
I'll link 3 here, to explain a few things, but the rest can be found here! ;)
Posted Image
In this picture, and of all the new screens, this picture is the only one who I am Gondor... But you can only see that on the HUD, or whatever you might call it.. Where you see your heroes icons, the spellbook, the palantir and so on...
Because, everything else on that screen, is something the AI has made... Yes, everything you see on that screen, and every other screen containing something from Gondor, it's the Gondor AI who made it, which you might call a little cool, as this mod ain't only meant for online play ;)
Also, if you take a look at the mini-map... Let me explain something..
Me = Grey
My Ally = Orange
My Bottom Enemy = Yellow
My Top Enemy = Blue

Posted Image
This is the outcome of the last screen.... Well, this is mostly to show you how how unbalanced the factions seems right now, and I think they are that too... So I have some more work here :p

Posted Image
Well, only thing here is that they look like they are single units, but their not... I screwed up something when coding them, and this was the result :)
Still, they look pretty awesome as single units, which is why I wanted to show you the picture ;)

Also, you might notice on some of the pictures that there are units of the Kingdom of Gondor... Well, this means that the AI has purchased that spell in the spellbook, and taking advantage of it.... You might also see some fighting action that looks like easterlings are fighting eachother.. Well, they are doing that, as they are AI too :ohmy:

Most of the screens are pictures of what the AI is doing, with only very few pictures of my own makings... Great, isn't it? ;)

Anyways folks, that's it... There might soon come new stuff, as I have some WIPs to show, but I'd like to finish them up more first ;)

Edited by Lauri, 10 February 2008 - 12:01 AM.

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#2 Devon

Devon

    Dark Nerd of the Sith

  • Global Moderators
  • 5,886 posts
  • Location:Colbert Nation
  • Projects:RJ RotWK, Twilight of the Republic, HDLH
  •  T3A Chamber Member
  • Division:Community
  • Job:Global Moderator
  • Donated

Posted 09 February 2008 - 09:07 PM

Pretty sweet!

yodasig2.png
My political compass
There's a story that the grass is so green...what did I see? Where have I been?


#3 Dain Ironfoot

Dain Ironfoot

    No sex please, we're Dwarves

  • Hosted
  • 1,655 posts
  • Projects:The Peninsular War
  •  I aten't dead.

Posted 10 February 2008 - 03:56 PM

My only crit is that all their eyes seem close together.

Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?


#4 Dindi

Dindi

    What The Deuce?

  • Project Team
  • 249 posts
  •  Modeler,Skinner, coder

Posted 10 February 2008 - 07:28 PM

looks great, your skins always seem to look clean and smooth.
Posted Image
Thanks to Caluadan for the Sig

#5 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,758 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 10 February 2008 - 08:25 PM

Oh I didn't look at these renders yet, thinking they were the same as the ones you sent me.

I was wrong. :p Good work!

No fuel left for the pilgrims


#6 Guess Who

Guess Who

    title available

  • Project Team
  • 969 posts
  • Location:Australia, Sydney
  • Projects:Wars of The East, Project Siege
  •  2d Artist, Modeller, Skinner, Binder, Basic Coder, Learning Animating, mapping, fx coding.

Posted 11 February 2008 - 04:25 AM

For the single unit, riders, why not make the horde, in like a skirmish formation look would look as sweet as they do in single units.
Posted Image Posted Image
My current projects: Wars of The East, Project Siege
--------------------------------------
99% Fat Free.

#7 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,438 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 11 February 2008 - 02:06 PM

that's pointless... afaik, most used either wedge or line formation, as it's the best :p
going alone should happen when you've fought through their ranks... ;)

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#8 Eonwe

Eonwe

    title available

  • Project Team
  • 534 posts

Posted 12 February 2008 - 02:05 AM

COOL! :p

#9 Caluadan

Caluadan

    "When you cease to exist, then who will you blame?"

  • Project Team
  • 1,101 posts
  • Location:Göteborg, Sweden
  • Projects:Wars of the East
  •  Artist, Skinner, Modeller, Website Designer

Posted 15 February 2008 - 06:46 PM

Looks great. You make your own buttons, right? I like them.
Posted Image
Posted Image
My artwork this far
| Battles of Gondor | Wars of the East | Last Alliance

Positive to nuclear energy, taxes (preferably high) and the European Union
Negative to car traffic and US foreign policy

#10 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,438 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 15 February 2008 - 06:53 PM

yes I do, thank a you

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#11 Pixel

Pixel

  • Hosted
  • 2,451 posts
  • Location:London, UK

Posted 17 February 2008 - 12:10 AM

Nice work, You will have to tell me how you did that with the cavalry units. ;)

#12 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,438 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 17 February 2008 - 12:47 AM

well....
I think a mismatch in the childobject will do ;)
so that the summoned horde, which is the childobject, doesn't have the same units as the main does :p
or...
it contains, say RohanRohirrim_Summoned, but in the Ranks, it's RohanRohirrim.... something along those lines ;)

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#13 Pixel

Pixel

  • Hosted
  • 2,451 posts
  • Location:London, UK

Posted 17 February 2008 - 06:23 PM

Thanks for the hints there.

#14 CIL

CIL

    Ex-troll

  • Members
  • 1,330 posts
  • Location:Seattle, WA
  • Projects:Lurking
  •  I'm a physician now. Scary, right?

Posted 19 March 2008 - 02:56 AM

Is there some form of public Beta that I can download?
I'm creeping, not gone.

#15 Devon

Devon

    Dark Nerd of the Sith

  • Global Moderators
  • 5,886 posts
  • Location:Colbert Nation
  • Projects:RJ RotWK, Twilight of the Republic, HDLH
  •  T3A Chamber Member
  • Division:Community
  • Job:Global Moderator
  • Donated

Posted 19 March 2008 - 07:54 PM

Not yet unfortunatly :(

yodasig2.png
My political compass
There's a story that the grass is so green...what did I see? Where have I been?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users