Jump to content


Photo

WotE Gameplay FAQ


  • Please log in to reply
49 replies to this topic

#21 Elendil the High

Elendil the High

    High King of Dunédain

  • Project Team
  • 439 posts
  • Location:Denmark
  • Projects:Coding and Idea making for Wars of the East mod
  •  Coder, Skinner and Loremaster

Posted 29 May 2008 - 02:43 PM

By the way, I forgot about one of Dorwinion's Tier 2 spells. Could someone remind me what it was ?


it's arrow volley.

Good job, MB :good:
Posted Image
Posted Image
Posted Image
Wars of the East is the Best

#22 MorrisB

MorrisB

    Wanderer of the East

  • Project Team
  • 884 posts
  • Location:Szombathely, Hungary
  • Projects:Wars of the East mod
  •  Loremaster of WotE

Posted 29 May 2008 - 03:45 PM

Thanks to both of you :good:

Arrow Volley added, and a few spelling errors fixed.
Posted Image
---
"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB

#23 Guest_Ring of Fate_*

Guest_Ring of Fate_*
  • Guests

Posted 06 June 2008 - 05:43 PM

Just to be clear, um, is all this for beta 3.2?

#24 MorrisB

MorrisB

    Wanderer of the East

  • Project Team
  • 884 posts
  • Location:Szombathely, Hungary
  • Projects:Wars of the East mod
  •  Loremaster of WotE

Posted 06 June 2008 - 06:59 PM

Well... basically for Beta 3.0, 3.1 and 3.2, as the updated versions don't contain any new additions (save for Gorkil and Drogoth appearing at Angmar), only bug fixes and balancing.

Edited by MorrisB, 06 June 2008 - 07:00 PM.

Posted Image
---
"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB

#25 Guest_Ring of Fate_*

Guest_Ring of Fate_*
  • Guests

Posted 07 June 2008 - 10:54 PM

Hey, for beta 4.0 or what ever the next version is, can you fix mony of the maps, for example Shelob's Lair, the Cirith Ungole (man tthat's a hard name to spell) fort can't be entered or exited. Please don't erase that map, but fix the map please?

#26 MorrisB

MorrisB

    Wanderer of the East

  • Project Team
  • 884 posts
  • Location:Szombathely, Hungary
  • Projects:Wars of the East mod
  •  Loremaster of WotE

Posted 08 June 2008 - 10:41 AM

We'll try it. To my knowledge, most of the original BfME 1 maps have been converted to be useable in BfME 2: RotWK, so we just have to use the correct version (if such thing exists). By the way, it's spelled as "Cirith Ungol" :p
Posted Image
---
"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB

#27 Kyross

Kyross
  • Hosted
  • 190 posts
  • Location:Kanadah
  • Projects:WotE

Posted 08 June 2008 - 02:34 PM

I removed Cirith ungol for beta 3.2 I'm sure. There is another better ported version out that I have and can repackage but the one that came with wote was severely deformed and unplayable. With beta 4 we should also have a couple original maps for the mod too.
Posted Image <-- Actually more like coder/mapper/modeller, but there's no bar for that.

#28 Guest_Ring of Fate_*

Guest_Ring of Fate_*
  • Guests

Posted 09 June 2008 - 11:44 PM

Thanks and thanks.

#29 Ring o' Fate

Ring o' Fate

    The Ghost.

  • Project Team
  • 1,627 posts
  • Location:PA
  • Projects:Trying to find meaning...
  •  The guy that is just a ghost.

Posted 11 June 2008 - 06:05 AM

Hey, MorrisB, can I be your personal student in learning about the WotE lore Loremaster? :xd:
A changed man is only the same man with a different outlook of life.

#30 MorrisB

MorrisB

    Wanderer of the East

  • Project Team
  • 884 posts
  • Location:Szombathely, Hungary
  • Projects:Wars of the East mod
  •  Loremaster of WotE

Posted 11 June 2008 - 08:33 AM

This is weird... I just had a stupid dream about me being a teacher in the WotE Training Academy, teaching students about lore and fighting duels like in Yu-Gi-Oh* - with WotE units, heroes and spells :xd:

*(Yu-Gi-Oh is an anime series where people duel with each other by using cards to summon monsters and invoke spells)

...and now, you ask for apprenticeship ? I have to think this trough :)
Posted Image
---
"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB

#31 Ring o' Fate

Ring o' Fate

    The Ghost.

  • Project Team
  • 1,627 posts
  • Location:PA
  • Projects:Trying to find meaning...
  •  The guy that is just a ghost.

Posted 11 June 2008 - 05:07 PM

Irony, it can come from anywhere. :xd:
A changed man is only the same man with a different outlook of life.

#32 MorrisB

MorrisB

    Wanderer of the East

  • Project Team
  • 884 posts
  • Location:Szombathely, Hungary
  • Projects:Wars of the East mod
  •  Loremaster of WotE

Posted 11 June 2008 - 06:43 PM

I'm not ironic, it really happened. But now that you mention it, it's truly kinda' ironic... having a dream like that, and then in real life, you volunteer to be a student... like the first step to make that dream come reality :xd:

But I can teach you of WotE lore, if ya' wish. Just tell me what you want to know (send the questions trough PM :) ).
Posted Image
---
"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB

#33 Ring o' Fate

Ring o' Fate

    The Ghost.

  • Project Team
  • 1,627 posts
  • Location:PA
  • Projects:Trying to find meaning...
  •  The guy that is just a ghost.

Posted 12 June 2008 - 12:35 AM

I'm not ironic, it really happened. But now that you mention it, it's truly kinda' ironic... having a dream like that, and then in real life, you volunteer to be a student... like the first step to make that dream come reality :p

But I can teach you of WotE lore, if ya' wish. Just tell me what you want to know (send the questions trough PM :good: ).

A: At the first sentence, I never said you were ironic, and I believe you.
B: At the second sentance, that's what I ment was ironic.
A changed man is only the same man with a different outlook of life.

#34 Puppeteer

Puppeteer

    title available

  • Global Moderators
  • 2,947 posts
  • Location:United Kingdom
  •  Faute de Mieux
  • Division:Community
  • Job:Magazine Staff/Global Moderator

Posted 14 June 2008 - 09:27 PM

having a dream like that, and then in real life


join the club

#35 Ring o' Fate

Ring o' Fate

    The Ghost.

  • Project Team
  • 1,627 posts
  • Location:PA
  • Projects:Trying to find meaning...
  •  The guy that is just a ghost.

Posted 16 June 2008 - 05:54 AM

Irony, it can come from anywhere. ^_^



having a dream like that, and then in real life


join the club

I repeat, irony, it can come from anywhere.
A changed man is only the same man with a different outlook of life.

#36 Ring o' Fate

Ring o' Fate

    The Ghost.

  • Project Team
  • 1,627 posts
  • Location:PA
  • Projects:Trying to find meaning...
  •  The guy that is just a ghost.

Posted 23 June 2008 - 12:07 AM

One tiny complaint:
Goblin Archers as an Inn unit and dominated goblin cave (creep):^_^:thumbsdownsmiley::p
Rest of WotE::):thumbsupsmiley::)
Can you add the COMPLETE Goblin Archer hoard to Angmar? I miss em Goblin Archers.:p
A changed man is only the same man with a different outlook of life.

#37 MorrisB

MorrisB

    Wanderer of the East

  • Project Team
  • 884 posts
  • Location:Szombathely, Hungary
  • Projects:Wars of the East mod
  •  Loremaster of WotE

Posted 23 June 2008 - 04:48 AM

We are already discussing this manner. Most likely the Goblin Archers will appear both at Angmar (trained from Gundabad Cave) and Isengard (they stay at the Inn, but as a full-sized horde). The only problem is that Angmar has Frost Arrows instead of Fire Arrows, and we don't want the gobbos to have that sort of thing. Maybe we'll alter their Poisoned Arrows into a damage-boosting upgrade, but that's not certain yet. We'll see.
Posted Image
---
"Well, I can't argue with that - modding IS hard. But what would have become of games like Starcraft, Warcraft 3, Dungeon Siege, Half-Life 1-2, Neverwinter Nights and BfME 1-2 if we, modders, weren't there ? They would have long been forgotten. Modding is hard, but it's an honorable thing." - MorrisB

#38 Guest_Guest_Ring of Fate_*_*

Guest_Guest_Ring of Fate_*_*
  • Guests

Posted 23 June 2008 - 03:37 PM

The only problem is that Angmar has Frost Arrows instead of Fire Arrows, and we don't want the gobbos to have that sort of thing.

Goblins+Ice Arrows= ^_^ Interesting Results :p .

#39 Ring o' Fate

Ring o' Fate

    The Ghost.

  • Project Team
  • 1,627 posts
  • Location:PA
  • Projects:Trying to find meaning...
  •  The guy that is just a ghost.

Posted 24 June 2008 - 03:45 PM

(Idea pops in head.)
Hey I got an idea! How about we put the goblin archers in Angmar and give them the ice arrows ONLY IN APPERANCE! And give them the fire arrows affect! But only when using the poison arrows. I mean, it would work like some science experiment with chemicals. Ice arrows react to the Goblin's poison to make the arrows hot as fire arrows.
A changed man is only the same man with a different outlook of life.

#40 Puppeteer

Puppeteer

    title available

  • Global Moderators
  • 2,947 posts
  • Location:United Kingdom
  •  Faute de Mieux
  • Division:Community
  • Job:Magazine Staff/Global Moderator

Posted 28 June 2008 - 03:10 PM

I repeat, irony, it can come from anywhere.


That's not irony, at all. It's a coincidence, a premonition or a lie, but it can't be called irony.
Anyway, back on topic...


And I don't like the Frost-Fire ability. I don't think Gobbo's even need an arrow upgrade, seeing as all they are meant to be is cheap mass-produced unit. Perhaps poisoned arrow ability, if at all

Edited by Puppeteer, 28 June 2008 - 03:11 PM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users